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- /*
- * Copyright 2010 Christoph Bumiller
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
- #include <errno.h>
- #include <xf86drm.h>
- #include <nouveau_drm.h>
- #include "util/u_format.h"
- #include "util/u_format_s3tc.h"
- #include "pipe/p_screen.h"
-
- #include "nv50/nv50_context.h"
- #include "nv50/nv50_screen.h"
-
- #include "nouveau_vp3_video.h"
-
- #include "nv_object.xml.h"
-
- /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
- #define LOCAL_WARPS_ALLOC 32
- /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
- #define STACK_WARPS_ALLOC 32
-
- #define THREADS_IN_WARP 32
-
- #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
-
- static boolean
- nv50_screen_is_format_supported(struct pipe_screen *pscreen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned sample_count,
- unsigned bindings)
- {
- if (sample_count > 8)
- return FALSE;
- if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
- return FALSE;
- if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
- return FALSE;
-
- if (!util_format_is_supported(format, bindings))
- return FALSE;
-
- switch (format) {
- case PIPE_FORMAT_Z16_UNORM:
- if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
- return FALSE;
- break;
- default:
- break;
- }
-
- /* transfers & shared are always supported */
- bindings &= ~(PIPE_BIND_TRANSFER_READ |
- PIPE_BIND_TRANSFER_WRITE |
- PIPE_BIND_SHARED);
-
- return (nv50_format_table[format].usage & bindings) == bindings;
- }
-
- static int
- nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
- {
- const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
- struct nouveau_device *dev = nouveau_screen(pscreen)->device;
-
- switch (param) {
- /* non-boolean caps */
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 14;
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 12;
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 14;
- case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- return 512;
- case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_MIN_TEXEL_OFFSET:
- return -8;
- case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_MAX_TEXEL_OFFSET:
- return 7;
- case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
- return 65536;
- case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 330;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 8;
- case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
- return 1;
- case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
- return 4;
- case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
- return 64;
- case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
- case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
- return 1024;
- case PIPE_CAP_MAX_VERTEX_STREAMS:
- return 1;
- case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
- return 2048;
- case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
- return 256;
- case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- return 1; /* 256 for binding as RT, but that's not possible in GL */
- case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
- case PIPE_CAP_MAX_VIEWPORTS:
- return NV50_MAX_VIEWPORTS;
- case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
- return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
- case PIPE_CAP_ENDIANNESS:
- return PIPE_ENDIAN_LITTLE;
- case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
- return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
-
- /* supported caps */
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- case PIPE_CAP_TEXTURE_SWIZZLE:
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- case PIPE_CAP_NPOT_TEXTURES:
- case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
- case PIPE_CAP_ANISOTROPIC_FILTER:
- case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
- case PIPE_CAP_TWO_SIDED_STENCIL:
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
- case PIPE_CAP_POINT_SPRITE:
- case PIPE_CAP_SM3:
- case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
- case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
- case PIPE_CAP_VERTEX_COLOR_CLAMPED:
- case PIPE_CAP_QUERY_TIMESTAMP:
- case PIPE_CAP_QUERY_TIME_ELAPSED:
- case PIPE_CAP_OCCLUSION_QUERY:
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
- case PIPE_CAP_PRIMITIVE_RESTART:
- case PIPE_CAP_TGSI_INSTANCEID:
- case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
- case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- case PIPE_CAP_CONDITIONAL_RENDER:
- case PIPE_CAP_TEXTURE_BARRIER:
- case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
- case PIPE_CAP_START_INSTANCE:
- case PIPE_CAP_USER_CONSTANT_BUFFERS:
- case PIPE_CAP_USER_INDEX_BUFFERS:
- case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_TEXTURE_MULTISAMPLE:
- case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
- case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
- case PIPE_CAP_SAMPLER_VIEW_TARGET:
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
- case PIPE_CAP_CLIP_HALFZ:
- return 1;
- case PIPE_CAP_SEAMLESS_CUBE_MAP:
- return 1; /* class_3d >= NVA0_3D_CLASS; */
- /* supported on nva0+ */
- case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
- return class_3d >= NVA0_3D_CLASS;
- /* supported on nva3+ */
- case PIPE_CAP_CUBE_MAP_ARRAY:
- case PIPE_CAP_INDEP_BLEND_FUNC:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
- case PIPE_CAP_SAMPLE_SHADING:
- return class_3d >= NVA3_3D_CLASS;
-
- /* unsupported caps */
- case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
- case PIPE_CAP_SHADER_STENCIL_EXPORT:
- case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
- case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_TGSI_TEXCOORD:
- case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
- case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_FAKE_SW_MSAA:
- case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
- case PIPE_CAP_COMPUTE:
- case PIPE_CAP_DRAW_INDIRECT:
- return 0;
-
- case PIPE_CAP_VENDOR_ID:
- return 0x10de;
- case PIPE_CAP_DEVICE_ID: {
- uint64_t device_id;
- if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
- NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
- return -1;
- }
- return device_id;
- }
- case PIPE_CAP_ACCELERATED:
- return 1;
- case PIPE_CAP_VIDEO_MEMORY:
- return dev->vram_size >> 20;
- case PIPE_CAP_UMA:
- return 0;
- }
-
- NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
- return 0;
- }
-
- static int
- nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
- enum pipe_shader_cap param)
- {
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- case PIPE_SHADER_GEOMETRY:
- case PIPE_SHADER_FRAGMENT:
- break;
- default:
- return 0;
- }
-
- switch (param) {
- case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
- case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
- case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
- case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
- return 16384;
- case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
- return 4;
- case PIPE_SHADER_CAP_MAX_INPUTS:
- if (shader == PIPE_SHADER_VERTEX)
- return 32;
- return 15;
- case PIPE_SHADER_CAP_MAX_OUTPUTS:
- return 16;
- case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
- return 65536;
- case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return NV50_MAX_PIPE_CONSTBUFS;
- case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
- case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
- return shader != PIPE_SHADER_FRAGMENT;
- case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
- case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
- return 1;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0;
- case PIPE_SHADER_CAP_MAX_TEMPS:
- return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
- case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
- return 1;
- case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
- return 0;
- case PIPE_SHADER_CAP_SUBROUTINES:
- return 0; /* please inline, or provide function declarations */
- case PIPE_SHADER_CAP_INTEGERS:
- return 1;
- case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
- /* The chip could handle more sampler views than samplers */
- case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
- return MIN2(32, PIPE_MAX_SAMPLERS);
- default:
- NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
- return 0;
- }
- }
-
- static float
- nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
- {
- switch (param) {
- case PIPE_CAPF_MAX_LINE_WIDTH:
- case PIPE_CAPF_MAX_LINE_WIDTH_AA:
- return 10.0f;
- case PIPE_CAPF_MAX_POINT_WIDTH:
- case PIPE_CAPF_MAX_POINT_WIDTH_AA:
- return 64.0f;
- case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
- return 16.0f;
- case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
- return 4.0f;
- case PIPE_CAPF_GUARD_BAND_LEFT:
- case PIPE_CAPF_GUARD_BAND_TOP:
- return 0.0f;
- case PIPE_CAPF_GUARD_BAND_RIGHT:
- case PIPE_CAPF_GUARD_BAND_BOTTOM:
- return 0.0f; /* that or infinity */
- }
-
- NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
- return 0.0f;
- }
-
- static void
- nv50_screen_destroy(struct pipe_screen *pscreen)
- {
- struct nv50_screen *screen = nv50_screen(pscreen);
-
- if (!nouveau_drm_screen_unref(&screen->base))
- return;
-
- if (screen->base.fence.current) {
- struct nouveau_fence *current = NULL;
-
- /* nouveau_fence_wait will create a new current fence, so wait on the
- * _current_ one, and remove both.
- */
- nouveau_fence_ref(screen->base.fence.current, ¤t);
- nouveau_fence_wait(current);
- nouveau_fence_ref(NULL, ¤t);
- nouveau_fence_ref(NULL, &screen->base.fence.current);
- }
- if (screen->base.pushbuf)
- screen->base.pushbuf->user_priv = NULL;
-
- if (screen->blitter)
- nv50_blitter_destroy(screen);
-
- nouveau_bo_ref(NULL, &screen->code);
- nouveau_bo_ref(NULL, &screen->tls_bo);
- nouveau_bo_ref(NULL, &screen->stack_bo);
- nouveau_bo_ref(NULL, &screen->txc);
- nouveau_bo_ref(NULL, &screen->uniforms);
- nouveau_bo_ref(NULL, &screen->fence.bo);
-
- nouveau_heap_destroy(&screen->vp_code_heap);
- nouveau_heap_destroy(&screen->gp_code_heap);
- nouveau_heap_destroy(&screen->fp_code_heap);
-
- FREE(screen->tic.entries);
-
- nouveau_object_del(&screen->tesla);
- nouveau_object_del(&screen->eng2d);
- nouveau_object_del(&screen->m2mf);
- nouveau_object_del(&screen->sync);
-
- nouveau_screen_fini(&screen->base);
-
- FREE(screen);
- }
-
- static void
- nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
- {
- struct nv50_screen *screen = nv50_screen(pscreen);
- struct nouveau_pushbuf *push = screen->base.pushbuf;
-
- /* we need to do it after possible flush in MARK_RING */
- *sequence = ++screen->base.fence.sequence;
-
- PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
- PUSH_DATAh(push, screen->fence.bo->offset);
- PUSH_DATA (push, screen->fence.bo->offset);
- PUSH_DATA (push, *sequence);
- PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
- NV50_3D_QUERY_GET_UNK4 |
- NV50_3D_QUERY_GET_UNIT_CROP |
- NV50_3D_QUERY_GET_TYPE_QUERY |
- NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
- NV50_3D_QUERY_GET_SHORT);
- }
-
- static u32
- nv50_screen_fence_update(struct pipe_screen *pscreen)
- {
- return nv50_screen(pscreen)->fence.map[0];
- }
-
- static void
- nv50_screen_init_hwctx(struct nv50_screen *screen)
- {
- struct nouveau_pushbuf *push = screen->base.pushbuf;
- struct nv04_fifo *fifo;
- unsigned i;
-
- fifo = (struct nv04_fifo *)screen->base.channel->data;
-
- BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
- PUSH_DATA (push, screen->m2mf->handle);
- BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
- PUSH_DATA (push, screen->sync->handle);
- PUSH_DATA (push, fifo->vram);
- PUSH_DATA (push, fifo->vram);
-
- BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
- PUSH_DATA (push, screen->eng2d->handle);
- BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
- PUSH_DATA (push, screen->sync->handle);
- PUSH_DATA (push, fifo->vram);
- PUSH_DATA (push, fifo->vram);
- PUSH_DATA (push, fifo->vram);
- BEGIN_NV04(push, NV50_2D(OPERATION), 1);
- PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
- BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, SUBC_2D(0x0888), 1);
- PUSH_DATA (push, 1);
- BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
- PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
-
- BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
- PUSH_DATA (push, screen->tesla->handle);
-
- BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
- PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
-
- BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
- PUSH_DATA (push, screen->sync->handle);
- BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
- for (i = 0; i < 11; ++i)
- PUSH_DATA(push, fifo->vram);
- BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
- for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
- PUSH_DATA(push, fifo->vram);
-
- BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
- PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
- BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
- PUSH_DATA (push, 0xf);
-
- if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
- BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
- PUSH_DATA (push, 0x18);
- }
-
- BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
- PUSH_DATA (push, 1);
-
- BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
- PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
- BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
- PUSH_DATA (push, 1);
- BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
- PUSH_DATA (push, 1);
-
- if (screen->tesla->oclass >= NVA0_3D_CLASS) {
- BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
- PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
- }
-
- BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
- PUSH_DATA (push, 0);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
- PUSH_DATA (push, 0x3f);
-
- BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
- PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
- PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
-
- BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
- PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
- PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
-
- BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
- PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
- PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
-
- BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->tls_bo->offset);
- PUSH_DATA (push, screen->tls_bo->offset);
- PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
-
- BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->stack_bo->offset);
- PUSH_DATA (push, screen->stack_bo->offset);
- PUSH_DATA (push, 4);
-
- BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
- PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
- PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
-
- BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
- PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
- PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
-
- BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
- PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
- PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
-
- BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
- PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
- PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
-
- BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
- PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
- PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
- PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
-
- /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
- BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
- PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
- BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
- PUSH_DATAf(push, 0.0f);
- PUSH_DATAf(push, 0.0f);
- PUSH_DATAf(push, 0.0f);
- PUSH_DATAf(push, 0.0f);
- BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
- PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
- PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
-
- nv50_upload_ms_info(push);
-
- /* max TIC (bits 4:8) & TSC bindings, per program type */
- for (i = 0; i < 3; ++i) {
- BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
- PUSH_DATA (push, 0x54);
- }
-
- BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->txc->offset);
- PUSH_DATA (push, screen->txc->offset);
- PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
-
- BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->txc->offset + 65536);
- PUSH_DATA (push, screen->txc->offset + 65536);
- PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
-
- BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
- PUSH_DATA (push, 0);
-
- BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
- PUSH_DATA (push, 0);
- BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
- PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
- BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
- for (i = 0; i < 8 * 2; ++i)
- PUSH_DATA(push, 0);
- BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
- PUSH_DATA (push, 0);
-
- BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
- PUSH_DATA (push, 1);
- for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
- BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
- PUSH_DATAf(push, 0.0f);
- PUSH_DATAf(push, 1.0f);
- BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
- PUSH_DATA (push, 8192 << 16);
- PUSH_DATA (push, 8192 << 16);
- }
-
- BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
- #ifdef NV50_SCISSORS_CLIPPING
- PUSH_DATA (push, 0x0000);
- #else
- PUSH_DATA (push, 0x1080);
- #endif
-
- BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
- PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
-
- /* We use scissors instead of exact view volume clipping,
- * so they're always enabled.
- */
- for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
- BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
- PUSH_DATA (push, 1);
- PUSH_DATA (push, 8192 << 16);
- PUSH_DATA (push, 8192 << 16);
- }
-
- BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
- PUSH_DATA (push, 1);
- BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
- PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
- BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
- PUSH_DATA (push, 0x11111111);
- BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
- PUSH_DATA (push, 1);
-
- PUSH_KICK (push);
- }
-
- static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
- uint64_t *tls_size)
- {
- struct nouveau_device *dev = screen->base.device;
- int ret;
-
- screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
- ONE_TEMP_SIZE;
- if (nouveau_mesa_debug)
- debug_printf("allocating space for %u temps\n",
- util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
- *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
- screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
-
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
- *tls_size, NULL, &screen->tls_bo);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
- return ret;
- }
-
- return 0;
- }
-
- int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
- {
- struct nouveau_pushbuf *push = screen->base.pushbuf;
- int ret;
- uint64_t tls_size;
-
- if (tls_space < screen->cur_tls_space)
- return 0;
- if (tls_space > screen->max_tls_space) {
- /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
- * LOCAL_WARPS_NO_CLAMP) */
- NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
- (unsigned)(tls_space / ONE_TEMP_SIZE),
- (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
- return -ENOMEM;
- }
-
- nouveau_bo_ref(NULL, &screen->tls_bo);
- ret = nv50_tls_alloc(screen, tls_space, &tls_size);
- if (ret)
- return ret;
-
- BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
- PUSH_DATAh(push, screen->tls_bo->offset);
- PUSH_DATA (push, screen->tls_bo->offset);
- PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
-
- return 1;
- }
-
- struct pipe_screen *
- nv50_screen_create(struct nouveau_device *dev)
- {
- struct nv50_screen *screen;
- struct pipe_screen *pscreen;
- struct nouveau_object *chan;
- uint64_t value;
- uint32_t tesla_class;
- unsigned stack_size;
- int ret;
-
- screen = CALLOC_STRUCT(nv50_screen);
- if (!screen)
- return NULL;
- pscreen = &screen->base.base;
-
- ret = nouveau_screen_init(&screen->base, dev);
- if (ret) {
- NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
- goto fail;
- }
-
- /* TODO: Prevent FIFO prefetch before transfer of index buffers and
- * admit them to VRAM.
- */
- screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
- PIPE_BIND_VERTEX_BUFFER;
- screen->base.sysmem_bindings |=
- PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
-
- screen->base.pushbuf->user_priv = screen;
- screen->base.pushbuf->rsvd_kick = 5;
-
- chan = screen->base.channel;
-
- pscreen->destroy = nv50_screen_destroy;
- pscreen->context_create = nv50_create;
- pscreen->is_format_supported = nv50_screen_is_format_supported;
- pscreen->get_param = nv50_screen_get_param;
- pscreen->get_shader_param = nv50_screen_get_shader_param;
- pscreen->get_paramf = nv50_screen_get_paramf;
-
- nv50_screen_init_resource_functions(pscreen);
-
- if (screen->base.device->chipset < 0x84 ||
- debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
- /* PMPEG */
- nouveau_screen_init_vdec(&screen->base);
- } else if (screen->base.device->chipset < 0x98 ||
- screen->base.device->chipset == 0xa0) {
- /* VP2 */
- screen->base.base.get_video_param = nv84_screen_get_video_param;
- screen->base.base.is_video_format_supported = nv84_screen_video_supported;
- } else {
- /* VP3/4 */
- screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
- screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
- }
-
- ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
- NULL, &screen->fence.bo);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
- goto fail;
- }
-
- nouveau_bo_map(screen->fence.bo, 0, NULL);
- screen->fence.map = screen->fence.bo->map;
- screen->base.fence.emit = nv50_screen_fence_emit;
- screen->base.fence.update = nv50_screen_fence_update;
-
- ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
- &(struct nv04_notify){ .length = 32 },
- sizeof(struct nv04_notify), &screen->sync);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
- goto fail;
- }
-
- ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
- NULL, 0, &screen->m2mf);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
- goto fail;
- }
-
- ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
- NULL, 0, &screen->eng2d);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
- goto fail;
- }
-
- switch (dev->chipset & 0xf0) {
- case 0x50:
- tesla_class = NV50_3D_CLASS;
- break;
- case 0x80:
- case 0x90:
- tesla_class = NV84_3D_CLASS;
- break;
- case 0xa0:
- switch (dev->chipset) {
- case 0xa0:
- case 0xaa:
- case 0xac:
- tesla_class = NVA0_3D_CLASS;
- break;
- case 0xaf:
- tesla_class = NVAF_3D_CLASS;
- break;
- default:
- tesla_class = NVA3_3D_CLASS;
- break;
- }
- break;
- default:
- NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
- goto fail;
- }
- screen->base.class_3d = tesla_class;
-
- ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
- NULL, 0, &screen->tesla);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
- goto fail;
- }
-
- /* This over-allocates by a page. The GP, which would execute at the end of
- * the last page, would trigger faults. The going theory is that it
- * prefetches up to a certain amount.
- */
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
- (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
- NULL, &screen->code);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
- goto fail;
- }
-
- nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
- nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
- nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
-
- nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
-
- screen->TPs = util_bitcount(value & 0xffff);
- screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
-
- stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
- STACK_WARPS_ALLOC * 64 * 8;
-
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
- &screen->stack_bo);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
- goto fail;
- }
-
- uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
- screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
- ONE_TEMP_SIZE;
- screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
- screen->max_tls_space /= 2; /* half of vram */
-
- /* hw can address max 64 KiB */
- screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
-
- uint64_t tls_size;
- unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
- ret = nv50_tls_alloc(screen, tls_space, &tls_size);
- if (ret)
- goto fail;
-
- if (nouveau_mesa_debug)
- debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
- screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
-
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
- &screen->uniforms);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
- goto fail;
- }
-
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
- &screen->txc);
- if (ret) {
- NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
- goto fail;
- }
-
- screen->tic.entries = CALLOC(4096, sizeof(void *));
- screen->tsc.entries = screen->tic.entries + 2048;
-
- if (!nv50_blitter_create(screen))
- goto fail;
-
- nv50_screen_init_hwctx(screen);
-
- nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
-
- return pscreen;
-
- fail:
- nv50_screen_destroy(pscreen);
- return NULL;
- }
-
- int
- nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
- {
- int i = screen->tic.next;
-
- while (screen->tic.lock[i / 32] & (1 << (i % 32)))
- i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
-
- screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
-
- if (screen->tic.entries[i])
- nv50_tic_entry(screen->tic.entries[i])->id = -1;
-
- screen->tic.entries[i] = entry;
- return i;
- }
-
- int
- nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
- {
- int i = screen->tsc.next;
-
- while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
- i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
-
- screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
-
- if (screen->tsc.entries[i])
- nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
-
- screen->tsc.entries[i] = entry;
- return i;
- }
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