At the moment there's no need to actually count these but we do need a placeholder for report.py to be happy. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>master
| @@ -1891,7 +1891,7 @@ pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type, | |||
| printf("shader%d - MESA_SHADER_%s shader: " | |||
| "%u inst, %u bundles, %u quadwords, " | |||
| "%u registers, %u threads, 0 loops\n\n\n", | |||
| "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n", | |||
| shader_id++, | |||
| shader_type_for_job(type), | |||
| stats.instruction_count, stats.bundle_count, stats.quadword_count, | |||