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							- /*
 -  * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
 -  * 
 -  * Permission is hereby granted, free of charge, to any person obtaining a
 -  * copy of this software and associated documentation files (the "Software"),
 -  * to deal in the Software without restriction, including without limitation
 -  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 -  * and/or sell copies of the Software, and to permit persons to whom the
 -  * Software is furnished to do so, subject to the following conditions:
 -  * 
 -  * The above copyright notice and this permission notice shall be included
 -  * in all copies or substantial portions of the Software.
 -  * 
 -  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 -  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 -  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 -  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 -  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 -  */
 - 
 - /**
 -  * \file glxgears_fbconfig.c
 -  * Yet-another-version of gears.  Originally ported to GLX by Brian Paul on
 -  * 23 March 2001.  Modified to use fbconfigs by Ian Romanick on 10 Feb 2004.
 -  *
 -  * Command line options:
 -  *    -info      print GL implementation information
 -  *
 -  * \author Brian Paul
 -  * \author Ian Romanick <idr@us.ibm.com>
 -  */
 - 
 - 
 - #define GLX_GLXEXT_PROTOTYPES
 - 
 - #include <math.h>
 - #include <stdlib.h>
 - #include <stdio.h>
 - #include <string.h>
 - #include <X11/Xlib.h>
 - #include <X11/keysym.h>
 - #include <GL/gl.h>
 - #include <GL/glx.h>
 - #include <GL/glxext.h>
 - #include <assert.h>
 - #include "pbutil.h"
 - 
 - /* I had to use the SGIX versions of these because for some reason glxext.h
 -  * doesn't define the core versions if GLX_VERSION_1_3 is defined, and glx.h
 -  * doesn't define them at all.  One or both header files is clearly broken.
 -  */
 - static PFNGLXCHOOSEFBCONFIGSGIXPROC choose_fbconfig = NULL;
 - static PFNGLXGETVISUALFROMFBCONFIGSGIXPROC get_visual_from_fbconfig = NULL;
 - static PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC create_new_context = NULL;
 - 
 - #define BENCHMARK
 - 
 - #ifdef BENCHMARK
 - 
 - /* XXX this probably isn't very portable */
 - 
 - #include <sys/time.h>
 - #include <unistd.h>
 - 
 - /* return current time (in seconds) */
 - static int
 - current_time(void)
 - {
 -    struct timeval tv;
 - #ifdef __VMS
 -    (void) gettimeofday(&tv, NULL );
 - #else
 -    struct timezone tz;
 -    (void) gettimeofday(&tv, &tz);
 - #endif
 -    return (int) tv.tv_sec;
 - }
 - 
 - #else /*BENCHMARK*/
 - 
 - /* dummy */
 - static int
 - current_time(void)
 - {
 -    return 0;
 - }
 - 
 - #endif /*BENCHMARK*/
 - 
 - 
 - 
 - #ifndef M_PI
 - #define M_PI 3.14159265
 - #endif
 - 
 - 
 - static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
 - static GLint gear1, gear2, gear3;
 - static GLfloat angle = 0.0;
 - 
 - 
 - /*
 -  *
 -  *  Draw a gear wheel.  You'll probably want to call this function when
 -  *  building a display list since we do a lot of trig here.
 -  * 
 -  *  Input:  inner_radius - radius of hole at center
 -  *          outer_radius - radius at center of teeth
 -  *          width - width of gear
 -  *          teeth - number of teeth
 -  *          tooth_depth - depth of tooth
 -  */
 - static void
 - gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
 -      GLint teeth, GLfloat tooth_depth)
 - {
 -    GLint i;
 -    GLfloat r0, r1, r2;
 -    GLfloat angle, da;
 -    GLfloat u, v, len;
 - 
 -    r0 = inner_radius;
 -    r1 = outer_radius - tooth_depth / 2.0;
 -    r2 = outer_radius + tooth_depth / 2.0;
 - 
 -    da = 2.0 * M_PI / teeth / 4.0;
 - 
 -    glShadeModel(GL_FLAT);
 - 
 -    glNormal3f(0.0, 0.0, 1.0);
 - 
 -    /* draw front face */
 -    glBegin(GL_QUAD_STRIP);
 -    for (i = 0; i <= teeth; i++) {
 -       angle = i * 2.0 * M_PI / teeth;
 -       glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
 -       glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
 -       if (i < teeth) {
 - 	 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
 - 	 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
 - 		    width * 0.5);
 -       }
 -    }
 -    glEnd();
 - 
 -    /* draw front sides of teeth */
 -    glBegin(GL_QUADS);
 -    da = 2.0 * M_PI / teeth / 4.0;
 -    for (i = 0; i < teeth; i++) {
 -       angle = i * 2.0 * M_PI / teeth;
 - 
 -       glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
 -       glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
 -       glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
 - 		 width * 0.5);
 -       glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
 - 		 width * 0.5);
 -    }
 -    glEnd();
 - 
 -    glNormal3f(0.0, 0.0, -1.0);
 - 
 -    /* draw back face */
 -    glBegin(GL_QUAD_STRIP);
 -    for (i = 0; i <= teeth; i++) {
 -       angle = i * 2.0 * M_PI / teeth;
 -       glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
 -       glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
 -       if (i < teeth) {
 - 	 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
 - 		    -width * 0.5);
 - 	 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
 -       }
 -    }
 -    glEnd();
 - 
 -    /* draw back sides of teeth */
 -    glBegin(GL_QUADS);
 -    da = 2.0 * M_PI / teeth / 4.0;
 -    for (i = 0; i < teeth; i++) {
 -       angle = i * 2.0 * M_PI / teeth;
 - 
 -       glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
 - 		 -width * 0.5);
 -       glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
 - 		 -width * 0.5);
 -       glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
 -       glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
 -    }
 -    glEnd();
 - 
 -    /* draw outward faces of teeth */
 -    glBegin(GL_QUAD_STRIP);
 -    for (i = 0; i < teeth; i++) {
 -       angle = i * 2.0 * M_PI / teeth;
 - 
 -       glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
 -       glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
 -       u = r2 * cos(angle + da) - r1 * cos(angle);
 -       v = r2 * sin(angle + da) - r1 * sin(angle);
 -       len = sqrt(u * u + v * v);
 -       u /= len;
 -       v /= len;
 -       glNormal3f(v, -u, 0.0);
 -       glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
 -       glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
 -       glNormal3f(cos(angle), sin(angle), 0.0);
 -       glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
 - 		 width * 0.5);
 -       glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
 - 		 -width * 0.5);
 -       u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
 -       v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
 -       glNormal3f(v, -u, 0.0);
 -       glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
 - 		 width * 0.5);
 -       glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
 - 		 -width * 0.5);
 -       glNormal3f(cos(angle), sin(angle), 0.0);
 -    }
 - 
 -    glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
 -    glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
 - 
 -    glEnd();
 - 
 -    glShadeModel(GL_SMOOTH);
 - 
 -    /* draw inside radius cylinder */
 -    glBegin(GL_QUAD_STRIP);
 -    for (i = 0; i <= teeth; i++) {
 -       angle = i * 2.0 * M_PI / teeth;
 -       glNormal3f(-cos(angle), -sin(angle), 0.0);
 -       glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
 -       glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
 -    }
 -    glEnd();
 - }
 - 
 - 
 - static void
 - draw(void)
 - {
 -    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 - 
 -    glPushMatrix();
 -    glRotatef(view_rotx, 1.0, 0.0, 0.0);
 -    glRotatef(view_roty, 0.0, 1.0, 0.0);
 -    glRotatef(view_rotz, 0.0, 0.0, 1.0);
 - 
 -    glPushMatrix();
 -    glTranslatef(-3.0, -2.0, 0.0);
 -    glRotatef(angle, 0.0, 0.0, 1.0);
 -    glCallList(gear1);
 -    glPopMatrix();
 - 
 -    glPushMatrix();
 -    glTranslatef(3.1, -2.0, 0.0);
 -    glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
 -    glCallList(gear2);
 -    glPopMatrix();
 - 
 -    glPushMatrix();
 -    glTranslatef(-3.1, 4.2, 0.0);
 -    glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
 -    glCallList(gear3);
 -    glPopMatrix();
 - 
 -    glPopMatrix();
 - }
 - 
 - 
 - /* new window size or exposure */
 - static void
 - reshape(int width, int height)
 - {
 -    GLfloat h = (GLfloat) height / (GLfloat) width;
 - 
 -    glViewport(0, 0, (GLint) width, (GLint) height);
 -    glMatrixMode(GL_PROJECTION);
 -    glLoadIdentity();
 -    glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
 -    glMatrixMode(GL_MODELVIEW);
 -    glLoadIdentity();
 -    glTranslatef(0.0, 0.0, -40.0);
 - }
 - 
 - 
 - static void
 - init(void)
 - {
 -    static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
 -    static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
 -    static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
 -    static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
 - 
 -    glLightfv(GL_LIGHT0, GL_POSITION, pos);
 -    glEnable(GL_CULL_FACE);
 -    glEnable(GL_LIGHTING);
 -    glEnable(GL_LIGHT0);
 -    glEnable(GL_DEPTH_TEST);
 - 
 -    /* make the gears */
 -    gear1 = glGenLists(1);
 -    glNewList(gear1, GL_COMPILE);
 -    glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
 -    gear(1.0, 4.0, 1.0, 20, 0.7);
 -    glEndList();
 - 
 -    gear2 = glGenLists(1);
 -    glNewList(gear2, GL_COMPILE);
 -    glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
 -    gear(0.5, 2.0, 2.0, 10, 0.7);
 -    glEndList();
 - 
 -    gear3 = glGenLists(1);
 -    glNewList(gear3, GL_COMPILE);
 -    glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
 -    gear(1.3, 2.0, 0.5, 10, 0.7);
 -    glEndList();
 - 
 -    glEnable(GL_NORMALIZE);
 - }
 - 
 - 
 - /**
 -  * Initialize fbconfig related function pointers.
 -  */
 - static void
 - init_fbconfig_functions(Display *dpy, int scrnum)
 - {
 -    const char * glx_extensions;
 -    const char * match;
 -    static const char ext_name[] = "GLX_SGIX_fbconfig";
 -    const size_t len = strlen( ext_name );
 -    int major;
 -    int minor;
 -    GLboolean ext_version_supported;
 -    GLboolean glx_1_3_supported;
 - 
 - 
 -    /* Determine if GLX 1.3 or greater is supported.
 -     */
 -    glXQueryVersion(dpy, & major, & minor);
 -    glx_1_3_supported = (major == 1) && (minor >= 3);
 - 
 -    /* Determine if GLX_SGIX_fbconfig is supported.
 -     */
 -    glx_extensions = glXQueryExtensionsString(dpy, scrnum);
 -    match = strstr( glx_extensions, ext_name );
 - 
 -    ext_version_supported = (match != NULL)
 -        && ((match[len] == '\0') || (match[len] == ' '));
 - 
 -    printf( "GLX 1.3 is %ssupported.\n",
 - 	   (glx_1_3_supported) ? "" : "not " );
 -    printf( "%s is %ssupported.\n",
 - 	   ext_name, (ext_version_supported) ? "" : "not " );
 - 
 -    if ( glx_1_3_supported ) {
 -       choose_fbconfig = (PFNGLXCHOOSEFBCONFIGSGIXPROC) glXGetProcAddressARB( 
 - 		(GLubyte *) "glXChooseFBConfig");
 -       get_visual_from_fbconfig = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) glXGetProcAddressARB( 
 - 		(GLubyte *) "glXGetVisualFromFBConfig");
 -       create_new_context = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) glXGetProcAddressARB(
 - 		(GLubyte *) "glXCreateNewContext");
 -    }
 -    else if ( ext_version_supported ) {
 -       choose_fbconfig = (PFNGLXCHOOSEFBCONFIGSGIXPROC) glXGetProcAddressARB( 
 - 		(GLubyte *) "glXChooseFBConfigSGIX");
 -       get_visual_from_fbconfig = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) glXGetProcAddressARB( 
 - 		(GLubyte *) "glXGetVisualFromFBConfigSGIX");
 -       create_new_context = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) glXGetProcAddressARB(
 - 		(GLubyte *) "glXCreateContextWithConfigSGIX");
 -    }
 -    else {
 -       printf( "This demo requires either GLX 1.3 or %s be supported.\n",
 - 	      ext_name );
 -       exit(1);
 -    }
 - 
 -    if ( choose_fbconfig == NULL ) {
 -       printf( "glXChooseFBConfig not found!\n" );
 -       exit(1);
 -    }
 - 
 -    if ( get_visual_from_fbconfig == NULL ) {
 -       printf( "glXGetVisualFromFBConfig not found!\n" );
 -       exit(1);
 -    }
 - 
 -    if ( create_new_context == NULL ) {
 -       printf( "glXCreateNewContext not found!\n" );
 -       exit(1);
 -    }
 - }
 - 
 - 
 - /*
 -  * Create an RGB, double-buffered window.
 -  * Return the window and context handles.
 -  */
 - static void
 - make_window( Display *dpy, const char *name,
 -              int x, int y, int width, int height,
 -              Window *winRet, GLXContext *ctxRet)
 - {
 -    int attrib[] = { GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
 - 		    GLX_RENDER_TYPE,   GLX_RGBA_BIT,
 - 		    GLX_RED_SIZE,      1,
 - 		    GLX_GREEN_SIZE,    1,
 - 		    GLX_BLUE_SIZE,     1,
 - 		    GLX_DOUBLEBUFFER,  GL_TRUE,
 - 		    GLX_DEPTH_SIZE,    1,
 - 		    None };
 -    GLXFBConfig * fbconfig;
 -    int num_configs;
 -    int scrnum;
 -    int i;
 -    XSetWindowAttributes attr;
 -    unsigned long mask;
 -    Window root;
 -    Window win;
 -    GLXContext ctx;
 -    XVisualInfo *visinfo;
 - 
 -    scrnum = DefaultScreen( dpy );
 -    root = RootWindow( dpy, scrnum );
 - 
 -    init_fbconfig_functions(dpy, scrnum);
 -    fbconfig = (*choose_fbconfig)(dpy, scrnum, attrib, & num_configs);
 -    if (fbconfig == NULL) {
 -       printf("Error: couldn't get an RGB, Double-buffered visual\n");
 -       exit(1);
 -    }
 - 
 -    printf("\nThe following fbconfigs meet the requirements.  The first one "
 - 	  "will be used.\n\n");
 -    for ( i = 0 ; i < num_configs ; i++ ) {
 -       PrintFBConfigInfo(dpy, scrnum, fbconfig[i], GL_TRUE);
 -    }
 - 
 -    /* window attributes */
 -    visinfo = (*get_visual_from_fbconfig)(dpy, fbconfig[0]);
 -    assert(visinfo != NULL);
 -    attr.background_pixel = 0;
 -    attr.border_pixel = 0;
 -    attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
 -    attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
 -    mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
 - 
 -    win = XCreateWindow( dpy, root, 0, 0, width, height,
 - 		        0, visinfo->depth, InputOutput,
 - 		        visinfo->visual, mask, &attr );
 - 
 -    /* set hints and properties */
 -    {
 -       XSizeHints sizehints;
 -       sizehints.x = x;
 -       sizehints.y = y;
 -       sizehints.width  = width;
 -       sizehints.height = height;
 -       sizehints.flags = USSize | USPosition;
 -       XSetNormalHints(dpy, win, &sizehints);
 -       XSetStandardProperties(dpy, win, name, name,
 -                               None, (char **)NULL, 0, &sizehints);
 -    }
 - 
 -    ctx = (*create_new_context)(dpy, fbconfig[0], GLX_RGBA_TYPE, NULL, GL_TRUE);
 -    if (!ctx) {
 -       printf("Error: glXCreateNewContext failed\n");
 -       exit(1);
 -    }
 - 
 -    XFree(fbconfig);
 - 
 -    *winRet = win;
 -    *ctxRet = ctx;
 - }
 - 
 - 
 - static void
 - event_loop(Display *dpy, Window win)
 - {
 -    while (1) {
 -       while (XPending(dpy) > 0) {
 -          XEvent event;
 -          XNextEvent(dpy, &event);
 -          switch (event.type) {
 - 	 case Expose:
 -             /* we'll redraw below */
 - 	    break;
 - 	 case ConfigureNotify:
 - 	    reshape(event.xconfigure.width, event.xconfigure.height);
 - 	    break;
 -          case KeyPress:
 -             {
 -                char buffer[10];
 -                int r, code;
 -                code = XLookupKeysym(&event.xkey, 0);
 -                if (code == XK_Left) {
 -                   view_roty += 5.0;
 -                }
 -                else if (code == XK_Right) {
 -                   view_roty -= 5.0;
 -                }
 -                else if (code == XK_Up) {
 -                   view_rotx += 5.0;
 -                }
 -                else if (code == XK_Down) {
 -                   view_rotx -= 5.0;
 -                }
 -                else {
 -                   r = XLookupString(&event.xkey, buffer, sizeof(buffer),
 -                                     NULL, NULL);
 -                   if (buffer[0] == 27) {
 -                      /* escape */
 -                      return;
 -                   }
 -                }
 -             }
 -          }
 -       }
 - 
 -       /* next frame */
 -       angle += 2.0;
 - 
 -       draw();
 -       glXSwapBuffers(dpy, win);
 - 
 -       /* calc framerate */
 -       {
 -          static int t0 = -1;
 -          static int frames = 0;
 -          int t = current_time();
 - 
 -          if (t0 < 0)
 -             t0 = t;
 - 
 -          frames++;
 - 
 -          if (t - t0 >= 5.0) {
 -             GLfloat seconds = t - t0;
 -             GLfloat fps = frames / seconds;
 -             printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
 -                    fps);
 -             t0 = t;
 -             frames = 0;
 -          }
 -       }
 -    }
 - }
 - 
 - 
 - int
 - main(int argc, char *argv[])
 - {
 -    Display *dpy;
 -    Window win;
 -    GLXContext ctx;
 -    const char *dpyName = NULL;
 -    GLboolean printInfo = GL_FALSE;
 -    int i;
 - 
 -    for (i = 1; i < argc; i++) {
 -       if (strcmp(argv[i], "-display") == 0) {
 -          dpyName = argv[i+1];
 -          i++;
 -       }
 -       else if (strcmp(argv[i], "-info") == 0) {
 -          printInfo = GL_TRUE;
 -       }
 -    }
 - 
 -    dpy = XOpenDisplay(dpyName);
 -    if (!dpy) {
 -       printf("Error: couldn't open display %s\n", XDisplayName(dpyName));
 -       return -1;
 -    }
 - 
 -    make_window(dpy, "glxgears", 0, 0, 300, 300, &win, &ctx);
 -    XMapWindow(dpy, win);
 -    glXMakeCurrent(dpy, win, ctx);
 - 
 -    if (printInfo) {
 -       printf("GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
 -       printf("GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
 -       printf("GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
 -       printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
 -    }
 - 
 -    init();
 - 
 -    event_loop(dpy, win);
 - 
 -    glXDestroyContext(dpy, ctx);
 -    XDestroyWindow(dpy, win);
 -    XCloseDisplay(dpy);
 - 
 -    return 0;
 - }
 
 
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