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mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()

tags/mesa_7_7_rc1
Brian Paul před 16 roky
rodič
revize
18af75e501
1 změnil soubory, kde provedl 10 přidání a 7 odebrání
  1. 10
    7
      src/mesa/main/fbobject.c

+ 10
- 7
src/mesa/main/fbobject.c Zobrazit soubor

@@ -1228,8 +1228,6 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
return;
}

FLUSH_CURRENT(ctx, _NEW_BUFFERS);

if (framebuffer) {
/* Binding a user-created framebuffer object */
newFb = _mesa_lookup_framebuffer(ctx, framebuffer);
@@ -1268,12 +1266,14 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
/*
* OK, now bind the new Draw/Read framebuffers, if they're changing.
*/

if (bindReadBuf) {
if (ctx->ReadBuffer == newFbread)
if (ctx->ReadBuffer == newFbread) {
bindReadBuf = GL_FALSE; /* no change */
else
}
else {
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
_mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread);
}
}

if (bindDrawBuf) {
@@ -1282,10 +1282,13 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
check_end_texture_render(ctx, ctx->DrawBuffer);
}

if (ctx->DrawBuffer == newFb)
if (ctx->DrawBuffer == newFb) {
bindDrawBuf = GL_FALSE; /* no change */
else
}
else {
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
_mesa_reference_framebuffer(&ctx->DrawBuffer, newFb);
}

if (newFb->Name != 0) {
/* check if newly bound framebuffer has any texture attachments */

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