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/* $Id: glxheads.c,v 1.1 2000/06/13 19:41:30 brianp Exp $ */ |
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/* |
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* Exercise multiple GLX connections on multiple X displays. |
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* Direct GLX contexts are attempted first, then indirect. |
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* Each window will display a spinning green triangle. |
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* |
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* Copyright (C) 2000 Brian Paul All Rights Reserved. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <GL/gl.h> |
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#include <GL/glx.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <unistd.h> |
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/* |
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* Each display/window/context: |
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*/ |
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struct head { |
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char DisplayName[1000]; |
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Display *Dpy; |
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Window Win; |
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GLXContext Context; |
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float Angle; |
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char Renderer[1000]; |
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char Vendor[1000]; |
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char Version[1000]; |
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}; |
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#define MAX_HEADS 20 |
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static struct head Heads[MAX_HEADS]; |
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static int NumHeads = 0; |
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static void |
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Error(const char *display, const char *msg) |
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{ |
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fprintf(stderr, "Error on display %s - %s\n", display, msg); |
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exit(1); |
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} |
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static struct head * |
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AddHead(const char *displayName) |
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{ |
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Display *dpy; |
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Window win; |
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GLXContext ctx; |
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int attrib[] = { GLX_RGBA, |
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GLX_RED_SIZE, 1, |
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GLX_GREEN_SIZE, 1, |
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GLX_BLUE_SIZE, 1, |
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GLX_DOUBLEBUFFER, |
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None }; |
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int scrnum; |
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XSetWindowAttributes attr; |
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unsigned long mask; |
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Window root; |
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XVisualInfo *visinfo; |
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int width = 300, height = 300; |
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int xpos = 10, ypos = 10; |
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if (NumHeads >= MAX_HEADS) |
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return NULL; |
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dpy = XOpenDisplay(displayName); |
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if (!dpy) { |
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Error(displayName, "Unable to open display"); |
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return NULL; |
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} |
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scrnum = DefaultScreen(dpy); |
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root = RootWindow(dpy, scrnum); |
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visinfo = glXChooseVisual(dpy, scrnum, attrib); |
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if (!visinfo) { |
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Error(displayName, "Unable to find RGB, double-buffered visual"); |
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return NULL; |
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} |
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/* window attributes */ |
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attr.background_pixel = 0; |
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attr.border_pixel = 0; |
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attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); |
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attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; |
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mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; |
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win = XCreateWindow(dpy, root, 0, 0, width, height, |
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0, visinfo->depth, InputOutput, |
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visinfo->visual, mask, &attr); |
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if (!win) { |
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Error(displayName, "Couldn't create window"); |
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return NULL; |
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} |
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{ |
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XSizeHints sizehints; |
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sizehints.x = xpos; |
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sizehints.y = ypos; |
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sizehints.width = width; |
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sizehints.height = height; |
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sizehints.flags = USSize | USPosition; |
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XSetNormalHints(dpy, win, &sizehints); |
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XSetStandardProperties(dpy, win, displayName, displayName, |
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None, (char **)NULL, 0, &sizehints); |
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} |
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ctx = glXCreateContext(dpy, visinfo, NULL, True); |
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if (!ctx) { |
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Error(displayName, "Couldn't create GLX context"); |
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return NULL; |
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} |
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XMapWindow(dpy, win); |
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if (!glXMakeCurrent(dpy, win, ctx)) { |
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Error(displayName, "glXMakeCurrent failed"); |
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printf("glXMakeCurrent failed in Redraw()\n"); |
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return; |
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} |
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/* save the info for this head */ |
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{ |
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struct head *h = &Heads[NumHeads]; |
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strcpy(h->DisplayName, displayName); |
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h->Dpy = dpy; |
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h->Win = win; |
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h->Context = ctx; |
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h->Angle = 0.0; |
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strcpy(h->Version, (char *) glGetString(GL_VERSION)); |
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strcpy(h->Vendor, (char *) glGetString(GL_VENDOR)); |
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strcpy(h->Renderer, (char *) glGetString(GL_RENDERER)); |
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NumHeads++; |
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return &Heads[NumHeads-1]; |
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} |
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} |
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static void |
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Redraw(struct head *h) |
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{ |
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if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { |
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Error(h->DisplayName, "glXMakeCurrent failed"); |
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printf("glXMakeCurrent failed in Redraw()\n"); |
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return; |
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} |
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h->Angle += 1.0; |
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glShadeModel(GL_FLAT); |
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glClearColor(0.5, 0.5, 0.5, 1.0); |
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glClear(GL_COLOR_BUFFER_BIT); |
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/* draw green triangle */ |
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glColor3f(0.0, 1.0, 0.0); |
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glPushMatrix(); |
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glRotatef(h->Angle, 0, 0, 1); |
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glBegin(GL_TRIANGLES); |
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glVertex2f(0, 0.8); |
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glVertex2f(-0.8, -0.7); |
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glVertex2f(0.8, -0.7); |
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glEnd(); |
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glPopMatrix(); |
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glXSwapBuffers(h->Dpy, h->Win); |
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} |
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static void |
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Resize(const struct head *h, unsigned int width, unsigned int height) |
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{ |
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if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { |
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Error(h->DisplayName, "glXMakeCurrent failed in Resize()"); |
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return; |
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} |
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glFlush(); |
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glViewport(0, 0, width, height); |
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glMatrixMode(GL_PROJECTION); |
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glLoadIdentity(); |
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glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); |
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} |
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static void |
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EventLoop(void) |
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{ |
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while (1) { |
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int i; |
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for (i = 0; i < NumHeads; i++) { |
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struct head *h = &Heads[i]; |
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while (XPending(h->Dpy) > 0) { |
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XEvent event; |
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XNextEvent(h->Dpy, &event); |
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if (event.xany.window == h->Win) { |
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switch (event.type) { |
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case Expose: |
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Redraw(h); |
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break; |
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case ConfigureNotify: |
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Resize(h, event.xconfigure.width, event.xconfigure.height); |
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break; |
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case KeyPress: |
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return; |
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default: |
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/*no-op*/ ; |
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} |
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} |
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else { |
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printf("window mismatch\n"); |
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} |
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} |
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Redraw(h); |
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} |
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usleep(1); |
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} |
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} |
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static void |
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PrintInfo(const struct head *h) |
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{ |
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printf("Name: %s\n", h->DisplayName); |
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printf(" Display: 0x%x\n", h->Dpy); |
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printf(" Window: 0x%x\n", h->Win); |
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printf(" Context: 0x%x\n", h->Context); |
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printf(" GL_VERSION: %s\n", h->Version); |
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printf(" GL_VENDOR: %s\n", h->Vendor); |
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printf(" GL_RENDERER: %s\n", h->Renderer); |
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} |
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int |
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main(int argc, char *argv[]) |
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{ |
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int i; |
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if (argc == 1) { |
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struct head *h; |
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printf("glxheads: exercise multiple GLX connections (any key = exit)\n"); |
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printf("Usage:\n"); |
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printf(" glxheads xdisplayname ...\n"); |
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printf("Example:\n"); |
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printf(" glxheads :0 mars:0 venus:1\n"); |
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h = AddHead(":0"); |
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if (h) |
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PrintInfo(h); |
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} |
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else { |
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for (i = 1; i < argc; i++) { |
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const char *name = argv[i]; |
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struct head *h = AddHead(name); |
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if (h) { |
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PrintInfo(h); |
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} |
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} |
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} |
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EventLoop(); |
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return 0; |
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} |