Again, no real effect, just the name of a temporary build file.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
meson: drop duplicate `lib` prefix on libiris_gen*
This has no real effect other than the names of the temporary files in
the build folder.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
radv: initialize HTILE for separate depth/stencil aspects
It either clears the whole HTILE buffer or part of it depending
on the HTILE mask parameter.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
radv: do not init HTILE as compressed state when dst layout allows it
I don't think this makes much differences and a potential clear
following the initialization will overwrite HTILE anyways.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
radv: synchronize after performing a separate depth/stencil fast clears
For depth+stencil images, the driver might use an optimized path
if only one aspect is cleared. It either clears the depth or the
stencil part of HTILE. Because the two separate aspects might use
the same HTILE memory we have to synchronize.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
radv: fix possibly wrong PA_SC_AA_CONFIG value for conservative rast
PA_SC_AA_CONFIG might be updated when conversative rasterization is
enabled. Because the driver only re-emits the multisample state if
the number of samples is different, that register value might not
be updated correctly.
Found by inspection, doesn't fix anything known.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
radv: move emission of two PA_SC_* registers to the pipeline CS
They don't have to be updated dynamically.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
st/dri: use st->flush callback to flush the backbuffer
Previously the flush was done before the call to st->flush but
could lead to problems as FLUSH_VERTICES could push some work
that would change the backbuffer (or modify it).
With this commit, all the backbuffer flushing code is executed
right before the call to st_flush.
Closes: https://gitlab.freedesktop.org/drm/amd/issues/842
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=205049
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
st/mesa: add a notify_before_flush callback param to flush
The new callback is called right before the flush is done to allow
users of st->flush to do some work after all the previous work has
been flushed.
This will be used by dri_flush in the next commit.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
When using 3 planes, the sequence produces this chain:
plane0 -> plane2
This commit fixes this to produce:
plane0 -> plane1 -> plane2
Fixes: 86e60bc265 ("radeonsi: remove si_vid_join_surfaces and use combined planar allocations")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2193
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
st/mesa: use a separate VS variant for the draw module
instead of keeping the IR indefinitely in st_vp_variant.
This trivially fixes Selection/Feedback/RasterPos for NIR.
Reviewed-by: Dave Airlie <airlied@redhat.com>
gallivm receives these opcodes anyway because st_draw_feedback.c uses
shaders that were assembled for drivers, not llvmpipe.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
drirc: set allow_higher_compat_version for Faster Than Light
With 781a78 ("mesa: enable ARB_direct_state_access in compat for
GL3.1+), it's possible to have DSA with GL3.1+.
FTL creates a GL3.1 compat context, but fails the
_mesa_has_geometry_shaders(..) check in frame_buffer_texture.
Bump the compat version to pass the check.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
util/atomic: Fix p_atomic_add for unlocked and msvc paths
Braces mismatch (flagged by CI, untested).
Fixes: 385d13f26d "util/atomic: Add a _return variant of p_atomic_add"
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
freedreno: Track the set of UBOs to be uploaded in UBO analysis.
We were iterating over the entire 32-entry array each time, when we
can just use a bitset to know that we're only uploading from the first
entry normally.
Knocks ir3_emit_user_consts down from ~.5% of CPU to .1% on WebGL
fishtank.
Reviewed-by: Rob Clark <robdclark@chromium.org>
The default is to not throw GL errors when drawing with mapped
buffers, but we were forcing it on for unclear reasons. Internally we
keep all our buffers mapped anyway, so it should be a no-op other than
reducing CPU overhead (.23% in a perf report for WebGL fishtank)
Reviewed-by: Rob Clark <robdclark@chromium.org>
gallium/util: Support POLYGON in u_stream_outputs_for_vertices
u_decomposed_prims_for_vertices cannot support POLYGON, but POLYGON is
trivial to support as a special case directly (since we have the number
of vertices directly).
Fixes aborts in Panfrost in apps using GL_POLYGON.
Fixes: e881aa8c12 ("gallium/util: Add u_stream_outputs_for_vertices helper")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Revewied-by: Eric Anholt <eric@anholt.net>
Also removing the FIXME comments after matching the numbers with
updated documentation.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
lima: handle DRM_FORMAT_MOD_INVALID in resource_from_handle()
Assume that resource is tiled if we get DRM_FORMAT_MOD_INVALID
in resource_from_handle() and we don't have RO.
Fixes: 8c12f4e5f2 ("lima: enable tiling")
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Gives a very slight decrease in code size:
Totals from affected shaders:
Code Size: 1708488 -> 1702768 (-0.33 %) bytes
Max Waves: 2858 -> 2855 (-0.10 %)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
This patch also disables AMD_shader_ballot on GFX7 by default if ACO is used.
Note that shader_ballot works correctly, but performance seems inferior.
To enable shader_ballot use RADV_PERFTEST=shader_ballot.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>