8 次代码提交 (54d7ec8e769b588ec93dea5bc04399e91737557e)

作者 SHA1 备注 提交日期
  Vinson Lee 0a107d36c2 progs/glsl: Fix trirast GLSL compilation errors on Mac OS. 16 年前
  Vinson Lee 4b3ec2acf2 progs/glsl: Fix trirast GLSL compilation errors on Mac OS. 16 年前
  Brian Paul 680df529a3 demos/glsl: remove glutInitWindowPosition() calls 16 年前
  Brian Paul ee0b1bc7d3 progs/glsl: finish conversion to GLEW 16 年前
  Keith Whitwell b799af91d5 progs/glsl: compile with scons and glew 16 年前
  Brian Paul 8f1d5ca086 use ftransform() 17 年前
  Brian 2dca3373ae Replace duplicated code with new shaderutil.c functions 17 年前
  Brian 8211b20026 added z/s keys to reset/step rotation 18 年前
  Brian 261eac3c79 triangle rasterization with frag shader 18 年前
  Brian 3cddba688d get rid of normal vector 18 年前
  Brian 2dfb03beb2 New test of the dFdx(), dFdy() functions. 18 年前
  Brian 2ccd264695 Added new directory of GL shading language demos: glsl 18 年前