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							- /*
 -  * Copyright © 2010 Intel Corporation
 -  *
 -  * Permission is hereby granted, free of charge, to any person obtaining a
 -  * copy of this software and associated documentation files (the "Software"),
 -  * to deal in the Software without restriction, including without limitation
 -  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 -  * and/or sell copies of the Software, and to permit persons to whom the
 -  * Software is furnished to do so, subject to the following conditions:
 -  *
 -  * The above copyright notice and this permission notice (including the next
 -  * paragraph) shall be included in all copies or substantial portions of the
 -  * Software.
 -  *
 -  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 -  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 -  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 -  * DEALINGS IN THE SOFTWARE.
 -  */
 - 
 - #include "glsl_parser_extras.h"
 - #include "glsl_symbol_table.h"
 - #include "ir.h"
 - #include "builtin_variables.h"
 - 
 - #ifndef Elements
 - #define Elements(x) (sizeof(x)/sizeof(*(x)))
 - #endif
 - 
 - static void
 - add_builtin_variable(const builtin_variable *proto, exec_list *instructions,
 - 		     glsl_symbol_table *symtab)
 - {
 -    /* Create a new variable declaration from the description supplied by
 -     * the caller.
 -     */
 -    const glsl_type *const type = symtab->get_type(proto->type);
 - 
 -    assert(type != NULL);
 - 
 -    ir_variable *var = new ir_variable(type, proto->name);
 - 
 -    var->mode = proto->mode;
 -    if (var->mode != ir_var_out)
 -       var->read_only = true;
 - 
 - 
 -    /* Once the variable is created an initialized, add it to the symbol table
 -     * and add the declaration to the IR stream.
 -     */
 -    instructions->push_tail(var);
 - 
 -    symtab->add_variable(var->name, var);
 - }
 - 
 - 
 - static void
 - generate_110_vs_variables(exec_list *instructions,
 - 			  glsl_symbol_table *symtab)
 - {
 -    for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
 -       add_builtin_variable(& builtin_core_vs_variables[i],
 - 			   instructions, symtab);
 -    }
 - 
 -    for (unsigned i = 0
 - 	   ; i < Elements(builtin_110_deprecated_vs_variables)
 - 	   ; i++) {
 -       add_builtin_variable(& builtin_110_deprecated_vs_variables[i],
 - 			   instructions, symtab);
 -    }
 - 
 -    /* FINISHME: Add support fo gl_TexCoord.  The size of this array is
 -     * FINISHME: implementation dependent based on the value of
 -     * FINISHME: GL_MAX_TEXTURE_COORDS.
 -     */
 - }
 - 
 - 
 - static void
 - generate_120_vs_variables(exec_list *instructions,
 - 			  glsl_symbol_table *symtab)
 - {
 -    /* GLSL version 1.20 did not add any built-in variables in the vertex
 -     * shader.
 -     */
 -    generate_110_vs_variables(instructions, symtab);
 - }
 - 
 - 
 - static void
 - generate_130_vs_variables(exec_list *instructions,
 - 			  glsl_symbol_table *symtab)
 - {
 -    generate_120_vs_variables(instructions, symtab);
 - 
 -    for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) {
 -       add_builtin_variable(& builtin_130_vs_variables[i],
 - 			   instructions, symtab);
 -    }
 - 
 -    /* FINISHME: Add support fo gl_ClipDistance.  The size of this array is
 -     * FINISHME: implementation dependent based on the value of
 -     * FINISHME: GL_MAX_CLIP_DISTANCES.
 -     */
 - }
 - 
 - 
 - static void
 - initialize_vs_variables(exec_list *instructions,
 - 			struct _mesa_glsl_parse_state *state)
 - {
 - 
 -    switch (state->language_version) {
 -    case 110:
 -       generate_110_vs_variables(instructions, state->symbols);
 -       break;
 -    case 120:
 -       generate_120_vs_variables(instructions, state->symbols);
 -       break;
 -    case 130:
 -       generate_130_vs_variables(instructions, state->symbols);
 -       break;
 -    }
 - }
 - 
 - static void
 - generate_110_fs_variables(exec_list *instructions,
 - 			  glsl_symbol_table *symtab)
 - {
 -    for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) {
 -       add_builtin_variable(& builtin_core_fs_variables[i],
 - 			   instructions, symtab);
 -    }
 - 
 -    /* FINISHME: Add support for gl_FragData[GL_MAX_DRAW_BUFFERS]. */
 - }
 - 
 - static void
 - generate_120_fs_variables(exec_list *instructions,
 - 			  glsl_symbol_table *symtab)
 - {
 -    /* GLSL version 1.20 did not add any built-in variables in the fragment
 -     * shader.
 -     */
 -    generate_110_fs_variables(instructions, symtab);
 - }
 - 
 - static void
 - generate_130_fs_variables(exec_list *instructions,
 - 			  glsl_symbol_table *symtab)
 - {
 -    generate_120_fs_variables(instructions, symtab);
 - 
 -    /* FINISHME: Add support fo gl_ClipDistance.  The size of this array is
 -     * FINISHME: implementation dependent based on the value of
 -     * FINISHME: GL_MAX_CLIP_DISTANCES.
 -     */
 - }
 - 
 - static void
 - initialize_fs_variables(exec_list *instructions,
 - 			struct _mesa_glsl_parse_state *state)
 - {
 - 
 -    switch (state->language_version) {
 -    case 110:
 -       generate_110_fs_variables(instructions, state->symbols);
 -       break;
 -    case 120:
 -       generate_120_fs_variables(instructions, state->symbols);
 -       break;
 -    case 130:
 -       generate_130_fs_variables(instructions, state->symbols);
 -       break;
 -    }
 - }
 - 
 - void
 - _mesa_glsl_initialize_variables(exec_list *instructions,
 - 				struct _mesa_glsl_parse_state *state)
 - {
 -    switch (state->target) {
 -    case vertex_shader:
 -       initialize_vs_variables(instructions, state);
 -       break;
 -    case geometry_shader:
 -       break;
 -    case fragment_shader:
 -       initialize_fs_variables(instructions, state);
 -       break;
 -    }
 - }
 
 
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