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radv: Enable tessellation shaders for GFX9.

It mostly works now.

Reviewed-by: Dave Airlie <airlied@redhat.com>
tags/17.3-branchpoint
Bas Nieuwenhuizen 7 years ago
parent
commit
ffaf4d608a
1 changed files with 1 additions and 1 deletions
  1. 1
    1
      src/amd/vulkan/radv_device.c

+ 1
- 1
src/amd/vulkan/radv_device.c View File

@@ -429,7 +429,7 @@ void radv_GetPhysicalDeviceFeatures(
.imageCubeArray = true,
.independentBlend = true,
.geometryShader = !is_gfx9,
.tessellationShader = !is_gfx9,
.tessellationShader = true,
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,

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