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added missing GL_ARB_imaging color table functions

tags/mesa_3_1
Brian Paul 25 years ago
parent
commit
053f2020ca
1 changed files with 29 additions and 4 deletions
  1. 29
    4
      include/GL/gl.h

+ 29
- 4
include/GL/gl.h View File

/* $Id: gl.h,v 1.10 1999/10/16 11:27:02 brianp Exp $ */
/* $Id: gl.h,v 1.11 1999/10/17 20:18:15 brianp Exp $ */


/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD, GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD,
GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE, GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE,
GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF, GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF,

/* GL_EXT_convolution and GL_HP_convolution_border_modes */ /* GL_EXT_convolution and GL_HP_convolution_border_modes */
GL_CONVOLUTION_1D = 0x8010, GL_CONVOLUTION_1D = 0x8010,
GL_CONVOLUTION_2D = 0x8011, GL_CONVOLUTION_2D = 0x8011,
GL_CONSTANT_BORDER = 0x8151, GL_CONSTANT_BORDER = 0x8151,
GL_REPLICATE_BORDER = 0x8153, GL_REPLICATE_BORDER = 0x8153,
GL_CONVOLUTION_BORDER_COLOR = 0x8154, GL_CONVOLUTION_BORDER_COLOR = 0x8154,

/* GL_SGI_color_matrix */ /* GL_SGI_color_matrix */
GL_COLOR_MATRIX = 0x80B1, GL_COLOR_MATRIX = 0x80B1,
GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2, GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2,
GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9, GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9,
GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA, GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA,
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB, GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB,

/* GL_EXT_histogram */ /* GL_EXT_histogram */
GL_HISTOGRAM = 0x8024, GL_HISTOGRAM = 0x8024,
GL_PROXY_HISTOGRAM = 0x8025, GL_PROXY_HISTOGRAM = 0x8025,
GL_MINMAX_FORMAT = 0x802F, GL_MINMAX_FORMAT = 0x802F,
GL_MINMAX_SINK = 0x8030, GL_MINMAX_SINK = 0x8030,
GL_TABLE_TOO_LARGE = 0x8031, GL_TABLE_TOO_LARGE = 0x8031,
/* GL_EXT_blend_color, GL_EXT_blend_minmax */
GL_BLEND_EQUATION = 0x8009,
GL_MIN = 0x8007,
GL_MAX = 0x8008,
GL_FUNC_ADD = 0x8006,
GL_FUNC_SUBTRACT = 0x800A,
GL_FUNC_REVERSE_SUBTRACT = 0x800B,
GL_BLEND_COLOR = 0x8005,


/* GL_NV_texgen_reflection (nVidia) */ /* GL_NV_texgen_reflection (nVidia) */
GL_NORMAL_MAP_NV = 0x8511, GL_NORMAL_MAP_NV = 0x8511,


/* 1.2 imaging extension functions */ /* 1.2 imaging extension functions */


GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
GLsizei width, GLenum format,
GLenum type, const GLvoid *table );

GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
GLsizei start, GLsizei count,
GLenum format, GLenum type,
const GLvoid *data );

GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *table );

GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target,
GLenum pname,
GLfloat *params );

GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target,
GLenum pname,
GLint *params );

GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );


GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,

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