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@@ -1,4 +1,4 @@ |
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/* $Id: t_dd_vb.c,v 1.8 2001/03/30 00:39:02 keithw Exp $ */ |
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/* $Id: t_dd_vb.c,v 1.9 2001/04/28 15:26:43 keithw Exp $ */ |
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/* |
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* Mesa 3-D graphics library |
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@@ -26,6 +26,7 @@ |
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* Authors: |
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* Keith Whitwell <keithw@valinux.com> |
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*/ |
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#include "math/m_translate.h" |
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#if (HAVE_HW_VIEWPORT) |
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#define UNVIEWPORT_VARS |
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@@ -212,5 +213,124 @@ void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ) |
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fprintf(stderr, "\n"); |
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} |
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static void do_import( struct vertex_buffer *VB, |
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struct gl_client_array *to, |
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struct gl_client_array *from ) |
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{ |
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GLuint count = VB->Count; |
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if (!to->Ptr) { |
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to->Ptr = ALIGN_MALLOC( VB->Size * 4 * sizeof(GLubyte), 32 ); |
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to->Type = GL_UNSIGNED_BYTE; |
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} |
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/* No need to transform the same value 3000 times. |
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*/ |
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if (!from->StrideB) { |
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to->StrideB = 0; |
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count = 1; |
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} |
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else |
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to->StrideB = 4 * sizeof(GLubyte); |
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_math_trans_4ub( (GLubyte (*)[4]) to->Ptr, |
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from->Ptr, |
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from->StrideB, |
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from->Type, |
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from->Size, |
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0, |
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count); |
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} |
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#ifndef IMPORT_QUALIFIER |
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#define IMPORT_QUALIFIER static |
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#endif |
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IMPORT_QUALIFIER void TAG(import_float_colors)( GLcontext *ctx ) |
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{ |
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LOCALVARS |
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struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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struct gl_client_array *to = GET_UBYTE_COLOR_STORE(); |
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do_import( VB, to, VB->ColorPtr[0] ); |
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VB->ColorPtr[0] = to; |
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} |
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IMPORT_QUALIFIER void TAG(import_float_spec_colors)( GLcontext *ctx ) |
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{ |
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LOCALVARS |
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struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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struct gl_client_array *to = GET_UBYTE_SPEC_COLOR_STORE(); |
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do_import( VB, to, VB->SecondaryColorPtr[0] ); |
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VB->SecondaryColorPtr[0] = to; |
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} |
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/* Interpolate the elements of the VB not included in typical hardware |
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* vertices. |
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* |
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* NOTE: All these arrays are guarenteed by tnl to be writeable and |
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* have good stride. |
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*/ |
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#ifndef INTERP_QUALIFIER |
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#define INTERP_QUALIFIER static |
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#endif |
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#define GET_COLOR(ptr, idx) (((GLfloat (*)[4])((ptr)->Ptr))[idx]) |
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INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, |
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GLfloat t, |
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GLuint dst, GLuint out, GLuint in, |
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GLboolean force_boundary ) |
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{ |
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LOCALVARS |
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struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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fprintf(stderr, "%s\n", __FUNCTION__); |
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if (VB->ColorPtr[1]) { |
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INTERP_4F( t, |
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GET_COLOR(VB->ColorPtr[1], dst), |
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GET_COLOR(VB->ColorPtr[1], out), |
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GET_COLOR(VB->ColorPtr[1], in) ); |
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if (VB->SecondaryColorPtr[1]) { |
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INTERP_3F( t, |
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GET_COLOR(VB->SecondaryColorPtr[1], dst), |
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GET_COLOR(VB->SecondaryColorPtr[1], out), |
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GET_COLOR(VB->SecondaryColorPtr[1], in) ); |
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} |
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} |
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if (VB->EdgeFlag) { |
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VB->EdgeFlag[dst] = VB->EdgeFlag[out] || force_boundary || 1; |
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} |
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INTERP_VERTEX(ctx, t, dst, out, in, force_boundary); |
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} |
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INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, |
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GLuint dst, GLuint src ) |
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{ |
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LOCALVARS |
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struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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if (VB->ColorPtr[1]) { |
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COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), |
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GET_COLOR(VB->ColorPtr[1], src) ); |
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if (VB->SecondaryColorPtr[1]) { |
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COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), |
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GET_COLOR(VB->SecondaryColorPtr[1], src) ); |
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} |
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} |
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COPY_PV_VERTEX(ctx, dst, src); |
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} |
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#undef INTERP_QUALIFIER |
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#undef IMPORT_QUALIFIER |
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#undef GET_COLOR |
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#undef IND |
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#undef TAG |