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@@ -206,7 +206,7 @@ _mesa_inside_dlist_begin_end(const struct gl_context *ctx) |
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#define FLUSH_VERTICES(ctx, newstate) \ |
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do { \ |
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if (MESA_VERBOSE & VERBOSE_STATE) \ |
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_mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ |
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_mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \ |
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if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ |
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vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \ |
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ctx->NewState |= newstate; \ |
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@@ -225,7 +225,7 @@ do { \ |
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#define FLUSH_CURRENT(ctx, newstate) \ |
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do { \ |
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if (MESA_VERBOSE & VERBOSE_STATE) \ |
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_mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \ |
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_mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \ |
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if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ |
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vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ |
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ctx->NewState |= newstate; \ |