4532 Commits (3ef972f538e1ff207f5919a8068bf14af18fb270)
 

Author SHA1 Message Date
  Brian Paul 3ef972f538 Replaced 'core' with 'main'. 21 years ago
  Brian Paul de4b3bb776 minor doxygen updates 21 years ago
  Brian Paul d72834dd0b Minor fixes/optimizations to type conversions in draw_depth_pixels(). 21 years ago
  Roland Scheidegger b9cbd52724 Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix errors when blending is disabled (set blend equation and function to default values). 21 years ago
  Brian Paul d359f96a18 cast driHwLock assignment 21 years ago
  Brian Paul f4bc136273 silence warning in assignment to gp.value 21 years ago
  Brian Paul 7d749ec9be fix parameters to StoreImage() 21 years ago
  Brian Paul defb035b6c Another pass at implementing byte-swapped texture formats. 21 years ago
  Brian Paul 46bc595969 Test program to check that packed pixel formats work as expected with 21 years ago
  Brian Paul db862e4d4c GL_BGR can't be used with the packed types, according to the GL spec. Enforce such. 21 years ago
  Brian Paul f35b47fa62 some component ordering bugs in extract_float_rgba() 21 years ago
  Erdi Chen ba8788fee7 Fixed code that has computed incorrect number of modes. 21 years ago
  Ian Romanick c318d50717 Added support for GL_EXT_blend_equation_separate and 21 years ago
  Ian Romanick 0e22d598e6 Fixed a bug that showed up in several multitexturing games (Quake3 and 21 years ago
  Brian Paul f1cfb4b7a7 fix compiler warnings (Jerome Glisse) 21 years ago
  Brian Paul 2e66f7eef7 fix parameters to StoreImage calls 21 years ago
  Brian Paul 71e373f186 remove last remnants of NEWTEXSTORE stuff 21 years ago
  Brian Paul 5726a238d4 remove the last line of the previous patch 21 years ago
  Brian Paul 86c7541f9b fix red/green/blueBits typos 21 years ago
  Brian Paul 751c9d096d obsolete in favor of regular Makefiles 21 years ago
  Brian Paul 8813cb56b0 yank bgr233 texformat. minor comment updates. 21 years ago
  Daniel Borca e61d60eb81 minor fixes 21 years ago
  Brian Paul a156b49800 Added big-endian texture formats. 21 years ago
  Ian Romanick 939f6a724e Added a 4th square to the output. Expanded the message written to the 21 years ago
  Ian Romanick 5f6691f371 Added simple EXT_blend_minmax test. 21 years ago
  Ian Romanick d2f18ec6fa Added simple NV_blend_square test. 21 years ago
  Ian Romanick 366a27d2b9 Fix a possible segfault caused by the SGI_make_current_read changes. 21 years ago
  Brian Paul 4e0d575c64 Don't call calculate_derived_texenv() from in _mesa_TexEnv(). 21 years ago
  Brian Paul d6693c4294 s/GLX_PIXMAP_BIT_SGIX/GLX_PBUFFER_BIT_SGIX/ 21 years ago
  Keith Whitwell 352d4dbfb2 Add EXT_vertex_cull support to mesa 21 years ago
  Daniel Borca 39fe9a7fe3 fixed bugs in fxddtex.c 21 years ago
  Jon Smirl 1cbee9c159 Fix solo build, add missing #ifdef NEW_INTERFACE 21 years ago
  Felix Kuehling 302781f6cc Added german translation to option texture_units. 21 years ago
  Eric Anholt c753f367eb Don't mix variable definitions and other statements (fixed build on old 21 years ago
  Ian Romanick c94a96bae4 Add support for GLX_SGI_make_current_read. 21 years ago
  Ian Romanick 3d769b81fa Warning clean-ups. 21 years ago
  Ian Romanick 216d980d53 Uses either the GLX_SGI_make_current_read or GLX 1.3 interface, 21 years ago
  Ian Romanick ed046bf842 Enable use of new DRI interface in i830 driver. 21 years ago
  Ian Romanick d81d2aeca8 Add support for the 3rd and 4th texture units. The actual number of 21 years ago
  Ian Romanick f539860f79 Added a config option to set the number of available texture units. A 21 years ago
  Daniel Borca 4a1d4a25e2 documentation update 21 years ago
  Ian Romanick 54f1027362 Refactor "classic" texture environments to be implemented in terms of 21 years ago
  Brian Paul 4ab8b77520 fix rectangle texture clamping and border-related code 21 years ago
  Brian Paul 1229100703 Added menu options to test border modes and linear/nearest filtering. 21 years ago
  Ian Romanick eec8dbd512 Remove a debug printf that should not have been left in. 21 years ago
  Ian Romanick cd6ca58c3f Modified to use vertex arrays. Vertex arrays and immediate mode calls 21 years ago
  Ian Romanick 95a0bd6762 Added support for the 3rd texture coordinate for cubemaps and 3D 21 years ago
  Brian Paul 4045b6e5b8 don't need auto mipmaps 21 years ago
  Brian Paul 9c1b13ff6a fix a few bugs when using GL_REDUCE convolution mode 21 years ago
  Brian Paul 07cc9af601 documentation for TexImage code changes 21 years ago