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/* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ |
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/* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ |
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if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) || |
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if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) || |
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(f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) || |
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(f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) || |
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(f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) { |
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(f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) || |
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(f1 == SVGA3D_Z_DF24 && f2 == SVGA3D_Z_D24S8_INT) ) ) { |
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debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2); |
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debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2); |
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return NULL; |
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return NULL; |
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} |
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} |