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- # Note: skips lists for CI are just a list of lines that, when
- # non-zero-length and not starting with '#', will regex match to
- # delete lines from the test list. Be careful.
-
- # Skip the perf/stress tests to keep runtime manageable
- dEQP-GLES[0-9]*.performance
- dEQP-GLES[0-9]*.stress
-
- # These are really slow on tiling architectures (including llvmpipe).
- dEQP-GLES[0-9]*.functional.flush_finish
-
- dEQP-GLES2.functional.fbo.render.depth.*
- dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
- dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z
- dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1
- dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1_depth_component16
- dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4
- dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4_depth_component16
- dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb5_a1
- dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb5_a1_depth_component16
- dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4
- dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4_depth_component16
- dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1
- dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1_depth_component16
- dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1_stencil_index8
- dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_depth_component16
- dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_stencil_index8
- dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.*
- dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.*
- dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb5_a1
- dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba4
- dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb
- dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba
- dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1
- dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4
- dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16
- dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
- dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb5_a1_stencil_index8
- dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgb5_a1_stencil_index8
- dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgba4_stencil_index8
- dEQP-GLES2.functional.fbo.render.stencil.rbo_rgb5_a1_stencil_index8
- dEQP-GLES2.functional.fbo.render.stencil.rbo_rgba4_stencil_index8
- dEQP-GLES2.functional.lifetime.attach.deleted_input.renderbuffer_framebuffer
- dEQP-GLES2.functional.lifetime.attach.deleted_output.renderbuffer_framebuffer
- dEQP-GLES2.functional.polygon_offset.fixed16_factor_0_slope
- dEQP-GLES2.functional.polygon_offset.fixed16_factor_1_slope
- dEQP-GLES2.functional.shaders.invariance.highp.loop_4
- dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_vec4_vertex
- dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec4_mat4_fragment
- dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec3_vertex
- dEQP-GLES2.functional.shaders.random.all_features.fragment.12
- dEQP-GLES2.functional.shaders.random.all_features.fragment.37
- dEQP-GLES2.functional.texture.units.2_units.mixed.1
- dEQP-GLES2.functional.texture.units.2_units.mixed.3
- dEQP-GLES2.functional.texture.units.2_units.only_2d.2
- dEQP-GLES2.functional.texture.units.4_units.mixed.5
- dEQP-GLES2.functional.texture.units.4_units.only_2d.0
- dEQP-GLES2.functional.texture.units.8_units.only_cube.2
- dEQP-GLES2.functional.texture.units.all_units.mixed.6
- dEQP-GLES2.functional.texture.units.all_units.only_cube.4
- dEQP-GLES2.functional.texture.units.all_units.only_cube.7
- dEQP-GLES2.functional.texture.units.all_units.only_cube.8
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