| nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); | nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); | ||||
| BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SCISSOR_WIDTH_XPOS, 2); | BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SCISSOR_WIDTH_XPOS, 2); | ||||
| OUT_RING_CACHE((w << 16) | x); | OUT_RING_CACHE((w << 16) | x); | ||||
| OUT_RING_CACHE((y << 16) | y); | |||||
| OUT_RING_CACHE((h << 16) | y); | |||||
| } | } | ||||
| /** Select flat or smooth shading */ | /** Select flat or smooth shading */ |