Kaynağa Gözat

minor vertex/fragment program tweaks

tags/R300_DRIVER_0
Brian Paul 21 yıl önce
ebeveyn
işleme
883e7a5906
1 değiştirilmiş dosya ile 2 ekleme ve 4 silme
  1. 2
    4
      src/mesa/main/extensions.c

+ 2
- 4
src/mesa/main/extensions.c Dosyayı Görüntüle

@@ -162,7 +162,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
{
ctx->Extensions.ARB_depth_texture = GL_TRUE;
#if FEATURE_ARB_fragment_program
/*ctx->Extensions.ARB_fragment_program = GL_TRUE;*/
ctx->Extensions.ARB_fragment_program = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
ctx->Extensions.ARB_imaging = GL_TRUE;
@@ -181,7 +181,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
#if FEATURE_ARB_vertex_program
/*ctx->Extensions.ARB_vertex_program = GL_TRUE;*/
ctx->Extensions.ARB_vertex_program = GL_TRUE;
#endif
#if FEATURE_ARB_vertex_buffer_object
ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
@@ -293,11 +293,9 @@ void
_mesa_enable_1_4_extensions(GLcontext *ctx)
{
ctx->Extensions.ARB_depth_texture = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
ctx->Extensions.ARB_vertex_program = GL_TRUE;
ctx->Extensions.ARB_window_pos = GL_TRUE;
ctx->Extensions.EXT_blend_color = GL_TRUE;
ctx->Extensions.EXT_blend_func_separate = GL_TRUE;

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