|
|
@@ -1,4 +1,4 @@ |
|
|
|
/* $Id: texstore.c,v 1.19 2001/03/27 19:18:02 gareth Exp $ */ |
|
|
|
/* $Id: texstore.c,v 1.20 2001/03/27 20:26:10 brianp Exp $ */ |
|
|
|
|
|
|
|
/* |
|
|
|
* Mesa 3-D graphics library |
|
|
@@ -486,14 +486,13 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, |
|
|
|
struct gl_texture_object *texObj, |
|
|
|
struct gl_texture_image *texImage) |
|
|
|
{ |
|
|
|
const struct gl_texture_format *texFormat; |
|
|
|
GLint texelBytes; |
|
|
|
|
|
|
|
/* setup the teximage struct's fields */ |
|
|
|
_mesa_init_tex_format( ctx, internalFormat, texImage ); |
|
|
|
texImage->FetchTexel = texFormat->FetchTexel3D; |
|
|
|
texImage->FetchTexel = texImage->TexFormat->FetchTexel3D; |
|
|
|
|
|
|
|
texelBytes = texFormat->TexelBytes; |
|
|
|
texelBytes = texImage->TexFormat->TexelBytes; |
|
|
|
|
|
|
|
/* allocate memory */ |
|
|
|
texImage->Data = (GLchan *) MALLOC(width * height * depth * texelBytes); |