7526 Incheckningar (a97a1439aec0dd8ad4b5c45ed6de760fa77c83fa)
 

Upphovsman SHA1 Meddelande Datum
  Aapo Tahkola 181f2b92cb Couple changes that were missed. 20 år sedan
  Brian Paul 023c95481b check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() call 20 år sedan
  Brian Paul 957b517c4f Choose the display mode / surface size in an intelligent way. 20 år sedan
  Brian Paul 39591da355 update some comments 20 år sedan
  Brian Paul a3d2c69e61 fixed wrong return value in radeonShowSurfaceMESA() 20 år sedan
  Brian Paul b8829facc7 change error message 20 år sedan
  Brian Paul b711eb793b use _eglLog() 20 år sedan
  Brian Paul f049ca4e33 New _eglLog() function to replace fprintf/printf calls for debug/info. 20 år sedan
  Brian Paul 9bcc9e9174 reference bug 5131 in comment in _tnl_free_vertices() 20 år sedan
  Brian Paul 286f3fbb3a disable freeing of fp->func, see comment (bug 5131) 20 år sedan
  Keith Whitwell e6e1c3fc11 Use correct enums for program output variables. Fixes 20 år sedan
  Keith Whitwell ec1ffd9f25 track state flags which might invalidate parameter lists 20 år sedan
  Keith Whitwell 5a771857d9 Make sure tnl->_DoVertexFog is kept uptodate. Fixes fog in i915 20 år sedan
  Dave Airlie bf44f6cfac bit 31 of this inserts a nop after the current instruction 20 år sedan
  Dave Airlie 1ea61b5cad get rid of some of those unknowns figured out from reg dumper 20 år sedan
  Brian Paul ec770b8c60 move _mesa_init_instruction() to program.c 20 år sedan
  Brian Paul 1a61462318 s/Saturate/SaturateMode/ 20 år sedan
  Brian Paul e31ac05223 Make Saturate a 2-bit field again, renamed to SaturateMode with three 20 år sedan
  Brian Paul 22db535776 additional clean-ups and improvements 20 år sedan
  Brian Paul 55194df035 remove incorrect cast 20 år sedan
  Brian Paul 1353ebed81 Saturate is a 1-bit boolean field 20 år sedan
  Brian Paul 5d7b49f7e7 Bunch of little fixes: 20 år sedan
  Brian Paul 1ad3b7e28b call gluDeleteQuadric() to fix mem leak 20 år sedan
  Brian Paul 6f445a1061 in run_texnorm_stage() check if the texture unit is really enabled before trying to normalize the texcoords 20 år sedan
  Brian Paul 41c8eabe0f update some vars 20 år sedan
  Brian Paul 63d683091f No longer derive 'ati_fragment_shader' from 'program' class. Only the 20 år sedan
  Brian Paul 430c469c5b remove #include arbfragparse.h 20 år sedan
  Brian Paul 47e511c36d remove #include arbfragparse.h, s/PI/M_PI/ 20 år sedan
  Brian Paul 9fd133511c removed arbfragparse.[ch] arbvertparse.[ch] 20 år sedan
  Brian Paul 8c41a14c5e Remove the _mesa_parse_arb_vertex/fragment_program() functions into 20 år sedan
  Brian Paul 5754809421 update comments, remove ^M chars 20 år sedan
  Brian Paul 8c765ad312 move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h 20 år sedan
  Aapo Tahkola ddf61bfec9 Try to detect when native support to given texture width is not available. 20 år sedan
  Aapo Tahkola f31448f3c8 Fix typo causing secondary color not to work properly. 20 år sedan
  Aapo Tahkola 40ca5b455f Reduce stderr noise. 20 år sedan
  Brian Paul 311bcf5090 In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation. 20 år sedan
  Brian Paul 948ab5d8a9 move _mesa_update_state() calls before error tests that depend on framebuffer completeness 20 år sedan
  Brian Paul 74e9a43a2a optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer 20 år sedan
  Brian Paul 5ba41dfa81 s/MEMCPY/_mesa_memcpy/ and fix typo 20 år sedan
  Brian Paul 11f179e01b optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL renderbuffer 20 år sedan
  Brian Paul f81c78f87d delete frame/renderbuffers upon exit, more error checking 20 år sedan
  Brian Paul 547113c16c improved error checking in error_check_format_type() 20 år sedan
  Thomas Hellström 154cc16d08 Fixes for x86_64 Unichrome. 20 år sedan
  Thomas Hellström 0ba7be0a50 Bring in last minute 6_4 branch changes to the unichrome driver 20 år sedan
  Brian Paul 32fe233d54 added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objects 20 år sedan
  Brian Paul 0f29ef6092 additional comments about GL_DEPTH_STENCIL buffers 20 år sedan
  Brian Paul 94f70fab64 added depthstencil.[ch] 20 år sedan
  Brian Paul 1a5f1bdb42 Use new gl_framebuffer _Depth/_StencilBuffer fields instead of 20 år sedan
  Brian Paul 909e8a7abb added depthstencil.c 20 år sedan
  Brian Paul 847160466c Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). 20 år sedan