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  1. <HTML>
  2. <TITLE>Mesa Release Notes</TITLE>
  3. <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
  4. <BODY>
  5. <body bgcolor="#eeeeee">
  6. <H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
  7. <p>
  8. Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
  9. bug fixes</a>.
  10. </p>
  11. <h2>MD5 checksums</h2>
  12. <pre>
  13. TBD
  14. </pre>
  15. <h2>New features</h2>
  16. <ul>
  17. <li>Updated glext.h file (version 39)
  18. <li>Updated glxext.h file (version 18)
  19. </ul>
  20. <h2>Bug fixes</h2>
  21. <ul>
  22. <li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
  23. <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
  24. <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
  25. </ul>
  26. <h2>Internal code changes</h2>
  27. <ul>
  28. <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
  29. _TnlProgram fields have been moved.
  30. <li>The ctx->FragmentProgram._Active field has been removed.
  31. <li>The ctx->Vertex/FragmentProgram._Current fields point to the program
  32. in effect, whether it comes from a shader, user-program or generated
  33. fixed-function program.
  34. <li>The _UseTexEnvProgram field has been removed.
  35. </ul>
  36. <h2>To Do (someday) items</h2>
  37. <ul>
  38. <li>Switch to freeglut
  39. <li>Increase MAX_DRAWBUFFERS
  40. <li>Fix linux-glide target/driver.
  41. <li>Improved lambda and derivative calculation for frag progs.
  42. </ul>
  43. <h2>Driver Status</h2>
  44. <pre>
  45. Driver Status
  46. ---------------------- ----------------------
  47. DRI drivers varies with the driver
  48. XMesa/GLX (on Xlib) implements OpenGL 1.5
  49. OSMesa (off-screen) implements OpenGL 1.5
  50. Glide (3dfx Voodoo1/2) implements OpenGL 1.3
  51. SVGA implements OpenGL 1.3
  52. Wind River UGL implements OpenGL 1.3
  53. Windows/Win32 implements OpenGL 1.5
  54. DJGPP implements OpenGL 1.5
  55. GGI implements OpenGL 1.3
  56. BeOS implements OpenGL 1.5
  57. Allegro needs updating
  58. D3D needs updating
  59. </pre>
  60. </body>
  61. </html>