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@@ -1228,8 +1228,6 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) |
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return; |
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} |
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FLUSH_CURRENT(ctx, _NEW_BUFFERS); |
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if (framebuffer) { |
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/* Binding a user-created framebuffer object */ |
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newFb = _mesa_lookup_framebuffer(ctx, framebuffer); |
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@@ -1268,12 +1266,14 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) |
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/* |
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* OK, now bind the new Draw/Read framebuffers, if they're changing. |
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*/ |
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if (bindReadBuf) { |
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if (ctx->ReadBuffer == newFbread) |
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if (ctx->ReadBuffer == newFbread) { |
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bindReadBuf = GL_FALSE; /* no change */ |
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else |
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} |
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else { |
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FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
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_mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); |
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} |
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} |
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if (bindDrawBuf) { |
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@@ -1282,10 +1282,13 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) |
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check_end_texture_render(ctx, ctx->DrawBuffer); |
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} |
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if (ctx->DrawBuffer == newFb) |
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if (ctx->DrawBuffer == newFb) { |
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bindDrawBuf = GL_FALSE; /* no change */ |
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else |
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} |
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else { |
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FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
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_mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); |
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} |
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if (newFb->Name != 0) { |
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/* check if newly bound framebuffer has any texture attachments */ |