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@@ -1,4 +1,4 @@ |
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/* $Id: dd.h,v 1.38 2000/11/05 18:40:57 keithw Exp $ */ |
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/* $Id: dd.h,v 1.39 2000/11/10 17:36:42 brianp Exp $ */ |
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/* |
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* Mesa 3-D graphics library |
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@@ -467,30 +467,6 @@ struct dd_function_table { |
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*** Texture mapping functions: |
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***/ |
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void (*TexImage)( GLcontext *ctx, GLenum target, |
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struct gl_texture_object *tObj, GLint level, |
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GLint internalFormat, |
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const struct gl_texture_image *image ); |
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/* XXX this function is obsolete */ |
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/* Called whenever a texture object's image is changed. |
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* texObject is the number of the texture object being changed. |
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* level indicates the mipmap level. |
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* internalFormat is the format in which the texture is to be stored. |
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* image is a pointer to a gl_texture_image struct which contains |
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* the actual image data. |
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*/ |
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void (*TexSubImage)( GLcontext *ctx, GLenum target, |
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struct gl_texture_object *tObj, GLint level, |
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GLint xoffset, GLint yoffset, |
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GLsizei width, GLsizei height, |
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GLint internalFormat, |
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const struct gl_texture_image *image ); |
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/* XXX this function is obsolete */ |
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/* Called from glTexSubImage() to define a sub-region of a texture. |
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*/ |
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GLboolean (*TexImage1D)( GLcontext *ctx, GLenum target, GLint level, |
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GLenum format, GLenum type, const GLvoid *pixels, |
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const struct gl_pixelstore_attrib *packing, |