22 Commits (f211da4c67fbe0e67475efcd9535b9cf9e5ae467)

Autor SHA1 Mensagem Data
  Brian Paul 2ced2647fb mesa: updated GLSL docs 16 anos atrás
  Brian Paul c4341fe80a mesa: updated GLSL docs 16 anos atrás
  Brian Paul 1a5c99f4b5 document GLSL 1.20 status 17 anos atrás
  Brian Paul 77497eb73b mesa: revert building glslcompiler by default 17 anos atrás
  Brian Paul 3bfedb7ed4 mesa: build the stand-alone glslcompiler by default, update the docs 17 anos atrás
  Brian 5ef3a2c06d document GLSL float f/F suffix bug 18 anos atrás
  Brian 4b1d1b7b18 document perspective correction issues 18 anos atrás
  Brian 7ff72a7659 document broken inverse trig functions 18 anos atrás
  Brian fc3d6bd351 memory leaks fixed 18 anos atrás
  Brian ba3d384e94 dFdx(), etc. don't work yet 18 anos atrás
  Brian 8598f55091 glean glsl test now does over 150 tests 18 anos atrás
  Brian 7eba12edce more tips, validation info 18 anos atrás
  Brian 05e6fd8398 added ftransform() comment 18 anos atrás
  Brian b67d93111d minor status updates 18 anos atrás
  Brian 8f9db0f81c document internal compiler options 18 anos atrás
  Brian b03e1712b2 gl_ClipVertex not supported yet 18 anos atrás
  Brian 07e62084bb info about how the compiler works 18 anos atrás
  Brian ff0cc92757 glslcompiler build instructions 18 anos atrás
  Brian 6d4cf6be4e updated info about arrays, predefined uniforms 18 anos atrás
  Brian 61d31ae10d info about stand-alone compiler 18 anos atrás
  Brian fc5a7ea5de noise() works now 18 anos atrás
  Brian bbec2fdb3a minor updates 18 anos atrás
  Brian 9595d1935c Added a page with shading language status, tips, etc. 18 anos atrás