Brian Paul
3ef972f538
Replaced 'core' with 'main'.
Other minor updates.
21 年之前
Brian Paul
de4b3bb776
minor doxygen updates
21 年之前
Brian Paul
d72834dd0b
Minor fixes/optimizations to type conversions in draw_depth_pixels().
Fix off by one errors in a few assertions.
21 年之前
Roland Scheidegger
b9cbd52724
Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix errors when blending is disabled (set blend equation and function to default values).
21 年之前
Brian Paul
d359f96a18
cast driHwLock assignment
21 年之前
Brian Paul
f4bc136273
silence warning in assignment to gp.value
21 年之前
Brian Paul
7d749ec9be
fix parameters to StoreImage()
21 年之前
Brian Paul
defb035b6c
Another pass at implementing byte-swapped texture formats.
More code re-use this time.
Most formats now tested/debugged with new packedpixels.c test.
21 年之前
Brian Paul
46bc595969
Test program to check that packed pixel formats work as expected with
glTexImage2D. All samples should appear identical. Press f/F to change
the internal texture format.
21 年之前
Brian Paul
db862e4d4c
GL_BGR can't be used with the packed types, according to the GL spec. Enforce such.
21 年之前
Brian Paul
f35b47fa62
some component ordering bugs in extract_float_rgba()
21 年之前
Erdi Chen
ba8788fee7
Fixed code that has computed incorrect number of modes.
21 年之前
Ian Romanick
c318d50717
Added support for GL_EXT_blend_equation_separate and
GL_NV_blend_square. Fix a bug in the way the GL_MIN and GL_MAX
blending modes were handled.
21 年之前
Ian Romanick
0e22d598e6
Fixed a bug that showed up in several multitexturing games (Quake3 and
ThinkTanks were tested) that was related to the recent 4 TMU changes.
Removed the un-needed TexBlendColorPipeNum field from the hardware
context.
21 年之前
Brian Paul
f1cfb4b7a7
fix compiler warnings (Jerome Glisse)
21 年之前
Brian Paul
2e66f7eef7
fix parameters to StoreImage calls
21 年之前
Brian Paul
71e373f186
remove last remnants of NEWTEXSTORE stuff
21 年之前
Brian Paul
5726a238d4
remove the last line of the previous patch
21 年之前
Brian Paul
86c7541f9b
fix red/green/blueBits typos
21 年之前
Brian Paul
751c9d096d
obsolete in favor of regular Makefiles
21 年之前
Brian Paul
8813cb56b0
yank bgr233 texformat. minor comment updates.
21 年之前
Daniel Borca
e61d60eb81
minor fixes
21 年之前
Brian Paul
a156b49800
Added big-endian texture formats.
Moved CI->RGBA palette lookup into texel fetch function.
21 年之前
Ian Romanick
939f6a724e
Added a 4th square to the output. Expanded the message written to the
console.
21 年之前
Ian Romanick
5f6691f371
Added simple EXT_blend_minmax test.
21 年之前
Ian Romanick
d2f18ec6fa
Added simple NV_blend_square test.
21 年之前
Ian Romanick
366a27d2b9
Fix a possible segfault caused by the SGI_make_current_read changes.
21 年之前
Brian Paul
4e0d575c64
Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Minor code rearranging.
21 年之前
Brian Paul
d6693c4294
s/GLX_PIXMAP_BIT_SGIX/GLX_PBUFFER_BIT_SGIX/
21 年之前
Keith Whitwell
352d4dbfb2
Add EXT_vertex_cull support to mesa
21 年之前
Daniel Borca
39fe9a7fe3
fixed bugs in fxddtex.c
cleaned up win32 definition files
21 年之前
Jon Smirl
1cbee9c159
Fix solo build, add missing #ifdef NEW_INTERFACE
21 年之前
Felix Kuehling
302781f6cc
Added german translation to option texture_units.
21 年之前
Eric Anholt
c753f367eb
Don't mix variable definitions and other statements (fixed build on old
compiler).
21 年之前
Ian Romanick
c94a96bae4
Add support for GLX_SGI_make_current_read.
21 年之前
Ian Romanick
3d769b81fa
Warning clean-ups.
21 年之前
Ian Romanick
216d980d53
Uses either the GLX_SGI_make_current_read or GLX 1.3 interface,
depending on which is available.
21 年之前
Ian Romanick
ed046bf842
Enable use of new DRI interface in i830 driver.
21 年之前
Ian Romanick
d81d2aeca8
Add support for the 3rd and 4th texture units. The actual number of
available units is configurable via the texture_units option.
21 年之前
Ian Romanick
f539860f79
Added a config option to set the number of available texture units. A
German translation is still needed.
21 年之前
Daniel Borca
4a1d4a25e2
documentation update
21 年之前
Ian Romanick
54f1027362
Refactor "classic" texture environments to be implemented in terms of
ARB_texture_env_combine state. Add support for
ARB_texture_env_crossbar. Combiner state is only emitted for operands
that need to be emitted for the combine operation.
21 年之前
Brian Paul
4ab8b77520
fix rectangle texture clamping and border-related code
21 年之前
Brian Paul
1229100703
Added menu options to test border modes and linear/nearest filtering.
Adjust texcoords so we always have to sample the border.
Other misc changes.
21 年之前
Ian Romanick
eec8dbd512
Remove a debug printf that should not have been left in.
21 年之前
Ian Romanick
cd6ca58c3f
Modified to use vertex arrays. Vertex arrays and immediate mode calls
are toggled with the 't' key.
21 年之前
Ian Romanick
95a0bd6762
Added support for the 3rd texture coordinate for cubemaps and 3D
textures. progs/demos/cubemap and progs/demos/stex3d seem to work
correctly at all tcl_mode settings. x86 / SSE codegen is currently
disabled.
21 年之前
Brian Paul
4045b6e5b8
don't need auto mipmaps
21 年之前
Brian Paul
9c1b13ff6a
fix a few bugs when using GL_REDUCE convolution mode
21 年之前
Brian Paul
07cc9af601
documentation for TexImage code changes
21 年之前