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Android.mk
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android: pass -std=c99 by default
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14 years ago |
Makefile
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i915g: share the source list
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14 years ago |
Makefile.sources
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i915g: share the source list
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14 years ago |
SConscript
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i915g: share the source list
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14 years ago |
TODO
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i915g: Update TODO.
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14 years ago |
i915_batch.h
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i915g: Remove old heuristic flusing remains.
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14 years ago |
i915_batchbuffer.h
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i915g: Proper indentation of func parameters.
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14 years ago |
i915_blit.c
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i915g: kill relocs accouting
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14 years ago |
i915_blit.h
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i915g: adapt to clear interface changes
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15 years ago |
i915_clear.c
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gallium: rename ZS stencil type to UINT (v2)
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14 years ago |
i915_context.c
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i915g: Add missing draw_flush call.
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14 years ago |
i915_context.h
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i915g: Make the pipe_sampler_state struct non const and get rid of useless memcpy.
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14 years ago |
i915_debug.c
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i915g: fix debug dump on 64 bit systems
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14 years ago |
i915_debug.h
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i915g: Move debug fields to screen
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14 years ago |
i915_debug_fp.c
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i915g: Rework debug print code
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15 years ago |
i915_debug_private.h
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i915g: Fix some whitespace problems.
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14 years ago |
i915_flush.c
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i915g: Improve the flush heuristic by using the previous frame's number of vertices.
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14 years ago |
i915_fpc.h
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i915g: Roll back to the previous shader limits.
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14 years ago |
i915_fpc_emit.c
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i915g: Don't generate useless swizzles before texture accesses.
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14 years ago |
i915_fpc_optimize.c
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i915g: Only apply the optimization to output vars.
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14 years ago |
i915_fpc_translate.c
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i915g: Allocate tmp for KILP
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14 years ago |
i915_prim_emit.c
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i915g: Remove heuristic flushing.
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14 years ago |
i915_prim_vbuf.c
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i915g: Fix wrong indices for LINE_LOOP case
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14 years ago |
i915_public.h
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i915g: Move bootstrap code to targets
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15 years ago |
i915_query.c
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i915g: Return the max result for the fake occlusion queries.
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14 years ago |
i915_query.h
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i915g: add fake occlusion queries.
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14 years ago |
i915_reg.h
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i915g: Roll back to the previous shader limits.
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14 years ago |
i915_resource.c
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i915g: Fix point sprites.
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14 years ago |
i915_resource.h
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i915g: Fix point sprites.
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14 years ago |
i915_resource_buffer.c
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gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
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13 years ago |
i915_resource_texture.c
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gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
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13 years ago |
i915_screen.c
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i915g: Add unsupported caps.
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14 years ago |
i915_screen.h
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i915g: Fix point sprites.
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14 years ago |
i915_state.c
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i915g: Make the pipe_sampler_state struct non const and get rid of useless memcpy.
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14 years ago |
i915_state.h
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i915g: implement early z
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14 years ago |
i915_state_derived.c
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i915g: Fix a bug in facing.
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14 years ago |
i915_state_dynamic.c
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i915g: Fix off-by-one in scissors.
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14 years ago |
i915_state_emit.c
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i915g: make fixup swizzle into a real hw state
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14 years ago |
i915_state_fpc.c
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i915g: Don't emit FS constants when VS contants change
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14 years ago |
i915_state_immediate.c
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i915g: Silence warning.
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14 years ago |
i915_state_inlines.h
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i915g: fix shadow compare.
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14 years ago |
i915_state_sampler.c
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i915g: Turn an assert into a debug message, print more debug info for missing depth swz.
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14 years ago |
i915_state_static.c
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i915g: Turn an assert into a debug message, print more debug info for missing depth swz.
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14 years ago |
i915_surface.c
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gallium: rename ZS stencil type to UINT (v2)
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14 years ago |
i915_surface.h
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gallium: support for array textures and related changes
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15 years ago |
i915_winsys.h
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i915g: fix whitespace.
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14 years ago |