@@ -0,0 +1,286 @@ | |||
/* $Id: glxheads.c,v 1.1 2000/06/13 19:41:30 brianp Exp $ */ | |||
/* | |||
* Exercise multiple GLX connections on multiple X displays. | |||
* Direct GLX contexts are attempted first, then indirect. | |||
* Each window will display a spinning green triangle. | |||
* | |||
* Copyright (C) 2000 Brian Paul All Rights Reserved. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a | |||
* copy of this software and associated documentation files (the "Software"), | |||
* to deal in the Software without restriction, including without limitation | |||
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
* and/or sell copies of the Software, and to permit persons to whom the | |||
* Software is furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice and this permission notice shall be included | |||
* in all copies or substantial portions of the Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | |||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
*/ | |||
#include <GL/gl.h> | |||
#include <GL/glx.h> | |||
#include <stdio.h> | |||
#include <stdlib.h> | |||
#include <unistd.h> | |||
/* | |||
* Each display/window/context: | |||
*/ | |||
struct head { | |||
char DisplayName[1000]; | |||
Display *Dpy; | |||
Window Win; | |||
GLXContext Context; | |||
float Angle; | |||
char Renderer[1000]; | |||
char Vendor[1000]; | |||
char Version[1000]; | |||
}; | |||
#define MAX_HEADS 20 | |||
static struct head Heads[MAX_HEADS]; | |||
static int NumHeads = 0; | |||
static void | |||
Error(const char *display, const char *msg) | |||
{ | |||
fprintf(stderr, "Error on display %s - %s\n", display, msg); | |||
exit(1); | |||
} | |||
static struct head * | |||
AddHead(const char *displayName) | |||
{ | |||
Display *dpy; | |||
Window win; | |||
GLXContext ctx; | |||
int attrib[] = { GLX_RGBA, | |||
GLX_RED_SIZE, 1, | |||
GLX_GREEN_SIZE, 1, | |||
GLX_BLUE_SIZE, 1, | |||
GLX_DOUBLEBUFFER, | |||
None }; | |||
int scrnum; | |||
XSetWindowAttributes attr; | |||
unsigned long mask; | |||
Window root; | |||
XVisualInfo *visinfo; | |||
int width = 300, height = 300; | |||
int xpos = 10, ypos = 10; | |||
if (NumHeads >= MAX_HEADS) | |||
return NULL; | |||
dpy = XOpenDisplay(displayName); | |||
if (!dpy) { | |||
Error(displayName, "Unable to open display"); | |||
return NULL; | |||
} | |||
scrnum = DefaultScreen(dpy); | |||
root = RootWindow(dpy, scrnum); | |||
visinfo = glXChooseVisual(dpy, scrnum, attrib); | |||
if (!visinfo) { | |||
Error(displayName, "Unable to find RGB, double-buffered visual"); | |||
return NULL; | |||
} | |||
/* window attributes */ | |||
attr.background_pixel = 0; | |||
attr.border_pixel = 0; | |||
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); | |||
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; | |||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; | |||
win = XCreateWindow(dpy, root, 0, 0, width, height, | |||
0, visinfo->depth, InputOutput, | |||
visinfo->visual, mask, &attr); | |||
if (!win) { | |||
Error(displayName, "Couldn't create window"); | |||
return NULL; | |||
} | |||
{ | |||
XSizeHints sizehints; | |||
sizehints.x = xpos; | |||
sizehints.y = ypos; | |||
sizehints.width = width; | |||
sizehints.height = height; | |||
sizehints.flags = USSize | USPosition; | |||
XSetNormalHints(dpy, win, &sizehints); | |||
XSetStandardProperties(dpy, win, displayName, displayName, | |||
None, (char **)NULL, 0, &sizehints); | |||
} | |||
ctx = glXCreateContext(dpy, visinfo, NULL, True); | |||
if (!ctx) { | |||
Error(displayName, "Couldn't create GLX context"); | |||
return NULL; | |||
} | |||
XMapWindow(dpy, win); | |||
if (!glXMakeCurrent(dpy, win, ctx)) { | |||
Error(displayName, "glXMakeCurrent failed"); | |||
printf("glXMakeCurrent failed in Redraw()\n"); | |||
return; | |||
} | |||
/* save the info for this head */ | |||
{ | |||
struct head *h = &Heads[NumHeads]; | |||
strcpy(h->DisplayName, displayName); | |||
h->Dpy = dpy; | |||
h->Win = win; | |||
h->Context = ctx; | |||
h->Angle = 0.0; | |||
strcpy(h->Version, (char *) glGetString(GL_VERSION)); | |||
strcpy(h->Vendor, (char *) glGetString(GL_VENDOR)); | |||
strcpy(h->Renderer, (char *) glGetString(GL_RENDERER)); | |||
NumHeads++; | |||
return &Heads[NumHeads-1]; | |||
} | |||
} | |||
static void | |||
Redraw(struct head *h) | |||
{ | |||
if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { | |||
Error(h->DisplayName, "glXMakeCurrent failed"); | |||
printf("glXMakeCurrent failed in Redraw()\n"); | |||
return; | |||
} | |||
h->Angle += 1.0; | |||
glShadeModel(GL_FLAT); | |||
glClearColor(0.5, 0.5, 0.5, 1.0); | |||
glClear(GL_COLOR_BUFFER_BIT); | |||
/* draw green triangle */ | |||
glColor3f(0.0, 1.0, 0.0); | |||
glPushMatrix(); | |||
glRotatef(h->Angle, 0, 0, 1); | |||
glBegin(GL_TRIANGLES); | |||
glVertex2f(0, 0.8); | |||
glVertex2f(-0.8, -0.7); | |||
glVertex2f(0.8, -0.7); | |||
glEnd(); | |||
glPopMatrix(); | |||
glXSwapBuffers(h->Dpy, h->Win); | |||
} | |||
static void | |||
Resize(const struct head *h, unsigned int width, unsigned int height) | |||
{ | |||
if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { | |||
Error(h->DisplayName, "glXMakeCurrent failed in Resize()"); | |||
return; | |||
} | |||
glFlush(); | |||
glViewport(0, 0, width, height); | |||
glMatrixMode(GL_PROJECTION); | |||
glLoadIdentity(); | |||
glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); | |||
} | |||
static void | |||
EventLoop(void) | |||
{ | |||
while (1) { | |||
int i; | |||
for (i = 0; i < NumHeads; i++) { | |||
struct head *h = &Heads[i]; | |||
while (XPending(h->Dpy) > 0) { | |||
XEvent event; | |||
XNextEvent(h->Dpy, &event); | |||
if (event.xany.window == h->Win) { | |||
switch (event.type) { | |||
case Expose: | |||
Redraw(h); | |||
break; | |||
case ConfigureNotify: | |||
Resize(h, event.xconfigure.width, event.xconfigure.height); | |||
break; | |||
case KeyPress: | |||
return; | |||
default: | |||
/*no-op*/ ; | |||
} | |||
} | |||
else { | |||
printf("window mismatch\n"); | |||
} | |||
} | |||
Redraw(h); | |||
} | |||
usleep(1); | |||
} | |||
} | |||
static void | |||
PrintInfo(const struct head *h) | |||
{ | |||
printf("Name: %s\n", h->DisplayName); | |||
printf(" Display: 0x%x\n", h->Dpy); | |||
printf(" Window: 0x%x\n", h->Win); | |||
printf(" Context: 0x%x\n", h->Context); | |||
printf(" GL_VERSION: %s\n", h->Version); | |||
printf(" GL_VENDOR: %s\n", h->Vendor); | |||
printf(" GL_RENDERER: %s\n", h->Renderer); | |||
} | |||
int | |||
main(int argc, char *argv[]) | |||
{ | |||
int i; | |||
if (argc == 1) { | |||
struct head *h; | |||
printf("glxheads: exercise multiple GLX connections (any key = exit)\n"); | |||
printf("Usage:\n"); | |||
printf(" glxheads xdisplayname ...\n"); | |||
printf("Example:\n"); | |||
printf(" glxheads :0 mars:0 venus:1\n"); | |||
h = AddHead(":0"); | |||
if (h) | |||
PrintInfo(h); | |||
} | |||
else { | |||
for (i = 1; i < argc; i++) { | |||
const char *name = argv[i]; | |||
struct head *h = AddHead(name); | |||
if (h) { | |||
PrintInfo(h); | |||
} | |||
} | |||
} | |||
EventLoop(); | |||
return 0; | |||
} |
@@ -0,0 +1,289 @@ | |||
/* $Id: manywin.c,v 1.1 2000/06/13 19:41:30 brianp Exp $ */ | |||
/* | |||
* Create N GLX windows/contexts and render to them in round-robin | |||
* order. | |||
* | |||
* Copyright (C) 2000 Brian Paul All Rights Reserved. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a | |||
* copy of this software and associated documentation files (the "Software"), | |||
* to deal in the Software without restriction, including without limitation | |||
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
* and/or sell copies of the Software, and to permit persons to whom the | |||
* Software is furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice and this permission notice shall be included | |||
* in all copies or substantial portions of the Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | |||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
*/ | |||
#include <GL/gl.h> | |||
#include <GL/glx.h> | |||
#include <stdio.h> | |||
#include <stdlib.h> | |||
#include <unistd.h> | |||
/* | |||
* Each display/window/context: | |||
*/ | |||
struct head { | |||
char DisplayName[1000]; | |||
Display *Dpy; | |||
Window Win; | |||
GLXContext Context; | |||
float Angle; | |||
char Renderer[1000]; | |||
char Vendor[1000]; | |||
char Version[1000]; | |||
}; | |||
#define MAX_HEADS 200 | |||
static struct head Heads[MAX_HEADS]; | |||
static int NumHeads = 0; | |||
static void | |||
Error(const char *display, const char *msg) | |||
{ | |||
fprintf(stderr, "Error on display %s - %s\n", display, msg); | |||
exit(1); | |||
} | |||
static struct head * | |||
AddHead(const char *displayName, const char *name) | |||
{ | |||
Display *dpy; | |||
Window win; | |||
GLXContext ctx; | |||
int attrib[] = { GLX_RGBA, | |||
GLX_RED_SIZE, 1, | |||
GLX_GREEN_SIZE, 1, | |||
GLX_BLUE_SIZE, 1, | |||
GLX_DOUBLEBUFFER, | |||
None }; | |||
int scrnum; | |||
XSetWindowAttributes attr; | |||
unsigned long mask; | |||
Window root; | |||
XVisualInfo *visinfo; | |||
int width = 90, height = 90; | |||
int xpos = 0, ypos = 0; | |||
if (NumHeads >= MAX_HEADS) | |||
return NULL; | |||
dpy = XOpenDisplay(displayName); | |||
if (!dpy) { | |||
Error(displayName, "Unable to open display"); | |||
return NULL; | |||
} | |||
scrnum = DefaultScreen(dpy); | |||
root = RootWindow(dpy, scrnum); | |||
visinfo = glXChooseVisual(dpy, scrnum, attrib); | |||
if (!visinfo) { | |||
Error(displayName, "Unable to find RGB, double-buffered visual"); | |||
return NULL; | |||
} | |||
/* window attributes */ | |||
xpos = (NumHeads % 10) * 100; | |||
ypos = (NumHeads / 10) * 100; | |||
printf("%d, %d\n", xpos, ypos); | |||
attr.background_pixel = 0; | |||
attr.border_pixel = 0; | |||
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); | |||
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; | |||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; | |||
win = XCreateWindow(dpy, root, xpos, ypos, width, height, | |||
0, visinfo->depth, InputOutput, | |||
visinfo->visual, mask, &attr); | |||
if (!win) { | |||
Error(displayName, "Couldn't create window"); | |||
return NULL; | |||
} | |||
{ | |||
XSizeHints sizehints; | |||
sizehints.x = xpos; | |||
sizehints.y = ypos; | |||
sizehints.width = width; | |||
sizehints.height = height; | |||
sizehints.flags = USSize | USPosition; | |||
XSetNormalHints(dpy, win, &sizehints); | |||
XSetStandardProperties(dpy, win, name, name, | |||
None, (char **)NULL, 0, &sizehints); | |||
} | |||
ctx = glXCreateContext(dpy, visinfo, NULL, True); | |||
if (!ctx) { | |||
Error(displayName, "Couldn't create GLX context"); | |||
return NULL; | |||
} | |||
XMapWindow(dpy, win); | |||
if (!glXMakeCurrent(dpy, win, ctx)) { | |||
Error(displayName, "glXMakeCurrent failed"); | |||
printf("glXMakeCurrent failed in Redraw()\n"); | |||
return; | |||
} | |||
/* save the info for this head */ | |||
{ | |||
struct head *h = &Heads[NumHeads]; | |||
strcpy(h->DisplayName, name); | |||
h->Dpy = dpy; | |||
h->Win = win; | |||
h->Context = ctx; | |||
h->Angle = 0.0; | |||
strcpy(h->Version, (char *) glGetString(GL_VERSION)); | |||
strcpy(h->Vendor, (char *) glGetString(GL_VENDOR)); | |||
strcpy(h->Renderer, (char *) glGetString(GL_RENDERER)); | |||
NumHeads++; | |||
return &Heads[NumHeads-1]; | |||
} | |||
} | |||
static void | |||
Redraw(struct head *h) | |||
{ | |||
if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { | |||
Error(h->DisplayName, "glXMakeCurrent failed"); | |||
printf("glXMakeCurrent failed in Redraw()\n"); | |||
return; | |||
} | |||
h->Angle += 1.0; | |||
glShadeModel(GL_FLAT); | |||
glClearColor(0.5, 0.5, 0.5, 1.0); | |||
glClear(GL_COLOR_BUFFER_BIT); | |||
/* draw green triangle */ | |||
glColor3f(0.0, 1.0, 0.0); | |||
glPushMatrix(); | |||
glRotatef(h->Angle, 0, 0, 1); | |||
glBegin(GL_TRIANGLES); | |||
glVertex2f(0, 0.8); | |||
glVertex2f(-0.8, -0.7); | |||
glVertex2f(0.8, -0.7); | |||
glEnd(); | |||
glPopMatrix(); | |||
glXSwapBuffers(h->Dpy, h->Win); | |||
} | |||
static void | |||
Resize(const struct head *h, unsigned int width, unsigned int height) | |||
{ | |||
if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { | |||
Error(h->DisplayName, "glXMakeCurrent failed in Resize()"); | |||
return; | |||
} | |||
glFlush(); | |||
glViewport(0, 0, width, height); | |||
glMatrixMode(GL_PROJECTION); | |||
glLoadIdentity(); | |||
glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); | |||
} | |||
static void | |||
EventLoop(void) | |||
{ | |||
while (1) { | |||
int i; | |||
for (i = 0; i < NumHeads; i++) { | |||
struct head *h = &Heads[i]; | |||
while (XPending(h->Dpy) > 0) { | |||
XEvent event; | |||
XNextEvent(h->Dpy, &event); | |||
if (event.xany.window == h->Win) { | |||
switch (event.type) { | |||
case Expose: | |||
Redraw(h); | |||
break; | |||
case ConfigureNotify: | |||
Resize(h, event.xconfigure.width, event.xconfigure.height); | |||
break; | |||
case KeyPress: | |||
return; | |||
default: | |||
/*no-op*/ ; | |||
} | |||
} | |||
else { | |||
printf("window mismatch\n"); | |||
} | |||
} | |||
Redraw(h); | |||
} | |||
usleep(1); | |||
} | |||
} | |||
static void | |||
PrintInfo(const struct head *h) | |||
{ | |||
printf("Name: %s\n", h->DisplayName); | |||
printf(" Display: 0x%x\n", h->Dpy); | |||
printf(" Window: 0x%x\n", h->Win); | |||
printf(" Context: 0x%x\n", h->Context); | |||
printf(" GL_VERSION: %s\n", h->Version); | |||
printf(" GL_VENDOR: %s\n", h->Vendor); | |||
printf(" GL_RENDERER: %s\n", h->Renderer); | |||
} | |||
int | |||
main(int argc, char *argv[]) | |||
{ | |||
int i; | |||
if (argc == 1) { | |||
struct head *h; | |||
printf("manywin: open N simultaneous glx windows\n"); | |||
printf("Usage:\n"); | |||
printf(" manywin numWindows\n"); | |||
printf("Example:\n"); | |||
printf(" manywin 10\n"); | |||
return 0; | |||
} | |||
else { | |||
int n = atoi(argv[1]); | |||
printf("%d windows\n", n); | |||
for (i = 0; i < n; i++) { | |||
char name[100]; | |||
struct head *h; | |||
sprintf(name, "%d", i); | |||
h = AddHead(":0", name); | |||
if (h) { | |||
PrintInfo(h); | |||
} | |||
} | |||
} | |||
EventLoop(); | |||
return 0; | |||
} |