70098 次程式碼提交 (121030eed8fc41789d2f4f7517bbc0dd6199667b)
 

作者 SHA1 備註 提交日期
  Fredrik Höglund 121030eed8 i915: Enable ARB_direct_state_access 10 年之前
  Fredrik Höglund d3368e0c9e mesa: Add ARB_direct_state_access checks in query object functions 10 年之前
  Fredrik Höglund bebf3c6ab3 mesa: Add ARB_direct_state_access checks in program pipeline functions 10 年之前
  Fredrik Höglund 9e7149c898 mesa: Add ARB_direct_state_access checks in sampler object functions 10 年之前
  Fredrik Höglund 36b0579337 mesa: Add ARB_direct_state_access checks in VAO functions 10 年之前
  Fredrik Höglund 8940957238 mesa: Add ARB_direct_state_access checks in texture functions 10 年之前
  Fredrik Höglund cb49940766 mesa: Add ARB_direct_state_access checks in renderbuffer functions 10 年之前
  Fredrik Höglund 6ad0b7e07a mesa: Add ARB_direct_state_access checks in FBO functions 10 年之前
  Fredrik Höglund 339ed0984d mesa: Add ARB_direct_state_access checks in buffer object functions 10 年之前
  Fredrik Höglund 7d212765a4 mesa: Add ARB_direct_state_access checks in XFB functions 10 年之前
  Fredrik Höglund 03420eac0c mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer 10 年之前
  Fredrik Höglund 30dcaaec35 mesa: Add an extension flag for ARB_direct_state_access 10 年之前
  Laura Ekstrand 9de7a81626 main: Add entry point for NamedFramebufferDrawBuffers. 10 年之前
  Laura Ekstrand 68c6964b37 main: Refactor DrawBuffers. 10 年之前
  Laura Ekstrand 1f0a5f32d3 main: Add entry point for NamedFramebufferReadBuffer. 10 年之前
  Laura Ekstrand 7518c6b5b2 main: Refactor _mesa_ReadBuffer. 10 年之前
  Laura Ekstrand 642fb71277 main: Add entry point for NamedFramebufferDrawBuffer. 10 年之前
  Laura Ekstrand 2f32e4847d main: Refactor _mesa_DrawBuffer. 10 年之前
  Laura Ekstrand f8fd8dfee8 main: Refactor _mesa_drawbuffers. 10 年之前
  Laura Ekstrand 9f1db78a83 main: Add stubs for [Get]NamedFramebufferParameteri[v]. 10 年之前
  Laura Ekstrand a0329c7b40 main: Fake entry point for glClearNamedFramebufferfi. 10 年之前
  Laura Ekstrand bbd9c55d02 main: Fake entry point for glClearNamedFramebufferfv. 10 年之前
  Laura Ekstrand 43db4b8465 main: Fake entry point for glClearNamedFramebufferuiv. 10 年之前
  Laura Ekstrand 6236c47799 main: Fake entry point for glClearNamedFramebufferiv. 10 年之前
  Laura Ekstrand d890fc710f main: Add entry points for InvalidateNamedFramebuffer[Sub]Data. 10 年之前
  Laura Ekstrand 65d4a20f1c main: Refactor invalidate_framebuffer_storage. 10 年之前
  Laura Ekstrand b4368ac09d main: Complete error conditions for glInvalidate*Framebuffer. 10 年之前
  Laura Ekstrand 6b284f08ab main: _mesa_blit_framebuffer updates its arbitrary framebuffers. 10 年之前
  Laura Ekstrand 47b910d275 main: Add entry point for BlitNamedFramebuffer. 10 年之前
  Laura Ekstrand b590c61725 main: Refactor _mesa_update_draw_buffer_bounds. 10 年之前
  Laura Ekstrand 39be0c5f6c main: Refactor _mesa_get_clamp_read_color. 10 年之前
  Laura Ekstrand 2cabfd9636 main: Refactor _mesa_[update|get]_clamp_fragment_color. 10 年之前
  Laura Ekstrand c1fe8d841c main: Refactor _mesa_[update|get]_clamp_vertex_color. 10 年之前
  Laura Ekstrand 9036a6c0aa main: Refactor _mesa_update_framebuffer. 10 年之前
  Laura Ekstrand 1a314f3c51 main: Refactor glBlitFramebuffer. 10 年之前
  Laura Ekstrand df032ef7e0 main: Fix whitespace in blit.c 10 年之前
  Laura Ekstrand f22fa307de main: Add entry point GetNamedFramebufferAttachmentParameteriv. 10 年之前
  Laura Ekstrand f93f95928d main: Add entry point for CheckNamedFramebufferStatus. 10 年之前
  Laura Ekstrand 80e9bf2641 main: Fix indents in former get_texture_for_framebuffer functions. 10 年之前
  Laura Ekstrand 085c67dc77 main: Major refactor of get_texture_for_framebuffer. 10 年之前
  Laura Ekstrand d78c831a14 main: Add entry points for glNamedFramebufferTexture[Layer]. 10 年之前
  Laura Ekstrand a602b21f94 main: Fix indentation in get_texture_for_framebuffer. 10 年之前
  Laura Ekstrand a9f73f7f42 main: Refactor get_texture_for_framebuffer. 10 年之前
  Laura Ekstrand a245e3bdeb main: Split framebuffer_texture. 10 年之前
  Laura Ekstrand 69bdc9dcb8 main: Fix an error generated by FramebufferTexture 10 年之前
  Fredrik Höglund 8ba7ad8abc mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0 10 年之前
  Fredrik Höglund f9f5c82284 main: Require that the texture exists in framebuffer_texture 10 年之前
  Laura Ekstrand 8f78c6889d main: Fix the indentation in framebuffer_texture 10 年之前
  Laura Ekstrand a29318bf0a main: Add entry point for NamedFramebufferRenderbuffer. 10 年之前
  Laura Ekstrand 3d100372f1 main: Rename framebuffer renderbuffer software fallback. 10 年之前