Clone of mesa.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Brian Paul 6c3b9fa5fd docs: document new extensions for Gallium 15 年之前
..
OLD Remove CVS keywords. 17 年之前
COPYING clarified what this file covers 26 年之前
GL3.txt docs: update GL3.txt w/ GL 3.3, 4.0 lists 15 年之前
MESA_agp_offset.spec don't use GLuint or GLvoid in function declaration 21 年之前
MESA_copy_sub_buffer.spec Add language about implicit flush and command completion 16 年之前
MESA_pack_invert.spec update my email address 21 年之前
MESA_pixmap_colormap.spec update my email address 21 年之前
MESA_release_buffers.spec update my email address 21 年之前
MESA_resize_buffers.spec Remove CVS keywords. 17 年之前
MESA_set_3dfx_mode.spec update my email address 21 年之前
MESA_shader_debug.spec mesa: remove GL_MESA_program_debug extension 16 年之前
MESA_swap_control.spec glx: Fix interval test in glXSwapIntervalMESA 15 年之前
MESA_swap_frame_usage.spec Fix some silly spelling errors. 19 年之前
MESA_texture_array.spec Remove CVS keywords. 17 年之前
MESA_texture_signed_rgba.spec mesa: add new signed rgba texture format 16 年之前
MESA_window_pos.spec Remove CVS keywords. 17 年之前
MESA_ycbcr_texture.spec update revision history 21 年之前
README.3DFX Grammar and spelling fixes 15 年之前
README.AMIWIN initial rev 26 年之前
README.BEOS Remove CVS keywords. 17 年之前
README.CYGWIN new CYGWIN docs from Eric Lassauge 21 年之前
README.DJ Assorted updates. 19 年之前
README.GGI Updated to reflect GGIMesa 3.1 changes 26 年之前
README.LYNXOS updates from Vik 27 年之前
README.MINGW32 more Mingw32 fixes 18 年之前
README.MITS initial rev 26 年之前
README.NeXT Updated OpenStep/NeXT support (pete@ohm.york.ac.uk) 26 年之前
README.OS2 updated by Alexander Mai 26 年之前
README.OpenStep Updated OpenStep/NeXT support (pete@ohm.york.ac.uk) 26 年之前
README.QUAKE Remove CVS keywords. 17 年之前
README.THREADS updated for new thread support in Mesa 3.3 26 年之前
README.VMS Committing in . 20 年之前
README.WIN32 docs: remove VC6/7 project file info 16 年之前
README.WINDML updates for Mesa 4.0 24 年之前
RELNOTES-3.1 Remove CVS keywords. 17 年之前
RELNOTES-3.2 Remove CVS keywords. 17 年之前
RELNOTES-3.2.1 Remove CVS keywords. 17 年之前
RELNOTES-3.3 Remove CVS keywords. 17 年之前
RELNOTES-3.4 Remove CVS keywords. 17 年之前
RELNOTES-3.4.1 Remove CVS keywords. 17 年之前
RELNOTES-3.4.2 Remove CVS keywords. 17 年之前
RELNOTES-3.5 Remove CVS keywords. 17 年之前
RELNOTES-4.0 Remove CVS keywords. 17 年之前
RELNOTES-4.0.1 Remove CVS keywords. 17 年之前
RELNOTES-4.0.2 Remove CVS keywords. 17 年之前
RELNOTES-4.0.3 Remove CVS keywords. 17 年之前
RELNOTES-4.1 Remove CVS keywords. 17 年之前
RELNOTES-5.0 Remove CVS keywords. 17 年之前
RELNOTES-5.0.1 Remove CVS keywords. 17 年之前
RELNOTES-5.0.2 Remove CVS keywords. 17 年之前
RELNOTES-5.1 updates for 5.1 release 22 年之前
RELNOTES-6.0 Remove CVS keywords. 17 年之前
RELNOTES-6.0.1 Remove CVS keywords. 17 年之前
RELNOTES-6.1 Remove CVS keywords. 17 年之前
RELNOTES-6.2 Remove CVS keywords. 17 年之前
RELNOTES-6.2.1 Remove CVS keywords. 17 年之前
RELNOTES-6.3 Remove CVS keywords. 17 年之前
RELNOTES-6.3.1 Remove CVS keywords. 17 年之前
RELNOTES-6.3.2 Remove CVS keywords. 17 年之前
RELNOTES-6.4 Remove CVS keywords. 17 年之前
VERSIONS fix Xlib driver mem leaks 19 年之前
autoconf.html autoconf: Improve the visibility of the swrast DRI driver 17 年之前
banner.html minor face-lift for web pages 20 年之前
bugs.html updated bug report guidelines 18 年之前
cell.html docs: update links to Gallium wiki page on freedesktop.org 16 年之前
conform.html Use a simple CSS style sheet. 20 年之前
contents.html docs: remove demos.html page which contained one dead link 15 年之前
debugging.html Use a simple CSS style sheet. 20 年之前
developers.html assorted documentation updates 18 年之前
devinfo.html glapi: Move src/mesa/main/dispatch.c to glapi and rename. 15 年之前
dispatch.html glapi: drop SOLARIS_THREADS 15 年之前
download.html docs: point to fd.o for downloads instead of SourceForge 16 年之前
egl.html docs: Update EGL doc. 15 年之前
enums.txt docs: updated Mesa extension enum info 16 年之前
envvars.html docs: Update for EGL environment variables. 15 年之前
extensions.html mesa: add new signed rgba texture format 16 年之前
faq.html Add a FAQ about internal buffer sizes. 16 年之前
fbdev-dri.html miniglx doc updates 17 年之前
games.html Use a simple CSS style sheet. 20 年之前
gears.png minor face-lift for web pages 20 年之前
glfbdev-driver.html Added initial multisampling support to glfbdev driver. 19 年之前
glu.html updates for 6.3.2 release, plus other assorted clean-ups 20 年之前
helpwanted.html docs: assorted updates, link fixes 16 年之前
index.html fix a bunch of html errors 20 年之前
install.html docs: Update new opengl32.dll target location. 15 年之前
intro.html asst. html doc updates 17 年之前
libGL.txt docs: libGL documentation, from the xorg-docs tree 16 年之前
libraries.html updated GLUT link 19 年之前
license.html updated glext.h license info (Khronos), plus other clean-ups 18 年之前
lists.html docs: add links to old mailing list archives 15 年之前
mangling.html name mangling update/fix 19 年之前
mesa.css minor fixes 20 年之前
modelers.html updated vrml link 18 年之前
news.html docs: added news item for 7.8.1 release 15 年之前
opengles.html mesa/es: Merge back to core mesa. 15 年之前
openvg.html st/egl_g3d: Rename to st/egl. 15 年之前
osmesa.html docs: fix typo: s/osdemo/osdemos/ 15 年之前
perf.html Use a simple CSS style sheet. 20 年之前
precompiled.html docs: update precompiled libs info 16 年之前
relnotes-6.4.1.html Re-org of per-release info. 19 年之前
relnotes-6.4.2.html Re-org of per-release info. 19 年之前
relnotes-6.4.html Re-org of per-release info. 19 年之前
relnotes-6.5.1.html remove bogus link 19 年之前
relnotes-6.5.2.html md5 sums 19 年之前
relnotes-6.5.3.html added 6.5.3 MD5 sums 18 年之前
relnotes-6.5.html Re-org of per-release info. 19 年之前
relnotes-7.0.1.html Bring in previous 7.0.1/2 release notes, added Cell driver page. 17 年之前
relnotes-7.0.2.html Bring in previous 7.0.1/2 release notes, added Cell driver page. 17 年之前
relnotes-7.0.3.html import 7.0.3 relnotes from 7.0 branch 17 年之前
relnotes-7.0.4.html bring in docs from 7.0.4 release/branch 17 年之前
relnotes-7.0.html bring over 7.0 doc changes 18 年之前
relnotes-7.1.html added 7.1 MD5 sums 17 年之前
relnotes-7.2.html docs: import 7.2 relnotes, start on 7.3 relnotes 16 年之前
relnotes-7.3.html docs: fix typo 16 年之前
relnotes-7.4.1.html docs: bring in 7.4 doc updates from mesa_7_4_branch 16 年之前
relnotes-7.4.2.html docs: updates from the 7.4 branch 16 年之前
relnotes-7.4.3.html docs: bring in 7.4.3 and 7.4.4 release notes, news 16 年之前
relnotes-7.4.4.html docs: bring in 7.4.3 and 7.4.4 release notes, news 16 年之前
relnotes-7.4.html docs: bring in 7.4 doc updates from mesa_7_4_branch 16 年之前
relnotes-7.5.1.html docs: 7.5.1 md5 sums 16 年之前
relnotes-7.5.2.html docs: 7.5.2 md5 sums 16 年之前
relnotes-7.5.html docs: 7.5 tarball md5sums 16 年之前
relnotes-7.6.1.html docs: insert 7.6.1 release date 15 年之前
relnotes-7.6.html docs: 7.6 md5 sums 16 年之前
relnotes-7.7.1.html mesa: Add 7.7.1 release MD5 sums 15 年之前
relnotes-7.7.html docs: insert 7.7 release date 15 年之前
relnotes-7.8.1.html docs: Update 7.8.1 release MD5 sums 15 年之前
relnotes-7.8.2.html docs: update 7.8.2 relnotes with Cell driver fixes 15 年之前
relnotes-7.8.html mesa: Add 7.8 release MD5 sums 15 年之前
relnotes-7.9.html docs: document new extensions for Gallium 15 年之前
relnotes.html docs: add link to 7.9 relnotes 15 年之前
repository.html docs: links to the Mesa demos git repo 15 年之前
science.html Use a simple CSS style sheet. 20 年之前
shading.html docs: remove the 'Last updated date' 15 年之前
sourcedocs.html updated doxygen info 19 年之前
sourcetree.html docs: Update sourcetree.html for EGL and the state trackers. 15 年之前
subset-A.html subset spec (was subset.html in embedded-1-branch) 22 年之前
subset.html Assorted miniglx updates. 18 年之前
systems.html docs: assorted updates, link fixes 16 年之前
thanks.html prep for 6.5.3 release 18 年之前
utilities.html Use a simple CSS style sheet. 20 年之前
utility.html Use a simple CSS style sheet. 20 年之前
versions.html Re-org of per-release info. 19 年之前
webmaster.html docs: update webmaster email addr 17 年之前
xlibdriver.html updated Pixmap vs. XImage info 19 年之前

README.WINDML


WindML Driver for Mesa 4.0


Requirements
------------

Tornado 2 + WindML, Cumulative Patchs are recommended.

I suppose you have a valid WindML installation. Double buffer hardware
gives better performance than double buffer software so if you can
compile your WindML driver with this option, just do it. I/O
redirection is adviced in target server.


Tested on
---------

During the development, my main target was a CoolMonster:
- Video card: CT69000
- CPU: PENTIUM 266MHz

and my host a Windows NT + Tornado 2.


Installation
------------

1. Mesa sources must be in root directory (C:\)

2. Add the following line to your torVars.bat:
set MESA_BASE=C:\Mesa

OR copy the new torVars.bat in your bin path:
c:/Mesa/src/ugl/tornado/torVars.sample ->
/mnt/nt/Tornado/host/x86-win32/bin/torVars (for example)

3. In a command prompt:
$ torVars
$ cd c:\Mesa
$ make -f Makefile.ugl CPU=PENTIUM

Take a long while...

5. Include all the files from ugldemos folder to build some downloadable
application modules

4. Download UGL/Mesa object files on target

For example via the WindShell:
ld < c:\Tornado\target\lib\objMesaGL.o
ld < c:\Tornado\target\lib\objMesaUGL.o
ld < c:\Tornado\target\lib\objMesaGLU.o
ld < c:\Tornado\target\lib\objGLUTshapes.o
ld < c:\Tornado\target\lib\objMesaOS.o

You can put the previous lines in a file and use:
< filename

6. Download the application modules.

7. In WindShell, run:
-> uglalldemos

During the show some messages will appear, it provides some useful
information on key management.


Coding
------

Sample Usage:

In addition to the usual ugl calls to initialize UGL, (may be find an
input driver), you must do the following to use the UGL/Mesa interface:

1. Call uglMesaCreateContext() to create a UGL/Mesa rendering context,
given the display format.

2. Call uglMesaMakeCurrent() to bind the UGL/Mesa buffers to an
UGL/Mesa Context and to make the context the current one.

3. Make gl* calls to render your graphics.

4. Use uglMesaSwapBuffers() when double buffering to swap front/back buffers.

5. Before the UGL is destroyed, call MesaDestroyContext().

6. Before exiting, call if required uglEventQDestroy and then
uglDeinitialize();

Limitations
-----------

I found the following limitations in my driver :
- Color Indexed management is only in 8 bits
- It's possible to mix UGL/OpenGL application with a software
double buffer

Modifications
------------

New files in Mesa:
- Makefile.ugl
- rules.windmlmesa
- docs/README.UGL
- include/GL/uglmesa.h
- si-glu/Makefile.ugl
- src/Makefile.ugl
- src/ugl/torGLUTShapesInit.c
- src/ugl/torMesaUGLInit.c
- src/ugl/ugl_api.c
- src/ugl/ugl_dd.c
- src/ugl/ugl_glutshapes.c
- src/ugl/ugl_line.c
- src/ugl/ugl_span.c
- src/ugl/ugl_tri.c
- src/ugl/uglmesaP.h
- ugldemos/*

Modified files in Tornado 2.0:
- c:\Tornado\host\x86-win32\bin\torVars.bat
rem Command line build environments
set WIND_HOST_TYPE=x86-win32
set WIND_BASE=C:\Tornado
set MESA_BASE=C:\Mesa
set PATH=%WIND_BASE%\host\%WIND_HOST_TYPE%\bin;%PATH%
- c:\Tornado\target\config\comps\VxWorks\01uglmesa.cdf
- c:\Tornado\target\h\GL\*

Todo
----
- GCC 2.96, ASM compilation

Thanks to:
----------

Precision Insight team for their great job around Mesa, XFree, and DRI.
Wind River Systems to take me as an intern.


Stephane Raimbault
<stephane.raimbault@windriver.com>
<stephane.raimbault@deesse.univ-lemans.fr>

July 24, 2001