13403 Commity (72bbc89534f682579ab49a7259203724d07db942)
 

Autor SHA1 Wiadomość Data
  Eric Anholt 72bbc89534 Add glsync demo program from jbarnes for testing vblank synchronization. 17 lat temu
  Eric Anholt 62ff7ab720 i965: Fix up VS max_threads for G4X and removing a magic number. 17 lat temu
  Eric Anholt 9dadfc09a9 i965: Fix up SF max_threads. 17 lat temu
  Eric Anholt 82eb7c235d i965: Fix up clip min_nr_entries, preferred_nr_entries, and max_threads. 17 lat temu
  Eric Anholt 5cb7ba10cc i965: Update WM maximum threads for G4X. 17 lat temu
  Eric Anholt d70d62c561 i965: Add a big comment explaining my understanding of URB management. 17 lat temu
  Kristian Høgsberg e1fbb30211 glFlush before CopySubBuffer, fix coordinates and extension name typo. 16 lat temu
  Hanno Böck becf3d9272 glx: fix xcb build 16 lat temu
  Brian Paul 90246d3ea5 mesa: fix version check in dinoshade.c 17 lat temu
  Brian Paul f4361540f8 mesa: allow relative indexing into all register files and indirect dst register indexing 17 lat temu
  Kristian Høgsberg 57d78067bd Don't mess with emacs tab width. 17 lat temu
  Xiang, Haihao 09623fe551 intel: reset cliprect_mode to IGNORE_CLIPRECTS. 17 lat temu
  Xiang, Haihao 8412b06b67 mesa: restore the negate flag of dots in build_lighting. 17 lat temu
  Xiang, Haihao 064b04d464 mesa: update new state for RasterPos like other operations. 17 lat temu
  Brian be1b8e5d6c mesa: new _mesa_is_pow_two() function 17 lat temu
  Brian Paul 8df4f6667f mesa: restore glapi/ prefix on #include 17 lat temu
  Brian Paul 59cc973940 mesa: fix some misc breakage caused by editing auto-generated files rather than the python generators 17 lat temu
  Brian Paul 13f96c5401 GLX: fix out-of-bounds memory issue in indirect glAreTexturesResident() 17 lat temu
  Brian Paul 6186e7a206 dri: alloc __DRIscreen object with calloc() 17 lat temu
  Brian Paul 2d76a0d77a mesa: track initialization status of uniform variables. Plus, asst clean-ups. 17 lat temu
  Brian Paul 379ff8c956 mesa: initial support for uniform variable initializers. 17 lat temu
  Brian Paul 242c0cb543 mesa: fix logic error in GLSL linker when looking for main() shaders 17 lat temu
  Brian Paul 80c8017a64 mesa: allows 'f' suffix on GLSL float literals 17 lat temu
  Brian Paul e5359401d6 undo accidental changes to multitex.frag shader 17 lat temu
  Brian f1c9016af1 mesa: remove OPCODE_INT #define 17 lat temu
  Brian e24afc808f mesa: use NRM3 in emit_normalize_vec3() when drivers are ready 17 lat temu
  Brian Paul 87d1a26ba3 mesa: add support for 'centroid' qualifier in GLSL 1.20 17 lat temu
  Brian Paul 448156f769 mesa: add support for 'invariant' keyword for GLSL 1.20 17 lat temu
  Brian Paul b632e5aa7f mesa: reformat comments, rewrap lines, etc for a little better readability 17 lat temu
  Brian Paul 22459e7a9c mesa: forgot sqrt in NRM3/4 instructions 17 lat temu
  Brian Paul 6dc91b8371 mesa: fix opcode table order bug 17 lat temu
  Brian Paul a98a25c25f mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted yet though) 17 lat temu
  Brian Paul 65cb74ecc0 mesa: added DP2, DP2A instructions 17 lat temu
  Brian Paul 37eef7b474 mesa: added AND/OR/NOT/XOR instructions 17 lat temu
  Brian Paul d93072782a mesa: include shader/prog_instruction.h 17 lat temu
  Brian Paul f6ead50827 mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization. 17 lat temu
  Xiang, Haihao 4550b0562d mesa: use _bfc0 instead of _col0 when building back face lighting. 17 lat temu
  Brian Paul 035c0cf71a mesa: rename OPCODE_INT -> OPCODE_TRUNC 17 lat temu
  Brian Paul 517401af07 mesa: update the shader programs->TexturesUsed array at link time 17 lat temu
  Xiang, Haihao df94fd1764 i965: Always check vertex program. 17 lat temu
  Gary Wong 0060d41549 i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders. 17 lat temu
  Brian Paul 1bfdab781b mesa: Fix compiler warnings on Windows. 17 lat temu
  Brian Paul 50beb4e6fd mesa: fix a GLSL array indexing codegen bug 17 lat temu
  Brian Paul dea4826b84 mesa: remove extra \n from printf string 17 lat temu
  Brian Paul 949e7383b5 mesa: add Initialized field to gl_uniform struct, for debugging purposes only 17 lat temu
  Brian Paul aab429c8df added glsl/skinning.c test to test matrix blending/weighting 17 lat temu
  Brian Paul 6c8274078d mesa: fix float-valued GLSL vertex attribute variables 17 lat temu
  Brian Paul 35a9f1bccf print err msg if unable to open shader file 17 lat temu
  Brian Paul d3222cb1d4 remove old debug glFlush/Finish calls from demos 17 lat temu
  Eric Anholt 4be624d693 i965: Clean up stale NDC comment. 17 lat temu