progs/glsl: Ensure CFLAGS are passed during linking
Commit ab6825b3e3 fixed an issue where the
architecture option -m32 wasn't being passed to the compiler when
linking .o files. This would only fix the issue with user's building
with the hacky --enable-32-bit. The right way to fix this is to pass
CFLAGS to the linker, which the GNU make builtin rules unfortunately
don't do.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Tested-by: Török Edwin <edwintorok@gmail.com>
Revert "gallium: remove unneeded -I path from Makefile.templast"
This reverts commit d9c65ddd52.
Looks like the nouveau drivers need this. Perhaps the drivers
could be fixed to add the extra -I path where needed. I'll leave
that up to others.
The array stack space wasn't allocated to the proper size. Fixes out of
bounds memory writes when the client/array stack depth exceeds one.
See fd.o bug 26768.
util: Code generate functions to pack and unpack a single pixel.
Should work correctly for all pixel formats except SRGB formats.
Generated code made much simpler by defining the pixel format as
a C structure. For example this is the generated structure for
PIPE_FORMAT_B6UG5SR5S_NORM:
union util_format_b6ug5sr5s_norm {
uint16_t value;
struct {
int r:5;
int g:5;
unsigned b:6;
} chan;
};
Not used everywhere yet because it seems compiled code is slower than
bitshift arithmetic by some misterious reason. So we should generate
bitshift arithmetic at least for the simple UNORM pixel formats.
mesa: fix _BaseFormat assignment in _mesa_soft_renderbuffer_storage()
The rb->InternalFormat field will be set by the caller if the allocation
succeeds. Until then, this field's value can't be used. Fixes a failed
assertion with FlightGear.
GL_EXT_texture_array is different from the existing GL_MESA_texture_array
support in that the former is only supported for GLSL, not fixed-function.
The shadow compare versions of the sampler functions haven't been tested
yet. The non-shadow versions have been tested with a new piglit test.