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							- /*
 -  * This program is under the GNU GPL.
 -  * Use at your own risk.
 -  *
 -  * written by David Bucciarelli (tech.hmw@plus.it)
 -  *            Humanware s.r.l.
 -  */
 - 
 - #include <stdio.h>
 - #include <stdlib.h>
 - #include <math.h>
 - #include <time.h>
 - 
 - #ifdef WIN32
 - #include <windows.h>
 - #include <mmsystem.h>
 - #endif
 - 
 - #include <GL/glut.h>
 - 
 - #include "readtex.c"
 - 
 - #ifdef XMESA
 - #include "GL/xmesa.h"
 - static int fullscreen = 1;
 - #endif
 - 
 - static int WIDTH = 640;
 - static int HEIGHT = 480;
 - 
 - static GLint T0;
 - static GLint Frames;
 - 
 - #define MAX_LOD 9
 - 
 - #define TEX_SKY_WIDTH 256
 - #define TEX_SKY_HEIGHT TEX_SKY_WIDTH
 - 
 - #ifndef M_PI
 - #define M_PI 3.1415926535
 - #endif
 - 
 - #define FROM_NONE   0
 - #define FROM_DOWN   1
 - #define FROM_UP     2
 - #define FROM_LEFT   3
 - #define FROM_RIGHT  4
 - #define FROM_FRONT  5
 - #define FROM_BACK   6
 - 
 - static int win = 0;
 - 
 - static float obs[3] = { 3.8, 0.0, 0.0 };
 - static float dir[3];
 - static float v = 0.0;
 - static float alpha = -90.0;
 - static float beta = 90.0;
 - 
 - static int fog = 1;
 - static int bfcull = 1;
 - static int usetex = 1;
 - static int help = 1;
 - static int poutline = 0;
 - static int normext = 1;
 - static int joyavailable = 0;
 - static int joyactive = 0;
 - static int LODbias = 3;
 - static int maxdepth = MAX_LOD;
 - 
 - static unsigned int totpoly = 0;
 - 
 - static GLuint t1id, t2id;
 - static GLuint skydlist, LODdlist[MAX_LOD], LODnumpoly[MAX_LOD];
 - 
 - static void
 - initlight(void)
 - {
 -    GLfloat lspec[4] = { 1.0, 1.0, 1.0, 1.0 };
 -    static GLfloat lightpos[4] = { 30, 15.0, 30.0, 1.0 };
 - 
 -    glLightfv(GL_LIGHT0, GL_POSITION, lightpos);
 -    glLightfv(GL_LIGHT0, GL_SPECULAR, lspec);
 - 
 -    glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 32.0);
 -    glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, lspec);
 - }
 - 
 - static void
 - initdlists(void)
 - {
 -    static int slicetable[MAX_LOD][2] = {
 -       {21, 10},
 -       {18, 9},
 -       {15, 8},
 -       {12, 7},
 -       {9, 6},
 -       {7, 5},
 -       {5, 4},
 -       {4, 3},
 -       {3, 2}
 -    };
 -    GLUquadricObj *obj;
 -    int i, xslices, yslices;
 - 
 -    obj = gluNewQuadric();
 - 
 -    skydlist = glGenLists(1);
 -    glNewList(skydlist, GL_COMPILE);
 -    glBindTexture(GL_TEXTURE_2D, t2id);
 -    glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 -    glColor3f(1.0f, 1.0f, 1.0f);
 - 
 -    gluQuadricDrawStyle(obj, GLU_FILL);
 -    gluQuadricNormals(obj, GLU_NONE);
 -    gluQuadricTexture(obj, GL_TRUE);
 -    gluQuadricOrientation(obj, GLU_INSIDE);
 -    gluSphere(obj, 40.0f, 18, 9);
 - 
 -    glEndList();
 - 
 -    for (i = 0; i < MAX_LOD; i++) {
 -       LODdlist[i] = glGenLists(1);
 -       glNewList(LODdlist[i], GL_COMPILE);
 - 
 -       gluQuadricDrawStyle(obj, GLU_FILL);
 -       gluQuadricNormals(obj, GLU_SMOOTH);
 -       gluQuadricTexture(obj, GL_TRUE);
 -       gluQuadricOrientation(obj, GLU_OUTSIDE);
 -       xslices = slicetable[i][0];
 -       yslices = slicetable[i][1];
 -       gluSphere(obj, 1.0f, xslices, yslices);
 -       LODnumpoly[i] = xslices * (yslices - 2) + 2 * (xslices - 1);
 - 
 -       glEndList();
 -    }
 - }
 - 
 - static void
 - inittextures(void)
 - {
 -    GLubyte tsky[TEX_SKY_HEIGHT][TEX_SKY_WIDTH][3];
 -    GLuint x, y;
 -    GLfloat fact;
 -    GLenum gluerr;
 - 
 -    /* Brick */
 - 
 -    glGenTextures(1, &t1id);
 -    glBindTexture(GL_TEXTURE_2D, t1id);
 - 
 -    if (!LoadRGBMipmaps("../images/bw.rgb", 3)) {
 -       fprintf(stderr, "Error reading a texture.\n");
 -       exit(-1);
 -    }
 - 
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 - 
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
 - 		   GL_LINEAR_MIPMAP_LINEAR);
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 - 
 -    /* Sky */
 - 
 -    glGenTextures(1, &t2id);
 -    glBindTexture(GL_TEXTURE_2D, t2id);
 - 
 -    for (y = 0; y < TEX_SKY_HEIGHT; y++)
 -       for (x = 0; x < TEX_SKY_WIDTH; x++)
 - 	 if (y < TEX_SKY_HEIGHT / 2) {
 - 	    fact = y / (GLfloat) (TEX_SKY_HEIGHT / 2);
 - 	    tsky[y][x][0] =
 - 	       (GLubyte) (255.0f * (0.1f * fact + 0.3f * (1.0f - fact)));
 - 	    tsky[y][x][1] =
 - 	       (GLubyte) (255.0f * (0.2f * fact + 1.0f * (1.0f - fact)));
 - 	    tsky[y][x][2] = 255;
 - 	 }
 - 	 else {
 - 	    tsky[y][x][0] = tsky[TEX_SKY_HEIGHT - y - 1][x][0];
 - 	    tsky[y][x][1] = tsky[TEX_SKY_HEIGHT - y - 1][x][1];
 - 	    tsky[y][x][2] = 255;
 - 	 }
 - 
 -    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 -    if (
 -        (gluerr =
 - 	gluBuild2DMipmaps(GL_TEXTURE_2D, 3, TEX_SKY_WIDTH, TEX_SKY_HEIGHT,
 - 			  GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *) (tsky)))) {
 -       fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr));
 -       exit(-1);
 -    }
 - 
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 - 
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
 - 		   GL_LINEAR_MIPMAP_LINEAR);
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 - }
 - 
 - static void
 - calcposobs(void)
 - {
 -    dir[0] = sin(alpha * M_PI / 180.0);
 -    dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
 -    dir[2] = cos(beta * M_PI / 180.0);
 - 
 -    obs[0] += v * dir[0];
 -    obs[1] += v * dir[1];
 -    obs[2] += v * dir[2];
 - }
 - 
 - static void
 - special(int k, int x, int y)
 - {
 -    switch (k) {
 -    case GLUT_KEY_LEFT:
 -       alpha -= 2.0;
 -       break;
 -    case GLUT_KEY_RIGHT:
 -       alpha += 2.0;
 -       break;
 -    case GLUT_KEY_DOWN:
 -       beta -= 2.0;
 -       break;
 -    case GLUT_KEY_UP:
 -       beta += 2.0;
 -       break;
 -    }
 - }
 - 
 - static void
 - key(unsigned char k, int x, int y)
 - {
 -    switch (k) {
 -    case 27:
 -       exit(0);
 -       break;
 - 
 -    case 'a':
 -       v += 0.01;
 -       break;
 -    case 'z':
 -       v -= 0.01;
 -       break;
 - 
 - #ifdef XMESA
 -    case ' ':
 -       fullscreen = (!fullscreen);
 -       XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
 -       break;
 - #endif
 - 
 -    case '+':
 -       LODbias--;
 -       break;
 -    case '-':
 -       LODbias++;
 -       break;
 -    case 'j':
 -       joyactive = (!joyactive);
 -       break;
 -    case 'h':
 -       help = (!help);
 -       break;
 -    case 'f':
 -       fog = (!fog);
 -       break;
 -    case 't':
 -       usetex = (!usetex);
 -       break;
 -    case 'n':
 -       normext = (!normext);
 -       break;
 -    case 'b':
 -       if (bfcull) {
 - 	 glDisable(GL_CULL_FACE);
 - 	 bfcull = 0;
 -       }
 -       else {
 - 	 glEnable(GL_CULL_FACE);
 - 	 bfcull = 1;
 -       }
 -       break;
 -    case 'p':
 -       if (poutline) {
 - 	 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
 - 	 poutline = 0;
 - 	 usetex = 1;
 -       }
 -       else {
 - 	 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
 - 	 poutline = 1;
 - 	 usetex = 0;
 -       }
 -       break;
 -    }
 - }
 - 
 - static void
 - reshape(int w, int h)
 - {
 -    WIDTH = w;
 -    HEIGHT = h;
 -    glMatrixMode(GL_PROJECTION);
 -    glLoadIdentity();
 -    gluPerspective(90.0, w / (float) h, 0.8, 100.0);
 -    glMatrixMode(GL_MODELVIEW);
 -    glLoadIdentity();
 -    glViewport(0, 0, w, h);
 - }
 - 
 - static void
 - printstring(void *font, char *string)
 - {
 -    int len, i;
 - 
 -    len = (int) strlen(string);
 -    for (i = 0; i < len; i++)
 -       glutBitmapCharacter(font, string[i]);
 - }
 - 
 - static void
 - printhelp(void)
 - {
 -    glEnable(GL_BLEND);
 -    glColor4f(0.5, 0.5, 0.5, 0.5);
 -    glRecti(40, 40, 600, 440);
 -    glDisable(GL_BLEND);
 - 
 -    glColor3f(1.0, 0.0, 0.0);
 -    glRasterPos2i(300, 420);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
 - 
 -    glRasterPos2i(60, 390);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Toggle Help");
 -    glRasterPos2i(60, 360);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Toggle Textures");
 -    glRasterPos2i(60, 330);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Toggle Fog");
 -    glRasterPos2i(60, 300);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Toggle Back face culling");
 -    glRasterPos2i(60, 270);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
 -    glRasterPos2i(60, 240);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
 -    glRasterPos2i(60, 210);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
 -    glRasterPos2i(60, 180);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "p - Toggle Wire frame");
 -    glRasterPos2i(60, 150);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24,
 - 	       "b - Toggle GL_EXT_rescale_normal extension");
 -    glRasterPos2i(60, 120);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24,
 - 	       "+/- - Increase/decrease the Object maximum LOD");
 - 
 -    glRasterPos2i(60, 90);
 -    if (joyavailable)
 -       printstring(GLUT_BITMAP_TIMES_ROMAN_24,
 - 		  "j - Toggle jostick control (Joystick control available)");
 -    else
 -       printstring(GLUT_BITMAP_TIMES_ROMAN_24,
 - 		  "(No Joystick control available)");
 - }
 - 
 - static void
 - dojoy(void)
 - {
 - #ifdef _WIN32
 -    static UINT max[2] = { 0, 0 };
 -    static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
 -    MMRESULT res;
 -    JOYINFO joy;
 - 
 -    res = joyGetPos(JOYSTICKID1, &joy);
 - 
 -    if (res == JOYERR_NOERROR) {
 -       joyavailable = 1;
 - 
 -       if (max[0] < joy.wXpos)
 - 	 max[0] = joy.wXpos;
 -       if (min[0] > joy.wXpos)
 - 	 min[0] = joy.wXpos;
 -       center[0] = (max[0] + min[0]) / 2;
 - 
 -       if (max[1] < joy.wYpos)
 - 	 max[1] = joy.wYpos;
 -       if (min[1] > joy.wYpos)
 - 	 min[1] = joy.wYpos;
 -       center[1] = (max[1] + min[1]) / 2;
 - 
 -       if (joyactive) {
 - 	 if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
 - 	    alpha -=
 - 	       2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
 - 	 if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
 - 	    beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
 - 
 - 	 if (joy.wButtons & JOY_BUTTON1)
 - 	    v += 0.01;
 - 	 if (joy.wButtons & JOY_BUTTON2)
 - 	    v -= 0.01;
 -       }
 -    }
 -    else
 -       joyavailable = 0;
 - #endif
 - }
 - 
 - static void
 - drawipers(int depth, int from)
 - {
 -    int lod;
 - 
 -    if (depth == maxdepth)
 -       return;
 - 
 -    lod = depth + LODbias;
 -    if (lod < 0)
 -       lod = 0;
 -    if (lod >= MAX_LOD)
 -       return;
 - 
 -    switch (from) {
 -    case FROM_NONE:
 -       glCallList(LODdlist[lod]);
 - 
 -       depth++;
 -       drawipers(depth, FROM_DOWN);
 -       drawipers(depth, FROM_UP);
 -       drawipers(depth, FROM_FRONT);
 -       drawipers(depth, FROM_BACK);
 -       drawipers(depth, FROM_LEFT);
 -       drawipers(depth, FROM_RIGHT);
 -       break;
 -    case FROM_FRONT:
 -       glPushMatrix();
 -       glTranslatef(0.0f, -1.5f, 0.0f);
 -       glScalef(0.5f, 0.5f, 0.5f);
 - 
 -       glCallList(LODdlist[lod]);
 - 
 -       depth++;
 -       drawipers(depth, FROM_DOWN);
 -       drawipers(depth, FROM_UP);
 -       drawipers(depth, FROM_FRONT);
 -       drawipers(depth, FROM_LEFT);
 -       drawipers(depth, FROM_RIGHT);
 -       glPopMatrix();
 -       break;
 -    case FROM_BACK:
 -       glPushMatrix();
 -       glTranslatef(0.0f, 1.5f, 0.0f);
 -       glScalef(0.5f, 0.5f, 0.5f);
 - 
 -       glCallList(LODdlist[lod]);
 - 
 -       depth++;
 -       drawipers(depth, FROM_DOWN);
 -       drawipers(depth, FROM_UP);
 -       drawipers(depth, FROM_BACK);
 -       drawipers(depth, FROM_LEFT);
 -       drawipers(depth, FROM_RIGHT);
 -       glPopMatrix();
 -       break;
 -    case FROM_LEFT:
 -       glPushMatrix();
 -       glTranslatef(-1.5f, 0.0f, 0.0f);
 -       glScalef(0.5f, 0.5f, 0.5f);
 - 
 -       glCallList(LODdlist[lod]);
 - 
 -       depth++;
 -       drawipers(depth, FROM_DOWN);
 -       drawipers(depth, FROM_UP);
 -       drawipers(depth, FROM_FRONT);
 -       drawipers(depth, FROM_BACK);
 -       drawipers(depth, FROM_LEFT);
 -       glPopMatrix();
 -       break;
 -    case FROM_RIGHT:
 -       glPushMatrix();
 -       glTranslatef(1.5f, 0.0f, 0.0f);
 -       glScalef(0.5f, 0.5f, 0.5f);
 - 
 -       glCallList(LODdlist[lod]);
 - 
 -       depth++;
 -       drawipers(depth, FROM_DOWN);
 -       drawipers(depth, FROM_UP);
 -       drawipers(depth, FROM_FRONT);
 -       drawipers(depth, FROM_BACK);
 -       drawipers(depth, FROM_RIGHT);
 -       glPopMatrix();
 -       break;
 -    case FROM_DOWN:
 -       glPushMatrix();
 -       glTranslatef(0.0f, 0.0f, 1.5f);
 -       glScalef(0.5f, 0.5f, 0.5f);
 - 
 -       glCallList(LODdlist[lod]);
 - 
 -       depth++;
 -       drawipers(depth, FROM_DOWN);
 -       drawipers(depth, FROM_FRONT);
 -       drawipers(depth, FROM_BACK);
 -       drawipers(depth, FROM_LEFT);
 -       drawipers(depth, FROM_RIGHT);
 -       glPopMatrix();
 -       break;
 -    case FROM_UP:
 -       glPushMatrix();
 -       glTranslatef(0.0f, 0.0f, -1.5f);
 -       glScalef(0.5f, 0.5f, 0.5f);
 - 
 -       glCallList(LODdlist[lod]);
 - 
 -       depth++;
 -       drawipers(depth, FROM_UP);
 -       drawipers(depth, FROM_FRONT);
 -       drawipers(depth, FROM_BACK);
 -       drawipers(depth, FROM_LEFT);
 -       drawipers(depth, FROM_RIGHT);
 -       glPopMatrix();
 -       break;
 -    }
 - 
 -    totpoly += LODnumpoly[lod];
 - }
 - 
 - static void
 - draw(void)
 - {
 -    static char frbuf[80] = "";
 -    static GLfloat alpha = 0.0f;
 -    static GLfloat beta = 0.0f;
 -    static float fr = 0.0;
 - 
 -    dojoy();
 - 
 -    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 - 
 -    if (usetex)
 -       glEnable(GL_TEXTURE_2D);
 -    else
 -       glDisable(GL_TEXTURE_2D);
 - 
 -    if (fog)
 -       glEnable(GL_FOG);
 -    else
 -       glDisable(GL_FOG);
 - 
 -    glPushMatrix();
 -    calcposobs();
 -    gluLookAt(obs[0], obs[1], obs[2],
 - 	     obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
 - 	     0.0, 0.0, 1.0);
 - 
 -    /* Scene */
 -    glEnable(GL_DEPTH_TEST);
 - 
 -    glShadeModel(GL_SMOOTH);
 -    glBindTexture(GL_TEXTURE_2D, t1id);
 -    glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
 -    glColor3f(1.0f, 1.0f, 1.0f);
 -    glEnable(GL_LIGHT0);
 -    glEnable(GL_LIGHTING);
 - 
 -    if (normext)
 -       glEnable(GL_RESCALE_NORMAL_EXT);
 -    else
 -       glEnable(GL_NORMALIZE);
 - 
 -    glPushMatrix();
 -    glRotatef(alpha, 0.0f, 0.0f, 1.0f);
 -    glRotatef(beta, 1.0f, 0.0f, 0.0f);
 -    totpoly = 0;
 -    drawipers(0, FROM_NONE);
 -    glPopMatrix();
 - 
 -    alpha += 0.5f;
 -    beta += 0.3f;
 - 
 -    glDisable(GL_LIGHTING);
 -    glDisable(GL_LIGHT0);
 -    glShadeModel(GL_FLAT);
 - 
 -    if (normext)
 -       glDisable(GL_RESCALE_NORMAL_EXT);
 -    else
 -       glDisable(GL_NORMALIZE);
 - 
 -    glCallList(skydlist);
 - 
 -    glPopMatrix();
 - 
 -    /* Help Screen */
 - 
 -    sprintf(frbuf,
 - 	   "Frame rate: %0.2f   LOD: %d   Tot. poly.: %d   Poly/sec: %.1f",
 - 	   fr, LODbias, totpoly, totpoly * fr);
 - 
 -    glDisable(GL_TEXTURE_2D);
 -    glDisable(GL_FOG);
 -    glShadeModel(GL_FLAT);
 -    glDisable(GL_DEPTH_TEST);
 - 
 -    glMatrixMode(GL_PROJECTION);
 -    glPushMatrix();
 -    glLoadIdentity();
 -    glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
 - 
 -    glMatrixMode(GL_MODELVIEW);
 -    glLoadIdentity();
 - 
 -    glColor3f(1.0, 0.0, 0.0);
 -    glRasterPos2i(10, 10);
 -    printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
 -    glRasterPos2i(350, 470);
 -    printstring(GLUT_BITMAP_HELVETICA_10,
 - 	       "IperS V1.0 Written by David Bucciarelli (tech.hmw@plus.it)");
 - 
 -    if (help)
 -       printhelp();
 - 
 -    glMatrixMode(GL_PROJECTION);
 -    glPopMatrix();
 -    glMatrixMode(GL_MODELVIEW);
 - 
 -    glutSwapBuffers();
 - 
 -    Frames++;
 -    {
 -       GLint t = glutGet(GLUT_ELAPSED_TIME);
 -       if (t - T0 >= 2000) {
 -          GLfloat seconds = (t - T0) / 1000.0;
 -          fr = Frames / seconds;
 -          T0 = t;
 -          Frames = 0;
 -       }
 -    }
 - }
 - 
 - int
 - main(int ac, char **av)
 - {
 -    float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 };
 - 
 -    fprintf(stderr,
 - 	   "IperS V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
 - 
 -    glutInitWindowPosition(0, 0);
 -    glutInitWindowSize(WIDTH, HEIGHT);
 -    glutInit(&ac, av);
 - 
 -    glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
 - 
 -    if (!(win = glutCreateWindow("IperS"))) {
 -       fprintf(stderr, "Error, couldn't open window\n");
 -       exit(-1);
 -    }
 - 
 -    reshape(WIDTH, HEIGHT);
 - 
 -    glShadeModel(GL_SMOOTH);
 -    glEnable(GL_DEPTH_TEST);
 -    glEnable(GL_CULL_FACE);
 -    glEnable(GL_TEXTURE_2D);
 - 
 -    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 - 
 -    glEnable(GL_FOG);
 -    glFogi(GL_FOG_MODE, GL_EXP2);
 -    glFogfv(GL_FOG_COLOR, fogcolor);
 - 
 -    glFogf(GL_FOG_DENSITY, 0.006);
 - 
 -    glHint(GL_FOG_HINT, GL_NICEST);
 - 
 -    inittextures();
 -    initdlists();
 -    initlight();
 - 
 -    glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
 -    glClear(GL_COLOR_BUFFER_BIT);
 - 
 -    calcposobs();
 - 
 -    glutReshapeFunc(reshape);
 -    glutDisplayFunc(draw);
 -    glutKeyboardFunc(key);
 -    glutSpecialFunc(special);
 -    glutIdleFunc(draw);
 - 
 -    glutMainLoop();
 - 
 -    return 0;
 - }
 
 
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