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added missing GL_ARB_imaging color table functions

tags/mesa_3_1
Brian Paul 25 years ago
parent
commit
053f2020ca
1 changed files with 29 additions and 4 deletions
  1. 29
    4
      include/GL/gl.h

+ 29
- 4
include/GL/gl.h View File

@@ -1,4 +1,4 @@
/* $Id: gl.h,v 1.10 1999/10/16 11:27:02 brianp Exp $ */
/* $Id: gl.h,v 1.11 1999/10/17 20:18:15 brianp Exp $ */

/*
* Mesa 3-D graphics library
@@ -941,7 +941,6 @@ typedef enum {
GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD,
GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE,
GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF,

/* GL_EXT_convolution and GL_HP_convolution_border_modes */
GL_CONVOLUTION_1D = 0x8010,
GL_CONVOLUTION_2D = 0x8011,
@@ -966,7 +965,6 @@ typedef enum {
GL_CONSTANT_BORDER = 0x8151,
GL_REPLICATE_BORDER = 0x8153,
GL_CONVOLUTION_BORDER_COLOR = 0x8154,

/* GL_SGI_color_matrix */
GL_COLOR_MATRIX = 0x80B1,
GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2,
@@ -979,7 +977,6 @@ typedef enum {
GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9,
GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA,
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB,

/* GL_EXT_histogram */
GL_HISTOGRAM = 0x8024,
GL_PROXY_HISTOGRAM = 0x8025,
@@ -995,6 +992,14 @@ typedef enum {
GL_MINMAX_FORMAT = 0x802F,
GL_MINMAX_SINK = 0x8030,
GL_TABLE_TOO_LARGE = 0x8031,
/* GL_EXT_blend_color, GL_EXT_blend_minmax */
GL_BLEND_EQUATION = 0x8009,
GL_MIN = 0x8007,
GL_MAX = 0x8008,
GL_FUNC_ADD = 0x8006,
GL_FUNC_SUBTRACT = 0x800A,
GL_FUNC_REVERSE_SUBTRACT = 0x800B,
GL_BLEND_COLOR = 0x8005,

/* GL_NV_texgen_reflection (nVidia) */
GL_NORMAL_MAP_NV = 0x8511,
@@ -2082,6 +2087,26 @@ GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,

/* 1.2 imaging extension functions */

GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
GLsizei width, GLenum format,
GLenum type, const GLvoid *table );

GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
GLsizei start, GLsizei count,
GLenum format, GLenum type,
const GLvoid *data );

GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *table );

GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target,
GLenum pname,
GLfloat *params );

GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target,
GLenum pname,
GLint *params );

GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );

GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,

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