Ian Romanick
74cf25b081
Missed this commit as part of the addition of
GL_EXT_blend_equation_separate / GL_ATI_blend_equation_separate.
22 years ago
Ian Romanick
c93105eb9e
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
The internal driver interface was also changed to use
BlendEquationSeparate instead of BlendEquation.
22 years ago
Keith Whitwell
dd9e6e7e37
Catch and shortcircuit no-primitive and no-vertex cases in _tnl_wrap_buffers()
22 years ago
Karl Schultz
da2be88f18
Add new driverfuncs.
22 years ago
Keith Whitwell
18fa367ac6
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
array, texObj->Image[face][level].
22 years ago
Keith Whitwell
740f7de085
Tweak: set z scale to one, else tnl thinks we have a 3d texcoord.
22 years ago
Brian Paul
727d345b41
remove bogus assertion in DeleteTexture() function
22 years ago
Felix Kuehling
8135a445f3
Make the drivers using the common texmem code work with NewTextureObject
in Mesa. This is analogous to changes idr made to the r200 driver. Patch
submitted by Andreas Stenglein.
22 years ago
Keith Whitwell
ef167c6328
Fix for recursion in generic_copy_pv_extras.
Add a comment.
22 years ago
Brian Paul
cb7c689e14
replace MALLOC w/ CALLOC to silence valgrind warnings
22 years ago
Keith Whitwell
ab41a96ae7
Add tests for ARB_fp trig instructions and also for 1D texturing
22 years ago
Daniel Borca
5d3568f36c
minimize the number of DIVs
22 years ago
Daniel Borca
8d2cfa9ea0
glutTimerFunc cleanup
22 years ago
Daniel Borca
d3682ce376
accomodate FetchTexel and fix some memory leak bugs
22 years ago
Brian Paul
c9d2f4ca47
updated GLUT link
22 years ago
Brian Paul
1749a25ca8
New error checking in _mesa_GetTexImage().
Updated comments and some better function parameter names.
22 years ago
Brian Paul
fe03108ce0
Some initial RGB and RGBA floating point texture formats.
22 years ago
Brian Paul
c6bf130e98
initial info for version 6.1
22 years ago
Brian Paul
b4b35bcc42
New glXUseRotatedXFontMESA() function. Like glXUseXFont(), but takes
a rotation parameter (either 0, 90, 180 or 270 degrees).
Also, a demo program.
22 years ago
Brian Paul
eaaf618bb8
added link to ORSA (per request)
22 years ago
Felix Kuehling
83e0cfb8a0
Parse radeon, not r200 configuration in radeonCreateContext.
22 years ago
Michel Dänzer
78bb0803cf
Fix hardware ROP state handling (Roland Scheidegger)
22 years ago
Brian Paul
4d859f73fc
added device driver hooks for BindProgram, NewProgram, DeleteProgram
22 years ago
Brian Paul
f2ce4dc7da
Change software alpha plane pointers from void* to GLchan*, eliminate some casts.
22 years ago
Brian Paul
292615071a
more fixing for tdfxUpdateTexturePalette
22 years ago
Brian Paul
7f7b2d86bc
a few more tweaks
22 years ago
Brian Paul
75a0d31aaa
fix assorted compilation issues
22 years ago
Daniel Borca
3d06dc7581
accomodated new driver_func initialization
added DMesaGetProcAddress
some other minor fixes
updated documentation
22 years ago
Keith Whitwell
3abf746a7e
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
22 years ago
Jouk Jansen
5c161cf615
Committing in .
Trying to remove the <CR> at the end of each line.
Modified Files:
Mesa/src/mesa/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
----------------------------------------------------------------------
22 years ago
Ian Romanick
ff2cc41ccb
Modified error messages in _mesa_BlendFuncSeparateEXT to note that the
same function is used internally for glBlendFunc and
glBlendFuncSeparate.
22 years ago
Michel Dänzer
a2c97eb2ff
Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change
(Roland Scheidegger), and update lighting state unconditionally there.
Fixes lighting oddities in the xscreensaver endgame hack, bzflag and
possibly elsewhere.
22 years ago
Michel Dänzer
5d00e131d8
Fix attenuation hardware state handling, inspired by the R200 DDK reference
driver (our r200 driver basically didn't do this at all, maybe got lost
along the way?)
22 years ago
Brian Paul
4f295cee73
Initial support for floating point and signed texture formats.
New "FetchTexelFuncF()" function returns texels in floating point format.
Only used for depth component images at this time.
Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing
need for a bunch of ugly casts.
22 years ago
Brian Paul
edd1d86c74
misc updates
22 years ago
Keith Whitwell
dca71ea44b
Minor tweaks to help out at a driver level.
22 years ago
Ian Romanick
004d71f554
Corrected a comment about how the DOT3 hardware works in the R200.
22 years ago
Jouk Jansen
03166f73f3
Committing in .
Updated OpenVMS compile support
Modified Files:
Mesa/Makefile.X11 Mesa/src/mesa/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
Added Files:
Mesa/src/mesa/drivers/common/descrip.mms
----------------------------------------------------------------------
22 years ago
Ian Romanick
afa446db83
Silence some compiler warnings.
22 years ago
Ian Romanick
169223c9ee
Make the R200 driver work with the NewTextureObject in Mesa. Other
drivers that use the texmem interface will likely need similar changes.
22 years ago
Ian Romanick
34a7857411
Silence a compiler warning DRI builds using gcc3.
22 years ago
Keith Whitwell
66691ef5b5
Use new EMIT_PAD functionality for spec and/or fog as available.
Fix a couple of problems with texture emit.
22 years ago
Ian Romanick
20a17e42d7
Remove dd_function_table::BlendFunc. All drivers now use
dd_function_table:BlendFuncSeparate. If a driver does not actually
support EXT_blend_func_separate, it can assume that the RGB and alpha
blend functions are the same.
22 years ago
Keith Whitwell
4d36f334c9
Another mechanism to create vertices with holes - a new EMIT_PAD style
22 years ago
Brian Paul
e98986bdd3
don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etc
22 years ago
Brian Paul
a999e809af
remove _mesa_check_driver_hooks() - it's really not too useful anymore
22 years ago
Brian Paul
4e713913fb
Undo some bits from last check-in related to the ctx->Driver.NewTextureObject
functions. Don't allocate the driver-specific data during texture object
creation but do it later as needed (as code originally was).
22 years ago
Daniel Borca
d4636e74c8
fixed a bug in VGA initialization routine
22 years ago
Keith Whitwell
e755144e79
remove duplicate t_dd_* files
22 years ago
Brian Paul
d8059008a2
initial 6.1 release notes with info about recent _mesa_create_context changes, etc.
22 years ago