| @@ -162,7 +162,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) | |||
| { | |||
| ctx->Extensions.ARB_depth_texture = GL_TRUE; | |||
| #if FEATURE_ARB_fragment_program | |||
| /*ctx->Extensions.ARB_fragment_program = GL_TRUE;*/ | |||
| ctx->Extensions.ARB_fragment_program = GL_TRUE; | |||
| #endif | |||
| ctx->Extensions.ARB_half_float_pixel = GL_TRUE; | |||
| ctx->Extensions.ARB_imaging = GL_TRUE; | |||
| @@ -181,7 +181,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) | |||
| ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE; | |||
| ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; | |||
| #if FEATURE_ARB_vertex_program | |||
| /*ctx->Extensions.ARB_vertex_program = GL_TRUE;*/ | |||
| ctx->Extensions.ARB_vertex_program = GL_TRUE; | |||
| #endif | |||
| #if FEATURE_ARB_vertex_buffer_object | |||
| ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; | |||
| @@ -293,11 +293,9 @@ void | |||
| _mesa_enable_1_4_extensions(GLcontext *ctx) | |||
| { | |||
| ctx->Extensions.ARB_depth_texture = GL_TRUE; | |||
| ctx->Extensions.ARB_fragment_program = GL_TRUE; | |||
| ctx->Extensions.ARB_shadow = GL_TRUE; | |||
| ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; | |||
| ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE; | |||
| ctx->Extensions.ARB_vertex_program = GL_TRUE; | |||
| ctx->Extensions.ARB_window_pos = GL_TRUE; | |||
| ctx->Extensions.EXT_blend_color = GL_TRUE; | |||
| ctx->Extensions.EXT_blend_func_separate = GL_TRUE; | |||