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/* |
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* Copyright © 2011 Intel Corporation |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice (including the next |
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* paragraph) shall be included in all copies or substantial portions of the |
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* Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
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* IN THE SOFTWARE. |
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*/ |
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#include "brw_context.h" |
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#include "brw_state.h" |
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#include "brw_defines.h" |
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#include "brw_util.h" |
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#include "main/macros.h" |
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#include "intel_batchbuffer.h" |
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static void |
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upload_sbe_state(struct brw_context *brw) |
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{ |
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struct intel_context *intel = &brw->intel; |
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struct gl_context *ctx = &intel->ctx; |
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/* CACHE_NEW_VS_PROG */ |
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uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written); |
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/* BRW_NEW_FRAGMENT_PROGRAM */ |
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uint32_t num_outputs = brw_count_bits(brw->fragment_program->Base.InputsRead); |
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uint32_t dw1, dw10, dw11; |
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int i; |
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int attr = 0; |
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/* _NEW_TRANSFORM */ |
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int urb_start = ctx->Transform.ClipPlanesEnabled ? 2 : 1; |
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/* _NEW_LIGHT */ |
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int two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); |
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/* FINISHME: Attribute Swizzle Control Mode? */ |
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dw1 = |
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GEN7_SBE_SWIZZLE_ENABLE | |
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num_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT | |
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(num_inputs + 1) / 2 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT | |
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urb_start << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT; |
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/* _NEW_POINT */ |
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if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) |
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dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT; |
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dw10 = 0; |
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if (ctx->Point.PointSprite) { |
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for (i = 0; i < 8; i++) { |
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if (ctx->Point.CoordReplace[i]) |
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dw10 |= (1 << i); |
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} |
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} |
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/* _NEW_LIGHT (flat shading) */ |
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dw11 = 0; |
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if (ctx->Light.ShadeModel == GL_FLAT) { |
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dw11 |= ((brw->fragment_program->Base.InputsRead & (FRAG_BIT_COL0 | FRAG_BIT_COL1)) >> |
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((brw->fragment_program->Base.InputsRead & FRAG_BIT_WPOS) ? 0 : 1)); |
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} |
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BEGIN_BATCH(14); |
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OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2)); |
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OUT_BATCH(dw1); |
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/* Output dwords 2 through 9 */ |
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for (i = 0; i < 8; i++) { |
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uint32_t attr_overrides = 0; |
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for (; attr < 64; attr++) { |
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if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) { |
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attr_overrides |= get_attr_override(brw, attr, two_side_color); |
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attr++; |
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break; |
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} |
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} |
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for (; attr < 64; attr++) { |
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if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) { |
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attr_overrides |= get_attr_override(brw, attr, two_side_color) << 16; |
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attr++; |
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break; |
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} |
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} |
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OUT_BATCH(attr_overrides); |
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} |
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OUT_BATCH(dw10); /* point sprite texcoord bitmask */ |
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OUT_BATCH(dw11); /* constant interp bitmask */ |
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OUT_BATCH(0); /* wrapshortest enables 0-7 */ |
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OUT_BATCH(0); /* wrapshortest enables 8-15 */ |
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ADVANCE_BATCH(); |
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} |
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const struct brw_tracked_state gen7_sbe_state = { |
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.dirty = { |
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.mesa = (_NEW_LIGHT | |
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_NEW_POINT | |
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_NEW_TRANSFORM), |
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.brw = (BRW_NEW_CONTEXT | |
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BRW_NEW_FRAGMENT_PROGRAM), |
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.cache = CACHE_NEW_VS_PROG |
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}, |
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.emit = upload_sbe_state, |
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}; |
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static void |
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upload_sf_state(struct brw_context *brw) |
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{ |
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struct intel_context *intel = &brw->intel; |
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struct gl_context *ctx = &intel->ctx; |
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uint32_t dw1, dw2, dw3; |
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float point_size; |
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/* _NEW_BUFFERS */ |
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bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; |
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/* FINISHME: Depth Buffer Surface Format? */ |
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dw1 = GEN6_SF_STATISTICS_ENABLE | GEN6_SF_VIEWPORT_TRANSFORM_ENABLE; |
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/* _NEW_POLYGON */ |
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if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo) |
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dw1 |= GEN6_SF_WINDING_CCW; |
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if (ctx->Polygon.OffsetFill) |
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID; |
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if (ctx->Polygon.OffsetLine) |
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME; |
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if (ctx->Polygon.OffsetPoint) |
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT; |
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switch (ctx->Polygon.FrontMode) { |
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case GL_FILL: |
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dw1 |= GEN6_SF_FRONT_SOLID; |
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break; |
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case GL_LINE: |
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dw1 |= GEN6_SF_FRONT_WIREFRAME; |
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break; |
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case GL_POINT: |
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dw1 |= GEN6_SF_FRONT_POINT; |
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break; |
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default: |
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assert(0); |
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break; |
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} |
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switch (ctx->Polygon.BackMode) { |
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case GL_FILL: |
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dw1 |= GEN6_SF_BACK_SOLID; |
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break; |
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case GL_LINE: |
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dw1 |= GEN6_SF_BACK_WIREFRAME; |
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break; |
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case GL_POINT: |
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dw1 |= GEN6_SF_BACK_POINT; |
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break; |
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default: |
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assert(0); |
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break; |
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} |
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dw2 = 0; |
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if (ctx->Polygon.CullFlag) { |
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switch (ctx->Polygon.CullFaceMode) { |
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case GL_FRONT: |
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dw2 |= GEN6_SF_CULL_FRONT; |
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break; |
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case GL_BACK: |
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dw2 |= GEN6_SF_CULL_BACK; |
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break; |
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case GL_FRONT_AND_BACK: |
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dw2 |= GEN6_SF_CULL_BOTH; |
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break; |
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default: |
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assert(0); |
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break; |
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} |
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} else { |
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dw2 |= GEN6_SF_CULL_NONE; |
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} |
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/* _NEW_SCISSOR */ |
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if (ctx->Scissor.Enabled) |
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dw2 |= GEN6_SF_SCISSOR_ENABLE; |
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/* _NEW_LINE */ |
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dw2 |= U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7) << |
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GEN6_SF_LINE_WIDTH_SHIFT; |
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if (ctx->Line.SmoothFlag) { |
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dw2 |= GEN6_SF_LINE_AA_ENABLE; |
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dw2 |= GEN6_SF_LINE_AA_MODE_TRUE; |
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dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0; |
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} |
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/* FINISHME: Last Pixel Enable? Vertex Sub Pixel Precision Select? |
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* FINISHME: AA Line Distance Mode? |
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*/ |
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dw3 = 0; |
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/* _NEW_POINT */ |
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if (!(ctx->VertexProgram.PointSizeEnabled || ctx->Point._Attenuated)) |
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dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH; |
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/* Clamp to ARB_point_parameters user limits */ |
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point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); |
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/* Clamp to the hardware limits and convert to fixed point */ |
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dw3 |= U_FIXED(CLAMP(point_size, 0.125, 255.875), 3); |
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/* _NEW_LIGHT */ |
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if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) { |
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dw3 |= |
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(2 << GEN6_SF_TRI_PROVOKE_SHIFT) | |
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(2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) | |
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(1 << GEN6_SF_LINE_PROVOKE_SHIFT); |
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} else { |
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dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT); |
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} |
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BEGIN_BATCH(7); |
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OUT_BATCH(_3DSTATE_SF << 16 | (7 - 2)); |
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OUT_BATCH(dw1); |
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OUT_BATCH(dw2); |
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OUT_BATCH(dw3); |
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OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant. copied from gen4 */ |
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OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */ |
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OUT_BATCH_F(0.0); /* XXX: global depth offset clamp */ |
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ADVANCE_BATCH(); |
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} |
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const struct brw_tracked_state gen7_sf_state = { |
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.dirty = { |
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.mesa = (_NEW_LIGHT | |
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_NEW_POLYGON | |
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_NEW_LINE | |
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_NEW_SCISSOR | |
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_NEW_BUFFERS | |
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_NEW_POINT), |
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.brw = BRW_NEW_CONTEXT, |
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.cache = CACHE_NEW_VS_PROG |
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}, |
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.emit = upload_sf_state, |
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}; |