230 次程式碼提交 (85678e0399eef682aa283fc1f952afa258af92a7)

作者 SHA1 備註 提交日期
  Brian Paul 85678e0399 disable wscx field in __GLimportsRec to be consistant with XFree86 22 年之前
  Brian Paul 8455203bc7 GLX_NV_vertex_array_range and GLX_MESA_agp_offset extensions 22 年之前
  Brian Paul fa647e8336 added XMesaCreatePBuffer() 22 年之前
  Brian Paul c62aeed003 merge updates from 4.0.4 22 年之前
  Brian Paul 473e51f2fb Updated BeOS support (Philippe Houdoin) 22 年之前
  Brian Paul a2ae6faf1a removed glext.h fix-ups corrected in glext.h version 17 23 年之前
  Brian Paul e14c151f0a version 17 23 年之前
  Brian Paul 391876e5e6 fix up stuff accidentaly checked in a few days ago 23 年之前
  Brian Paul 41771982c4 define GLAPIENTRY and GLAPI if not defined in gl.h 23 年之前
  Brian Paul fb657ef91d added glXAllocate/FreeMemoryNV() 23 年之前
  Brian Paul 7ae671446a added glutGetProcAddress() 23 年之前
  Brian Paul b58c5ad7b0 GGI driver updates (Filip Spacek) 23 年之前
  Brian Paul 3f058cd2c5 version 15 of glext.h 23 年之前
  Brian Paul 9800adaed2 s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/ 23 年之前
  Brian Paul f105bc4095 removed experiemental GL_MESA_sprite_point extension 23 年之前
  Karl Schultz e694a8765a Fix up alpha buffer handling for Windows. 23 年之前
  Brian Paul cb445412fc version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values 23 年之前
  Brian Paul 01dc182ee8 added OSMesaGetProcAddress() 23 年之前
  Brian Paul 6c921af034 DOS driver update 23 年之前
  Brian Paul e3af5354a6 latest extension headers from SGI 23 年之前
  Brian Paul 491e573c38 removed glSamplePass() 23 年之前
  Brian Paul 93c132a058 added XMesaResizeBuffers() 23 年之前
  Brian Paul aa24e9171a use official enum values for GL_ARB_depth_texture and GL_ARB_shadow 23 年之前
  Brian Paul e0193a9425 DOS updates from Daniel Borca 23 年之前
  Brian Paul 78a21f96b5 added new depth_texture/shadow tokens (temporary) 23 年之前
  Brian Paul db41d2ea8c Daniel Borca's new DOS/DJGPP driver. 23 年之前
  Brian Paul 674012f083 updated gl_mangle.h (Ray Tice) 23 年之前
  Brian Paul 9958ace401 new gl_mangle.h with korn shell script to regenerate itself from gl.h and glext.h (Ray Tice) 23 年之前
  Brian Paul eaf0eac7d3 oops, wrong value for GLX_SAMPLES 23 年之前
  Brian Paul b70f5c21e7 added GLX_SAMPLE_BUFFERS, GLX_SAMPLES 23 年之前
  Karl Schultz d313068dc8 Added missing entry points 23 年之前
  Brian Paul 74df2ef732 added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary) 23 年之前
  Brian Paul 50c31d6861 added test implementation of GL_ARB_window_pos 23 年之前
  Brian Paul 199b931c07 added missing const to glXGetContextIDEXT() prototype 23 年之前
  Brian Paul cd060fc3b4 fix typedef problem found with MSDev 6.0 23 年之前
  Brian Paul c32fe22168 added GLX 1.4 function manglers 23 年之前
  Brian Paul 853a4abab2 added 1.3 function manglers 23 年之前
  Brian Paul fe9b705a2c define GL_VERSION_1_3 (doh!) 23 年之前
  Brian Paul 3d16c369d9 updated extensions 23 年之前
  Brian Paul 0e94067d0d removed duplicate GLX_AUX_BUFFERS_BIT definition 23 年之前
  Brian Paul 78a03d3c45 bump versions to 4.0 23 年之前
  Karl Schultz 445e3cbd0d Add GLAPIENTRY to typedef for callback functions (used by tessellator). 23 年之前
  Brian Paul 38112f5b60 added __glCoreCreateContext and __glCoreNopDispatch 23 年之前
  Karl Schultz 80d5855692 add the same conditional mangling stuff that gl.h has. 23 年之前
  Karl Schultz 448b88bb80 add mangling for new entry points 23 年之前
  Karl Schultz 8674e709ee Change UnProject4 prototype to use nearVal and farVal instead of near 23 年之前
  Karl Schultz b14dcea418 remove carriage return chars 23 年之前
  Brian Paul 1f20952a92 removed carriage return chars 23 年之前
  Brian Paul 04120f6cce Win32 updates (Karl Schultz) 23 年之前
  Brian Paul ba57e5297d more GL 1.3 and GLX 1.4 updates 24 年之前