| @@ -27,6 +27,14 @@ | |||
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
| */ | |||
| /* | |||
| * Regarding GL_NV_light_max_exponent: | |||
| * | |||
| * Portions of this software may use or implement intellectual | |||
| * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims | |||
| * any and all warranties with respect to such intellectual property, | |||
| * including any use thereof or modifications thereto. | |||
| */ | |||
| #include "glheader.h" | |||
| #include "colormac.h" | |||
| @@ -1,8 +1,8 @@ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 5.1 | |||
| * Version: 6.0 | |||
| * | |||
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -28,6 +28,15 @@ | |||
| * \author Brian Paul | |||
| */ | |||
| /* | |||
| * Regarding GL_NV_fragment_program: | |||
| * | |||
| * Portions of this software may use or implement intellectual | |||
| * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims | |||
| * any and all warranties with respect to such intellectual property, | |||
| * including any use thereof or modifications thereto. | |||
| */ | |||
| #include "glheader.h" | |||
| #include "context.h" | |||
| #include "hash.h" | |||
| @@ -1,8 +1,8 @@ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 5.1 | |||
| * Version: 6.0 | |||
| * | |||
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -28,6 +28,14 @@ | |||
| * \author Brian Paul | |||
| */ | |||
| /* | |||
| * Regarding GL_NV_fragment/vertex_program, GL_NV_vertex_program1_1, etc: | |||
| * | |||
| * Portions of this software may use or implement intellectual | |||
| * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims | |||
| * any and all warranties with respect to such intellectual property, | |||
| * including any use thereof or modifications thereto. | |||
| */ | |||
| #include "glheader.h" | |||
| #include "context.h" | |||
| @@ -28,6 +28,14 @@ | |||
| * \author Brian Paul | |||
| */ | |||
| /* | |||
| * Regarding GL_NV_vertex_program, GL_NV_vertex_program1_1: | |||
| * | |||
| * Portions of this software may use or implement intellectual | |||
| * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims | |||
| * any and all warranties with respect to such intellectual property, | |||
| * including any use thereof or modifications thereto. | |||
| */ | |||
| #include "glheader.h" | |||
| #include "context.h" | |||
| @@ -1,8 +1,8 @@ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 5.1 | |||
| * Version: 6.0 | |||
| * | |||
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -22,6 +22,14 @@ | |||
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
| */ | |||
| /* | |||
| * Regarding GL_NV_blend_square: | |||
| * | |||
| * Portions of this software may use or implement intellectual | |||
| * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims | |||
| * any and all warranties with respect to such intellectual property, | |||
| * including any use thereof or modifications thereto. | |||
| */ | |||
| #include "glheader.h" | |||
| @@ -1,8 +1,8 @@ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 5.1 | |||
| * Version: 6.0 | |||
| * | |||
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -22,6 +22,14 @@ | |||
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
| */ | |||
| /* | |||
| * Regarding GL_NV_fragment_program: | |||
| * | |||
| * Portions of this software may use or implement intellectual | |||
| * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims | |||
| * any and all warranties with respect to such intellectual property, | |||
| * including any use thereof or modifications thereto. | |||
| */ | |||
| #include "glheader.h" | |||
| #include "colormac.h" | |||
| @@ -1,9 +1,8 @@ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 5.1 | |||
| * Version: 6.0 | |||
| * | |||
| * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -23,6 +22,15 @@ | |||
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
| */ | |||
| /* | |||
| * Regarding GL_NV_point_sprite: | |||
| * | |||
| * Portions of this software may use or implement intellectual | |||
| * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims | |||
| * any and all warranties with respect to such intellectual property, | |||
| * including any use thereof or modifications thereto. | |||
| */ | |||
| /* | |||
| * Point rendering template code. | |||
| @@ -1,8 +1,8 @@ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 5.1 | |||
| * Version: 6.0 | |||
| * | |||
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -26,6 +26,14 @@ | |||
| * Keith Whitwell <keith@tungstengraphics.com> | |||
| */ | |||
| /* | |||
| * Regarding GL_NV_texgen_reflection: | |||
| * | |||
| * Portions of this software may use or implement intellectual | |||
| * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims | |||
| * any and all warranties with respect to such intellectual property, | |||
| * including any use thereof or modifications thereto. | |||
| */ | |||
| #include "glheader.h" | |||
| #include "colormac.h" | |||