Vinson Lee
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0a107d36c2
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progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
(cherry picked from commit 4b3ec2acf2 )
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16 лет назад |
Vinson Lee
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4b3ec2acf2
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progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
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16 лет назад |
Brian Paul
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680df529a3
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demos/glsl: remove glutInitWindowPosition() calls
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16 лет назад |
Brian Paul
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ee0b1bc7d3
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progs/glsl: finish conversion to GLEW
This is a follow-on to b799af91d5 .
Remove _func function suffix and unneeded #includes.
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16 лет назад |
Keith Whitwell
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b799af91d5
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progs/glsl: compile with scons and glew
Get most of these working with scons.
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16 лет назад |
Brian Paul
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8f1d5ca086
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use ftransform()
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17 лет назад |
Brian
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2dca3373ae
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Replace duplicated code with new shaderutil.c functions
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17 лет назад |
Brian
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8211b20026
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added z/s keys to reset/step rotation
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18 лет назад |
Brian
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261eac3c79
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triangle rasterization with frag shader
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18 лет назад |
Brian
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3cddba688d
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get rid of normal vector
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18 лет назад |
Brian
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2dfb03beb2
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New test of the dFdx(), dFdy() functions.
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18 лет назад |
Brian
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2ccd264695
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Added new directory of GL shading language demos: glsl
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18 лет назад |