This will lead to fewer pipelines in the cache, which is assumed to
become our most unavoidable performance bottle-neck down the line.
Reviewed-by: Dave Airlie <airlied@redhat.com>
This is a function with timeout support for reading from the pipe
between processes used for secure compile.
Initially we hardcode the timeout to 5 seconds. We can adjust the
timeout limit in future if needed.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This will be used in the following patch to support timeouts for
reading the pipe between processes.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This skips touching %ebx most times and it shows that glGetString performance
increased from 114M/s to 120M/s on my desktop.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
This saves one return and a simple benchmark which calls glGetString
repeatedly on my desktop shows it improves calls per second from 123M
to 141M.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1997
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
Remove hard coded 16 and use entry_generate_or_patch to patch
public stubs. The generated code actually is sightly tighter
than before since the "nop" instructions before the final "jmp"
get removed.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
The code works exactly the same with before. Just split this function
out so we can reuse it.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
The x86 assembly language stub in src/mapi/entry_x86_tsd.h does not
generate PIC (position-independent code). This causes text relocations
which bring troubles on recent versions of FreeBSD, OpenBSD, Android.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108541
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
spirv: Don't fail if multiple ordering semantics bits are set
Vulkan requires that only one bit for the ordering is set, but old
versions of GLSLang just set all the bits. This was fixed as part of
c51287d744
but we can still find older versions (or shaders compiled with it)
around.
So instead of failing, emit a warning and fallback to the effective
result of any combination of multiple bits: AcquireRelease.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2018
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
iris: Prepare resources before stencil blit operation
We have to resolve destination surfaces if we are bliting to and from
the same surface.
v2: Revert unrelated change (Nanley Chery)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
iris: Prepare depth resource if clear_depth enable
Avoid preparing depth resource, if we did fast depth clear before.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
iris: Prepare stencil resource before clear depth stencil
Let aux surface state tracker track the stencil buffer's aux state while
clearing depth stencil buffer.
v2: Fix condition check (Nanley Chery)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
iris: Resolve stencil buffer lossless compression with WM_HZ_OP packet
Even though stencil buffer compression looks like regular lossless color
compression w/o fast clear support, we have to resolve stencil buffer
with WM_HZ_OP packet.
v2: Check if resource is stencil with helper function (Nanley Chery)
v3: Remove unnecessary included file (Nanley Chery)
v4: (Nanley Chery)
- Avoid stencil buffer aux state transition by improving condition check
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
intel/blorp: Add helper function for stencil buffer resolve
On Gen12+, Stencil buffer's lossless compression should be resolved
with WM_HZ_OP packet.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
intel/blorp: Assign correct view while clearing depth stencil
We never saw any failures regarding this typo but it's good to assign
correct stencil view while constructing blorp_params.
Fixes: 0cabf93b80 "intel/blorp: Add an entrypoint for clearing depth and stencil"
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
On Gen12, the CCS buffer address doesn't have to be referenced in state
packets. In the case of a stencil buffer with CCS, the kernel won't know
the location of the CCS unless an extra call is made to pin its address.
To avoid this extra call, make the CCS part of the main surface.
v2. Update comment above bo_size. (Jordan)
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
iris: Bail resource creation upon aux creation error
The functions used during aux buffer configuration and creation only
return false for exceptional errors. Don't proceed with surface creation
in those cases.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
The primary and secondary aux buffers are always allocated in the same
BO.
Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
The original value of 256 was under the assumption that you're a batch
buffer which is likely going to have a large number of relocations.
However, pipeline objects on Gen7 will have at most 6 relocations (one
per shader stage and one for the workaround BO) so this is a lot of
per-pipeline wasted space.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
The old relocation list code always allocated 256 relocations and a hash
set up-front without knowing whether or not we really need them. In
particular, in the softpin case, this is two fairly large allocations
that we don't need to be making. Also, for pipeline objects on haswell
where we don't have softpin, we don't need relocations unless scratch is
used so this is extra data per-pipeline. Instead, we should do it
on-demand. This shaves 3.5% off of a cpu-limited example running with
the Dawn WebGPU implementation.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
anv: Implement new way for setting streamout buffers.
For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
iris: Implement new way for setting streamout buffers.
For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Extract out values for the handful of unknown registers which have
different values across different a6xx models, to simplify adding
support for new a6xx's.
Signed-off-by: Rob Clark <robdclark@chromium.org>
anv: Set depthBounds to true in anv_GetPhysicalDeviceFeatures.
Add depth bounds testing to the list of supported
physical device features.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
The bias for the 3DSTATE_DEPTH_BOUNDS instruction
should be 2 not 1.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
gitlab-ci: Only run the pipeline if any files affecting it have changed
E.g. documentation-only changes cannot affect the outcome of the
pipeline, so don't waste resources on running it.
The thing we need to be careful about here is that the container stage
jobs must always run if any later stage jobs using the corresponding
docker images run. We're currently using the same .ci-run-policy
template for all jobs, so this is trivially true.
v2:
* Add bin/ and common.py (Eric Engestrom)
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> # v1
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
_mesa_strtod() needs this to use strtod_l(), which behaves correctly
wrt `,` vs `.` decimal separator.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2008
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
A few equations/programming changes for ICL.
v2: Fix a couple of issues in naming and floating/integer operations (Ken)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Commit 9edcce2a32 bumped the required libdrm-amdgpu version to
2.4.100. Update the version we use in our CI scripts to avoid CI
build failures.
Also bump the debian image name for this change to take effect.
Note that amdgpu is only built with the debian-buster image,
so only this image requires an update.
Fixes: 9edcce2a ("ac: get tcc_harvested from the kernel")
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>