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- /*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
- #include "glsl_parser_extras.h"
- #include "glsl_symbol_table.h"
- #include "ir.h"
- #include "builtin_variables.h"
-
- #ifndef Elements
- #define Elements(x) (sizeof(x)/sizeof(*(x)))
- #endif
-
- static void
- add_builtin_variable(const builtin_variable *proto, exec_list *instructions,
- glsl_symbol_table *symtab)
- {
- /* Create a new variable declaration from the description supplied by
- * the caller.
- */
- const glsl_type *const type = symtab->get_type(proto->type);
-
- assert(type != NULL);
-
- ir_variable *var = new ir_variable(type, proto->name);
-
- var->mode = proto->mode;
- if (var->mode != ir_var_out)
- var->read_only = true;
-
-
- /* Once the variable is created an initialized, add it to the symbol table
- * and add the declaration to the IR stream.
- */
- instructions->push_tail(var);
-
- symtab->add_variable(var->name, var);
- }
-
-
- static void
- generate_110_vs_variables(exec_list *instructions,
- glsl_symbol_table *symtab)
- {
- for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
- add_builtin_variable(& builtin_core_vs_variables[i],
- instructions, symtab);
- }
-
- for (unsigned i = 0
- ; i < Elements(builtin_110_deprecated_vs_variables)
- ; i++) {
- add_builtin_variable(& builtin_110_deprecated_vs_variables[i],
- instructions, symtab);
- }
-
- /* FINISHME: Add support fo gl_TexCoord. The size of this array is
- * FINISHME: implementation dependent based on the value of
- * FINISHME: GL_MAX_TEXTURE_COORDS.
- */
- }
-
-
- static void
- generate_120_vs_variables(exec_list *instructions,
- glsl_symbol_table *symtab)
- {
- /* GLSL version 1.20 did not add any built-in variables in the vertex
- * shader.
- */
- generate_110_vs_variables(instructions, symtab);
- }
-
-
- static void
- generate_130_vs_variables(exec_list *instructions,
- glsl_symbol_table *symtab)
- {
- generate_120_vs_variables(instructions, symtab);
-
- for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) {
- add_builtin_variable(& builtin_130_vs_variables[i],
- instructions, symtab);
- }
-
- /* FINISHME: Add support fo gl_ClipDistance. The size of this array is
- * FINISHME: implementation dependent based on the value of
- * FINISHME: GL_MAX_CLIP_DISTANCES.
- */
- }
-
-
- static void
- initialize_vs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
-
- switch (state->language_version) {
- case 110:
- generate_110_vs_variables(instructions, state->symbols);
- break;
- case 120:
- generate_120_vs_variables(instructions, state->symbols);
- break;
- case 130:
- generate_130_vs_variables(instructions, state->symbols);
- break;
- }
- }
-
- static void
- generate_110_fs_variables(exec_list *instructions,
- glsl_symbol_table *symtab)
- {
- for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) {
- add_builtin_variable(& builtin_core_fs_variables[i],
- instructions, symtab);
- }
-
- /* FINISHME: Add support for gl_FragData[GL_MAX_DRAW_BUFFERS]. */
- }
-
- static void
- generate_120_fs_variables(exec_list *instructions,
- glsl_symbol_table *symtab)
- {
- /* GLSL version 1.20 did not add any built-in variables in the fragment
- * shader.
- */
- generate_110_fs_variables(instructions, symtab);
- }
-
- static void
- generate_130_fs_variables(exec_list *instructions,
- glsl_symbol_table *symtab)
- {
- generate_120_fs_variables(instructions, symtab);
-
- /* FINISHME: Add support fo gl_ClipDistance. The size of this array is
- * FINISHME: implementation dependent based on the value of
- * FINISHME: GL_MAX_CLIP_DISTANCES.
- */
- }
-
- static void
- initialize_fs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
-
- switch (state->language_version) {
- case 110:
- generate_110_fs_variables(instructions, state->symbols);
- break;
- case 120:
- generate_120_fs_variables(instructions, state->symbols);
- break;
- case 130:
- generate_130_fs_variables(instructions, state->symbols);
- break;
- }
- }
-
- void
- _mesa_glsl_initialize_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
- switch (state->target) {
- case vertex_shader:
- initialize_vs_variables(instructions, state);
- break;
- case geometry_shader:
- break;
- case fragment_shader:
- initialize_fs_variables(instructions, state);
- break;
- }
- }
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