1. new PCI ids
2. fix some 3D commands on new chipset
3. fix send instruction on new chipset
4. new VUE vertex header
5. ff_sync message (added by Zou Nan Hai <nanhai.zou@intel.com>)
6. the offset in JMPI is in unit of 64bits on new chipset
7. new cube map layout
radeon: Fix crash when rendering to incomplete texture and other formats
It is possible to bind texture images of an incomplete mipmapped texture.
Software fallbacks in this case incorrectly tried to mmap the entire texture.
Additionally, add span functions for 1555 and 4444 formats.
This fixes crashes in piglit's fbo-readpixels test; unfortunately, the test
itself still fails - this needs to be investigated.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
This updates some of the clear code from Intel gives a 5x clearspd perf
for me here. played openarena also, not sure if the viewport changes
broke anything,
glsl: do const parameter optimization for array element actual parameters
When a function parameter is const-qualified we can avoid making a copy
of the actual parameter (we basically do a search/replace when inlining).
This is now done for array element params too, resulting in better code
(fewer MOV instructions).
We should allow some other types of function arguments here but let's be
conservative for the moment.
mesa: only use fallback texture when using shaders, not fixed-function (take two)
The semantics are a little different for shaders vs. fixed-function when
trying to use an incomplete texture. The fallback texture returning
(0,0,0,1) should only be used with shaders. For fixed function, the texture
unit is truly disabled/ignored.
Fixes glean fbo test regression.
(cherry picked from commit 01e16befd4)
(cherry picked from commit 51325f44d1)
[anholt: squashed these two together from master, skipping the mess in between]
Of course glXGetVideoSyncSGI doesn't return the swap interval. The feature
only exists in the Mesa extension... which is the whole reason I created the
Mesa extension! Note that the Mesa extension allows drivers to default to a
swap interval of 0. If the Mesa extension exists, use its value. Only
consider the SGI extension when the Mesa extension is not available.
Fixes bug #22604.
wgl: Make the stw_framebuffer destructions threadsafe.
Ensure no other thread is accessing a framebuffer when it is being destroyed by
acquiring both the global and per-framebuffer mutexes. Normal access only
needs the global lock to walk the linked list and acquire the per-framebuffer
mutex.
wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages.
According to
http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
can be masked out by the application.
Also there were some weird bogus WM_SIZE 0x0 messages when starting
sharedtex_mt which we don't get like this.
r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bd
Stride == 0 means that we value for first vertex should be copied to every other vertices (e.g. constant color).
This fixes glean/vertProg1 and sauerbraten with enabled shaders.
Cap array elements at 0 when passed an invalid pointer for an array object.
Otherwise, a pointer greater than the size would underflow and give a large
maximum element.
Reviewed-by: Brian Paul <brianp@vmware.com> (previous version)
i965: fix fetching constants from constant buffer in glsl path
the driver used to overwrite grf0 then use implicit move by send instruction
to move contents of grf0 to mrf1. However, we must not overwrite grf0 since
it's still used later for fb write.
Instead, do the move directly do mrf1 (we could use implicit move from another
grf reg to mrf1 but since we need a mov to encode the data anyway it doesn't
seem to make sense).
I think the dp_READ/WRITE_16 functions may suffer from the same issue.
While here also remove unnecessary msg_reg_nr parameter from the dataport
functions since always message register 1 is used.
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Thanks to branching, the state of c->current_const[i].index at the point
of emitting constant loads for this instruction may not match the actual
constant currently loaded in the reg at runtime. Fixes a regression in my
GLSL program for idr's class since b58b3a786a.