Update to revision 15052.
EGL_MESA_drm_image is now official. But apparently we have our own extension
to it and we need this in eglmesaext.h:
#ifdef EGL_MESA_drm_image
/* Mesa's extension to EGL_MESA_drm_image... */
#ifndef EGL_DRM_BUFFER_USE_CURSOR_MESA
#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x0004
#endif
#endif
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
As suggested by Ian in
http://lists.freedesktop.org/archives/mesa-dev/2011-December/016035.html
Note that eglext.h has to include eglmesaext.h at the end instead of the
beginning because some extensions in eglmesaext.h depend on the official
extensions.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
With ICS (Android 4.0), several headers and structs are renamed. Define
ANDROID_VERSION so that we can choose a different path depending on the
platform version.
I've tested only softpipe and llvmpipe. r600g is also reported to work.
I had a colleague hitting issues compiling with an old gcc3.2
system. These patches got them through.
NOTE: This is a candidate for the 7.11 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
The X server has limited throttle support on the server side,
but doing this in the client has some benefits:
1) X server throttling is per client. Client side throttling can be done
per drawable.
2) It's easier to control the throttling based on what client is run,
for example using "driconf".
3) X server throttling requires drm swap complete events.
So implement a dri2 throttling extension intended to be used by direct
rendering clients.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Michel Dänzer <michel@daenzer.net>
dri2: add __DRI_IMAGE_FORMAT_ABGR8888 to __DRI_IMAGE
Add a new format token, __DRI_IMAGE_FORMAT_ABGR8888, to __DRI_IMAGE. It
maps to MESA_FORMAT_RGBA8888_REV in core mesa or
PIPE_FORMAT_R8G8B8A8_UNORM in gallium. The format is used by
translucent surfaces on Android.
All commonly used windows toolchains define wgl entrypoints in the windows
headers, and mesa_wgl.h not only is unnecessary but actually often stands
in the waydue to slight inconsistencies.
So remove it.
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Build-Tested-by: Jakob Bornecrantz <jakob@vmware.com>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Build-Tested-by: Jakob Bornecrantz <jakob@vmware.com>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Add EGL_ANDROID_image_native_buffer and EGL_ANDROID_swap_rectangle.
There is no spec for them though.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Chad Versace <chad@chad-versace.us>
commit 1856230d9f
Author: José Fonseca <jose.r.fonseca@gmail.com>
Date: Tue Jul 12 23:41:27 2011 +0100
make: Use better var names on packaging.
commit d1ae72d0bd
Author: José Fonseca <jose.r.fonseca@gmail.com>
Date: Tue Jul 12 23:38:21 2011 +0100
make: Apply several of Dan Nicholson's suggestions.
commit f27cf8743a
Author: José Fonseca <jose.r.fonseca@gmail.com>
Date: Sat Jul 9 14:18:20 2011 +0100
make: Put back the tar.bz2 creation rule.
Removed by accident.
commit 34983337f9
Author: José Fonseca <jose.r.fonseca@gmail.com>
Date: Sat Jul 9 11:59:29 2011 +0100
make: Determine tarballs contents via git ls-files.
The wildcards were a mess:
- lots of files for non Linux platforms missing
- several files listed and archived twice
Using git-ls-files ensures things are not loss when making the tarballs.
commit 34a28ccbf4
Author: José Fonseca <jose.r.fonseca@gmail.com>
Date: Sat Jul 9 11:07:14 2011 +0100
glut: Remove GLUT source.
Most distros ship freeglut, and most people don't care one vs the other,
and it hasn't been really maintained.
So it is better to have Mesa GLUT be revisioned and built separately
from Mesa.
commit 5c26a2c3c0
Author: José Fonseca <jose.r.fonseca@gmail.com>
Date: Sat Jul 9 10:31:02 2011 +0100
Ignore the tarballs.
commit 26edecac58
Author: José Fonseca <jose.r.fonseca@gmail.com>
Date: Sat Jul 9 10:30:24 2011 +0100
make: Create the Mesa-xxx-devel symlink automatically.
Also actually remote the intermediate uncompressed tarballs.
CC: Ian Romanick <idr@freedesktop.org>
CC: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad@chad-versace.us>
typedef void (GLAPIENTRYP _GLUfuncptr)(); causes the following warning:
function declaration isn't a prototype.
Signed-off-by: José Fonseca <jfonseca@vmware.com>
This new interface could set up context for OpenGL,
OpenGL ES1 and OpenGL ES2. It will be used by egl_dri2
driver.
Signed-off-by: Haitao Feng <haitao.feng@intel.com>
Add release function for texture_from_pixmap extension.
Some platform need to release texture image for texture_from_pixmap
extension, add this interface for those platforms.