Brian Paul
62166908a9
re-enable ASSIGN_NORM_GROUP( 3dnow )
23 anos atrás
Brian Paul
1e0241d3c6
replace Current.Color with Current.Attrib[VERT_ATTRIB_COLOR0]
23 anos atrás
Keith Whitwell
713800a495
update colormaterial state on swtcl wakeup
23 anos atrás
Brian Paul
2b930072b3
s/DrawDestMask/_DrawDestMask/
23 anos atrás
Brian Paul
b79e99ad60
s/ProjectedClipPtr/NdcPtr/
23 anos atrás
Brian Paul
3ac01f5e47
fix problems in FXgetImage()
23 anos atrás
Brian Paul
34713c1a3c
fixed array index typo in VERT_SAVE_RGBA() macro
23 anos atrás
Brian Paul
5117a8214d
added multitexture and line stipple
23 anos atrás
Brian Paul
f569dc447a
minor tweaks
23 anos atrás
Brian Paul
9f7011b88b
added error checking for glCallLists() type parameter
23 anos atrás
Brian Paul
af3265fabd
added new GLUT features
23 anos atrás
Brian Paul
6bf6cd3418
bump lib version to 3.7.1, more make clean commands
23 anos atrás
Brian Paul
7ae671446a
added glutGetProcAddress()
23 anos atrás
Brian Paul
46a035f76d
added glutGetProcAddress() and GLUT_FPS env var option
23 anos atrás
Karl Schultz
10730663a1
Add note about needing to run VCVARS32.BAT when compiling.
Add book and samples to the list of dirs that are built.
Reword some notes about the build process.
23 anos atrás
Brian Paul
1972ac661c
added (char *) casts
23 anos atrás
Brian Paul
3efe5beefc
fix up resulting FOGC and PSIZ when needed
23 anos atrás
Brian Paul
352c13f783
init tmp->Normal.size = 3
23 anos atrás
Brian Paul
ebe671cfad
comments
23 anos atrás
Brian Paul
ea53a5b5ab
change GLvector3f to GLvector4f for normal transformation
23 anos atrás
Brian Paul
946ad2720a
change dest stride to 16 bytes instead of 12
23 anos atrás
Brian Paul
2a1abe3b46
initialize SWvertex array to zeros
23 anos atrás
Brian Paul
fb8ca95dff
changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] (for vertex program)
23 anos atrás
Brian Paul
a4ac844979
re-check-in - something didn't work on the previous check-in
23 anos atrás
Brian Paul
e968686133
latest bug fixes
23 anos atrás
Brian Paul
77df88727c
struct sw_span is again allocated on the stack, but the arrays of span
data are broken out into a new struct span_arrays which is allocated
per-context (to avoid huge stack allocations - a problem on Windows).
This lets us use span.redStep instead of span->redStep (for example) to
hopefully get slightly better performance in the triangle functions.
23 anos atrás
Karl Schultz
2353e96c32
Coerce vsnprintf to _vsnprintf for windows
23 anos atrás
Brian Paul
971df9b389
misc updates
23 anos atrás
Brian Paul
c2656d588b
define MAXSTRING and use vsnprintf to preven overflows
23 anos atrás
Karl Schultz
f1dee4fe8f
Catch up windows driver with recent context mods
23 anos atrás
Karl Schultz
54572c1b93
export new symbols for osmesa lib
23 anos atrás
Brian Paul
c712425d0d
fix warnings (bug 580528)
23 anos atrás
Brian Paul
5c711e3671
fix patching offsets (Sven Panne) (patch 544637)
23 anos atrás
Brian Paul
e237491493
silence warnings
23 anos atrás
Brian Paul
f02a5f6cc5
Pedantic compiler fixes (Sven Panne)
23 anos atrás
Brian Paul
902d2faadf
applied Eric Anholt's patch for Athlon SSE
23 anos atrás
Brian Paul
8eaffa2a1c
re-enable X86 code
23 anos atrás
Brian Paul
55c82c596e
added Read/DrawBuffer porting info
23 anos atrás
Brian Paul
3b4fbbc129
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
indicates the read AND draw color buffer for all software rasterization.
Lots of related clean-ups. See RELNOTES-4.1 for details.
23 anos atrás
Jouk Jansen
b4338e5887
Committing in .
Adding a missing ',' in a parameter list of a routine called
Modified Files:
Mesa/src/imports.c
----------------------------------------------------------------------
23 anos atrás
Brian Paul
89f9cf8add
Added divide by zero check (Jon Perry). Remove dead vars. Fix indentation.
23 anos atrás
Brian Paul
c2fa38d5ae
added Gerk Huisma's GLchan=GLfloat fixes
23 anos atrás
Brian Paul
4336c28c84
CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)
23 anos atrás
Brian Paul
e201bef913
blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)
23 anos atrás
Brian Paul
3c342ebd78
added GL_EXT_multi_draw_arrays
23 anos atrás
Brian Paul
e8ed14d0c2
added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functions
23 anos atrás
Brian Paul
2525bc7d30
Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawElementsEXT().
23 anos atrás
Brian Paul
1074d8c361
indentation fix
23 anos atrás
Brian Paul
487047c060
prep for OpenGL 1.4 feature set
23 anos atrás
Brian Paul
4e9676fb13
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
23 anos atrás