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pan/decode: Prefix blobberdb with MESA_SHADER_*

We use these prefixes in panfrost shader-db and they need to match for
shader-db to be happpy.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
master
Alyssa Rosenzweig 5 years ago
parent
commit
6a74934e7a
1 changed files with 1 additions and 1 deletions
  1. 1
    1
      src/panfrost/pandecode/decode.c

+ 1
- 1
src/panfrost/pandecode/decode.c View File

@@ -1889,7 +1889,7 @@ pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
(stats.work_count <= 8) ? 2 :
1;

printf("shader%d - %s shader: "
printf("shader%d - MESA_SHADER_%s shader: "
"%u inst, %u bundles, %u quadwords, "
"%u registers, %u threads, 0 loops\n\n\n",
shader_id++,

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