| @@ -1,4 +1,4 @@ | |||
| /* $Id: dd.h,v 1.38 2000/11/05 18:40:57 keithw Exp $ */ | |||
| /* $Id: dd.h,v 1.39 2000/11/10 17:36:42 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -467,30 +467,6 @@ struct dd_function_table { | |||
| *** Texture mapping functions: | |||
| ***/ | |||
| void (*TexImage)( GLcontext *ctx, GLenum target, | |||
| struct gl_texture_object *tObj, GLint level, | |||
| GLint internalFormat, | |||
| const struct gl_texture_image *image ); | |||
| /* XXX this function is obsolete */ | |||
| /* Called whenever a texture object's image is changed. | |||
| * texObject is the number of the texture object being changed. | |||
| * level indicates the mipmap level. | |||
| * internalFormat is the format in which the texture is to be stored. | |||
| * image is a pointer to a gl_texture_image struct which contains | |||
| * the actual image data. | |||
| */ | |||
| void (*TexSubImage)( GLcontext *ctx, GLenum target, | |||
| struct gl_texture_object *tObj, GLint level, | |||
| GLint xoffset, GLint yoffset, | |||
| GLsizei width, GLsizei height, | |||
| GLint internalFormat, | |||
| const struct gl_texture_image *image ); | |||
| /* XXX this function is obsolete */ | |||
| /* Called from glTexSubImage() to define a sub-region of a texture. | |||
| */ | |||
| GLboolean (*TexImage1D)( GLcontext *ctx, GLenum target, GLint level, | |||
| GLenum format, GLenum type, const GLvoid *pixels, | |||
| const struct gl_pixelstore_attrib *packing, | |||