11370 次代码提交 (8ebf91d15eeb6f19d19580f6319477aaad4df3fd)
 

作者 SHA1 备注 提交日期
  Brian 7ff4359a3b added vec2(vec4) constructor, bug 11404 18 年前
  Brian a36b5c6d47 add code for stpq, rgba writemasks in make_writemask(), bug 11404 18 年前
  Brian a813f65487 clarify that line_stipple_factor is in [0,255] corresponding to GL's range of [1,256]. 18 年前
  Brian 3d04682b7a fix StepX/StepY typo 18 年前
  Brian f9b53f648d use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457 18 年前
  Roland Scheidegger 9a45176dd8 fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #11030) 18 年前
  Brian ea92566ed9 rename a few structs (use _state suffix consistantly), reorder/sort fields in some structs 18 年前
  Brian 9220255d75 add const to wglSetPixelFormat() to match .h declaration 18 年前
  Brian 06542019a8 avoid unnecessary clamping of depth values (bug 11448) 18 年前
  Dave Airlie 6257ed8663 r300: fix compiz crash on swtcl - doesn't fix compiz though. 18 年前
  Claudio Ciccani a49570794a Compute the amount of time to sleep on idle event using timers as reference. 18 年前
  Claudio Ciccani 33da6cb133 Fixed initialization of render buffer and deinitialization of context. 18 年前
  Dave Airlie ad19038080 r300: oops wrong logic for swtcl 18 年前
  Dave Airlie 0caee6b006 r300: oops turn back off cmd buf debugging 18 年前
  Dave Airlie f556b7f84c Merge branch 'r300-swtcl' 18 年前
  Dave Airlie 646ed82e6b fix tabbing 18 年前
  Dave Airlie 6564e4bffa r300: add authorship 18 年前
  Dave Airlie 2d5313db72 r300: remove some unused code 18 年前
  Dave Airlie b691d46046 r300: cleanup some of the swtcl code 18 年前
  Dave Airlie 8f7478e5cb r300: fixup manytex, we needed to emit the vic/vir/vof every time 18 年前
  Dave Airlie 885c1326c3 r300: fix tabbing 18 年前
  Brian f4b103dc99 simplify INIT_SPAN code 18 年前
  Brian fcc77d3ece s/SPAN_RGBA/SPAN_INDEX/ in clear_ci_buffer_with_masking() 18 年前
  Brian 9dca42a4a1 Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors were overwritten by interpolating attributes. 18 年前
  Brian fb4f4e2d18 Obsolete 18 年前
  Brian fc5bf53644 overhaul point rasterization, no longer use s_pointtemp.h 18 年前
  Brian d523a04853 added buffer_data(), buffer_sub_data() to pipe_buffer 18 年前
  Brian e62cf5c69a more work on tex objects, surfaces, mappable buffers 18 年前
  Brian 48076dc784 added texture types and mapping types 18 年前
  Brian 34cbcf92af texture object construction 18 年前
  Brian 16fdae16b6 s/G_CONTEXT_H/SP_CONTEXT_H/ 18 年前
  Brian 66d0784f13 regenerated 18 年前
  Ben Skeggs 5e4a0f42f2 nouveau: match drm changes (0.0.7) 18 年前
  Ben Skeggs 17e81bda6e nouveau: NV30_TCL viewport/scissor fixes 18 年前
  Brian 02dd2221b6 bring over 7.0 doc changes 18 年前
  Brian 767cac1494 Add a few missing GL 2.0 entrypoints, regenerate related files. 18 年前
  zhang 37aca21129 a variety of fixes for MingW 18 年前
  Brian b0b02507b4 remove t_save_api.c and some other obsolete files, may be more 18 年前
  Brian 2233d4c1ee remove obsolete t_save_api.c 18 年前
  Brian 3b10f50efb use larger point/sprite size 18 年前
  Brian 1a55e97c9c increase MAX_POINT_SIZE to 60 18 年前
  Brian 3156854c25 XXX comment about point clamping 18 年前
  Brian 369d6654d4 added comment, remove dead code 18 年前
  Brian 1be17dc446 consolidate point/line state into pipe_setup_state 18 年前
  Brian 192f9ab81b fix logic error in updating of quad's Z values. Basic depth testing works now 18 年前
  Brian 363e602042 clean-ups 18 年前
  Brian 0717daf4f9 emit quad->outputs.depth[], hack need_z 18 年前
  Brian 8f6d06d037 code for functional Z buffer surface 18 年前
  Brian 05b2297bef better triangle Z coords 18 年前
  Oliver McFadden e92903e24c r300: Initial work on merging the real and generated vertex program functions. 18 年前