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- #ifndef SKYBOX_H
- #define SKYBOX_H
-
-
- extern GLuint
- LoadSkyBoxCubeTexture(const char *filePosX,
- const char *fileNegX,
- const char *filePosY,
- const char *fileNegY,
- const char *filePosZ,
- const char *fileNegZ);
-
- extern void
- DrawSkyBoxCubeTexture(GLuint tex);
-
-
- #endif /* SKYBOX_H */
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