mesa: call ctx->Driver.TexParameter() in texture_buffer_range()
To inform drivers of texture buffer offset/size changes, as we do for
other texture object parameters.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Before, we had code to compute the sampler view's format spread across two
different functions: in update_single_texture() and
st_get_texture_sampler_view_from_stobj(). Now it's all in one new function.
Also, use _mesa_texture_base_format() to simplify the code.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
st/mesa: add some const qualifiers in st_atom_texture.c
And minor code reformatting.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
st/mesa: simplify some code in get_texture_format_swizzle()
There's no need to cast to st_texture_image. Just use gl_texture_image.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Now that the NIR casting functions have type assertions, we have a bunch of
assertions that aren't needed anymore.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
nir: Make nir_foo_first/last_cf_node return a block instead
One of NIR's invariants is that control flow lists always start and end
with blocks. There's no good reason why we should return a cf_node from
these functions since we know that it's always a block. Making it a block
lets us remove a bunch of code.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This makes calling nir_foo_as_bar a bit safer because we're no longer 100%
trusting in the caller to ensure that it's safe. The caller still needs to
do the right thing but this ensures that we catch invalid casts with an
assert rather than by reading garbage data. The one downside is that we do
use the casts a bit in nir_validate and it's not a validate_assert.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Otherwise it won't be picked in the tarball and the build will fail.
Fixes: 91ec6e5664 ("radeonsi/compute: Use the HSA abi for non-TGSI
compute shaders v3")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Otherwise it won't be picked in the tarball and the build will fail.
Fixes: 0035f7f136 ("svga: add guest statistic gathering interface")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
The function deals with fb (style) configs, thus using "visual"
in the name is misleading. Which in itself had led to the use of
fbconfig_style_tags argument.
Rename the function to reflect what it does and drop the unneeded
argument.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
glx: return GL_FALSE from glx_screen_init where applicable.
Return GL_FALSE if we fail to find any fb/visual configs, otherwise we
end up with all sorts of chaos further down the GLX stack.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
glx: correctly mask the drawableType for GLX_ARB_fbconfig_float
The comment/spec says - only for pbuffer drawables, while the code
clears the window/pixmap bit. Practise what you preach and apply the
trivial tweak. In practise this should not cause functional change.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
autoconf: Make header install distinct for various APIs (v2)
This fixes a problem where GL headers would only get installed if
glx was enabled. So if osmesa was enabled but not glx, then the
GL headers required by osmesa would be missing from the install.
v2: Dropped unneeded mesa_glinterop.h redundant osmesa.h install
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Chuck Atkins <chuck.atkins@kitware.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
It's read-only data, so annotate it accordingly.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Similar to earlier commit - symbol was never part of the public API so
we're safe to remove it.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
glapi/hgl: remove the final user of _glapi_check_table()
The symbol is a no-op since, the EXTRA_DEBUG macro is not set in the
build. Unused by !Haiku people/platforms since 2010 (commit
a73c6540d9) while the Haiku C++ wrapper
has no obvious users.
Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Function was never part of the API/ABI and the final user was removed
with commit a73c6540d9a7f6e26d8568ba2fc522cb865f0a6c, back in 2010.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Similar to the other 'tests', enable assertions in xvmc_bench.
This silences the GCC warnings about unused-variable(s), makes the
program actually useful, as the XvMC API called. Atm the function
calls are omitted, since they're called within the assert.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
The header was renamed with earlier commit, so update the
Makefile.sources respectively.
{vulkan/genX_multisample.h => common/gen_sample_positions.h}
Fixes: c779ad3e661("intel: Move Vulkan sample positions to common code")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
glsl_print_type() prints arrays of arrays incorrectly. For example,
a type with name float[3][7] would be printed as float[7][3]. (This
is an array of length 3 containing arrays of 7 floats.) cdecl says
that the type name is correct.
glsl_print_type() doesn't really do anything above and beyond printing
type->name, and glsl_print_struct() wasn't used at all. So, drop them.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
anv: fix GetPhysicalDeviceProperties to return timestampPeriod in ns
According to chapters 16.5. (Timestamp Queries) and 30.2 (Limits) of the
Vulkan Specification 1.0.29, the .limits.timestampPeriod field returned
by vkGetPhysicalDeviceProperties is measured in nanoseconds, not in
seconds.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Just say no to:
- brw->cs.base.prog_data = &brw->cs.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_cs_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->wm.base.prog_data = &brw->wm.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_wm_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->gs.base.prog_data = &brw->gs.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_gs_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->tes.base.prog_data = &brw->tes.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_tes_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->tcs.base.prog_data = &brw->tcs.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_tcs_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->vs.base.prog_data = &brw->vs.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_vs_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
i965: Introduce downcast helpers for prog_data structures.
Similar to brw_context(...), intel_texture_object(...), and so on.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
What is the difference between a 'driver_fence' and a 'fence'? Do the
characters 'driver_' add anything helpful? Nope. They do, though, add an
extra 7 chars and pull your eyeballs away to ask "huh? what's that?" one
microsecond too many.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is yet another patch for the great renaming begun long ago.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
i965/sync: Fix uninitalized usage and leak of mutex
We locked an unitialized mutex in the callstack
glClientWaitSync
intel_gl_client_wait_sync
brw_fence_client_wait_sync
because we forgot to initialize it in intel_gl_fence_sync.
(The EGLSync codepath didn't have this bug. It initialized the mutex in
intel_dri_create_sync).
We also forgot to tear down (mtx_destroy) the mutex when destroying
the sync object.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
nvc0: dump program binary when chipset has been forced
Currently, program binaries are only dumped at upload time, but
when the chipset has been forced via NV50_PROG_CHIPSET we might
want to show the generated code, especially with shaderdb.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
radeonsi: fix texture border colors for compute shaders
There are VM faults without this.
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
gallium/radeon/winsyses: set reasonable max_alloc_size
which is returned for GL_MAX_TEXTURE_BUFFER_SIZE.
It doesn't have any other use at the moment.
Bigger allocations are not rejected.
This fixes GL45-CTS.texture_buffer.texture_buffer_max_size on Bonaire.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>