anv/icl: Add render target flush after uploading binding table
The PIPE_CONTROL command description says:
"Whenever a Binding Table Index (BTI) used by a Render Taget Message
points to a different RENDER_SURFACE_STATE, SW must issue a Render
Target Cache Flush by enabling this bit. When render target flush
is set due to new association of BTI, PS Scoreboard Stall bit must
be set in this packet."
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
i965: Implement GenerateMipmap directly, rather than using Meta.
Meta is awful and we'd like to stop using it. Implementing this using
BLORP allows us to stop trashing a bunch of GL state every time.
This follows the structure of st_generate_mipmap().
compute_num_levels is lifted directly from there.
Improves performance in Gl41HdrBloom by about 11.794% +/- 1.01919% (n=3)
on Kabylake GT2 at 1280x720 (the difference seems much smaller at higher
resolutions).
v2 (idr): Don't try depth or depth-stencil blorp blits on Gen4 or Gen5
because it's not implemented yet.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
mesa: Move compute_num_levels from st_gen_mipmap.c to mipmap.c.
I want to use compute_num_levels inside i965. Rather than duplicating
it, move it from mesa/st to core Mesa, and make it non-static.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This fixes a race condition in building targets that link in freedreno.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105120
Fixes: 0bbecc5a85 ("meson: define driver dependencies")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Mark Janes <mark.a.janes@intel.com>
Consolidate archrst draw events into single draw event with an attribute
that represents the type of draw
- Add handlers for new private proto versions of DrawInstancedEvent,
DrawIndexedInstancedEvent, DrawInstancedSplitEvent, and
DrawIndexedInstancedSplitEvent
- Convert the draw events to generic DrawInfoEvents
- parse_proto_event_fields() replaces 'AR_DRAW_TYPE' as a field type with
'uint32_t'. This draw type is actually an enum, but can be represented
as an unsigned integer.
- is_draw_or_dispatch() recognizes DrawInfoEvent as a draw event
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Convert portions of the C sampler to the rasty SIMD lib.
Also fix SRL call with a non-immediate. Don't count on the compiler
automagically converting an srli call to srl if the shift count isn't
an immediate.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
swr/rast: Be more explicit when fetching next component
Use a new function to denote that we want to get offset to next component
and hide the fact that GEP is used underneath.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Use llvm intrinsic masked.gather instead of manual unroll for the cases
where we have vector of pointers. Improves llvm IR debug experience by
reducing a ton of IR to a single intrinsic call. Also seems to reduce
overall stack use considerably.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Fix invalid number of attributes passed into tesselation PA.
Needs to take into account any offsets from the shader.
Innocuous issue, but removes an assert firing in debug.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
swr/rast: Separate event types to public and private
Split into two proto files and modify appropriate build rules for
configure / scons / meson builds.
There are private internal events (proxy) that communicate information
from rasterizer to ArchRast. ArchRast can use these events to calculate
a final answer and then emit other public events which will be saved to
file. Users will use the public proto file and not the private one.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
egl/wayland: Always use in-tree wayland-egl-backend.h
A recent patchset to Wayland[0] migrated Mesa's libwayland-egl backend
into Wayland itself, so implementations could provide backends. Mesa
still uses its own, and the two have already diverged[1].
The include from egl_dri2.h could pick up either the installed Wayland
wayland-egl-backend.h (with a 'driver_private' member), or the Mesa
internal wayland-egl-backend.h (with a 'private' member), failing the
build in the first instance.
Add an explicit directory prefix to the include, so we always get our
in-tree version.
[0]: https://patchwork.freedesktop.org/series/31663/
[1]: https://cgit.freedesktop.org/wayland/wayland/commit/?id=9fa60983b579
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105103
Fixes: 198af27c67 ("wayland-egl: rename wayland-egl-{priv,backend}.h")
As the comment notes: linux-dmabuf has nothing to do with wayland-drm,
but we need a single place to build these files we can use from both EGL
and Vulkan, which is guaranteed to be included before both EGL and
Vulkan WSI.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
v2: just tell the compiler to assume the format will always be found, as
it comes from the table itself to begin with. (DanielS)
CID: 1429516
Fixes: d32b23f383 "egl/wayland: Add bpp to visual map"
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Doesn't really change anything to the test though ¯\_(ツ)_/¯
CID: 1429511
Fixes: e8495646af "glsl/tests: changes to test_disk_cache_create test"
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>