@@ -1,4 +1,4 @@ | |||
/* $Id: ac_context.c,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ | |||
/* $Id: ac_context.c,v 1.4 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -48,22 +48,25 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.Normal; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
cl = &ac->Fallback.Color; | |||
cl->Size = 4; | |||
cl->Type = GL_UNSIGNED_BYTE; | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.Color; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
cl = &ac->Fallback.SecondaryColor; | |||
cl->Size = 3; | |||
cl->Type = GL_UNSIGNED_BYTE; | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.SecondaryColor; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
cl = &ac->Fallback.FogCoord; | |||
cl->Size = 1; | |||
@@ -72,6 +75,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) &ctx->Current.FogCoord; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
cl = &ac->Fallback.Index; | |||
cl->Size = 1; | |||
@@ -80,6 +84,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) &ctx->Current.Index; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) { | |||
cl = &ac->Fallback.TexCoord[i]; | |||
@@ -89,6 +94,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.Texcoord[i]; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
} | |||
cl = &ac->Fallback.EdgeFlag; | |||
@@ -98,6 +104,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) &ctx->Current.EdgeFlag; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
} | |||
@@ -115,6 +122,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
cl = &ac->Cache.Normal; | |||
cl->Size = 3; | |||
@@ -123,22 +131,25 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->StrideB = 3 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
cl = &ac->Cache.Color; | |||
cl->Size = 4; | |||
cl->Type = GL_UNSIGNED_BYTE; | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 4 * sizeof(GLubyte); | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
cl = &ac->Cache.SecondaryColor; | |||
cl->Size = 3; | |||
cl->Type = GL_UNSIGNED_BYTE; | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 4 * sizeof(GLubyte); | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
cl = &ac->Cache.FogCoord; | |||
cl->Size = 1; | |||
@@ -147,6 +158,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->StrideB = sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
cl = &ac->Cache.Index; | |||
cl->Size = 1; | |||
@@ -155,6 +167,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->StrideB = sizeof(GLuint); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) { | |||
cl = &ac->Cache.TexCoord[i]; | |||
@@ -164,6 +177,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
} | |||
cl = &ac->Cache.EdgeFlag; | |||
@@ -173,6 +187,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->StrideB = sizeof(GLubyte); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
} | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: ac_import.c,v 1.13 2001/04/17 21:08:32 brianp Exp $ */ | |||
/* $Id: ac_import.c,v 1.14 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -178,6 +178,65 @@ static void reset_edgeflag( GLcontext *ctx ) | |||
} | |||
static void import( GLcontext *ctx, | |||
GLenum type, | |||
struct gl_client_array *to, | |||
struct gl_client_array *from ) | |||
{ | |||
ACcontext *ac = AC_CONTEXT(ctx); | |||
if (type == 0) | |||
type = from->Type; | |||
switch (type) { | |||
case GL_FLOAT: | |||
_math_trans_4f( (GLfloat (*)[4]) to->Ptr, | |||
from->Ptr, | |||
from->StrideB, | |||
from->Type, | |||
from->Size, | |||
0, | |||
ac->count - ac->start); | |||
to->StrideB = 4 * sizeof(GLfloat); | |||
to->Type = GL_FLOAT; | |||
break; | |||
case GL_UNSIGNED_BYTE: | |||
_math_trans_4ub( (GLubyte (*)[4]) to->Ptr, | |||
from->Ptr, | |||
from->StrideB, | |||
from->Type, | |||
from->Size, | |||
0, | |||
ac->count - ac->start); | |||
to->StrideB = 4 * sizeof(GLubyte); | |||
to->Type = GL_UNSIGNED_BYTE; | |||
break; | |||
case GL_UNSIGNED_SHORT: | |||
_math_trans_4us( (GLushort (*)[4]) to->Ptr, | |||
from->Ptr, | |||
from->StrideB, | |||
from->Type, | |||
from->Size, | |||
0, | |||
ac->count - ac->start); | |||
to->StrideB = 4 * sizeof(GLushort); | |||
to->Type = GL_UNSIGNED_SHORT; | |||
break; | |||
default: | |||
ASSERT(0); | |||
break; | |||
} | |||
} | |||
/* Functions to import array ranges with specified types and strides. | |||
*/ | |||
static void import_texcoord( GLcontext *ctx, GLuint unit, | |||
@@ -257,6 +316,9 @@ static void import_normal( GLcontext *ctx, | |||
ac->IsCached.Normal = GL_TRUE; | |||
} | |||
static void import_color( GLcontext *ctx, | |||
GLenum type, GLuint stride ) | |||
{ | |||
@@ -264,22 +326,8 @@ static void import_color( GLcontext *ctx, | |||
struct gl_client_array *from = &ac->Raw.Color; | |||
struct gl_client_array *to = &ac->Cache.Color; | |||
/* Limited choices at this stage: | |||
*/ | |||
ASSERT(type == CHAN_TYPE); | |||
ASSERT(stride == 4 * sizeof(GLchan) || stride == 0); | |||
_math_trans_4chan( (GLchan (*)[4]) to->Ptr, | |||
from->Ptr, | |||
from->StrideB, | |||
from->Type, | |||
from->Size, | |||
0, | |||
ac->count - ac->start); | |||
to->Size = from->Size; | |||
to->StrideB = 4 * sizeof(GLchan); | |||
to->Type = CHAN_TYPE; | |||
import( ctx, type, to, from ); | |||
ac->IsCached.Color = GL_TRUE; | |||
} | |||
@@ -314,21 +362,8 @@ static void import_secondarycolor( GLcontext *ctx, | |||
struct gl_client_array *from = &ac->Raw.SecondaryColor; | |||
struct gl_client_array *to = &ac->Cache.SecondaryColor; | |||
/* Limited choices at this stage: | |||
*/ | |||
ASSERT(type == CHAN_TYPE); | |||
ASSERT(stride == 4 * sizeof(GLchan) || stride == 0); | |||
_math_trans_4chan( (GLchan (*)[4]) to->Ptr, | |||
from->Ptr, | |||
from->StrideB, | |||
from->Type, | |||
from->Size, | |||
0, | |||
ac->count - ac->start); | |||
import( ctx, type, to, from ); | |||
to->StrideB = 4 * sizeof(GLchan); | |||
to->Type = CHAN_TYPE; | |||
ac->IsCached.SecondaryColor = GL_TRUE; | |||
} | |||
@@ -509,7 +544,7 @@ struct gl_client_array *_ac_import_color( GLcontext *ctx, | |||
/* Do we need to pull in a copy of the client data: | |||
*/ | |||
if (ac->Raw.Color.Type != type || | |||
if ((type != 0 && ac->Raw.Color.Type != type) || | |||
(reqstride != 0 && ac->Raw.Color.StrideB != (GLint) reqstride) || | |||
reqwriteable) | |||
{ | |||
@@ -576,7 +611,7 @@ struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx, | |||
/* Do we need to pull in a copy of the client data: | |||
*/ | |||
if (ac->Raw.SecondaryColor.Type != type || | |||
if ((type != 0 && ac->Raw.SecondaryColor.Type != type) || | |||
(reqstride != 0 && ac->Raw.SecondaryColor.StrideB != (GLint)reqstride) || | |||
reqwriteable) | |||
{ |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_dd_tritmp.h,v 1.8 2001/04/06 16:26:41 alanh Exp $ */ | |||
/* $Id: t_dd_tritmp.h,v 1.9 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -177,23 +177,30 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) | |||
} | |||
} | |||
else { | |||
GLchan (*vbcolor)[4] = VB->ColorPtr[1]->data; | |||
ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLchan)); | |||
GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->Ptr; | |||
ASSERT(VB->ColorPtr[1]->Type == GL_FLOAT); | |||
ASSERT(VB->ColorPtr[1]->StrideB == 4*sizeof(GLfloat)); | |||
(void) vbcolor; | |||
if (!DO_FLAT) { | |||
VERT_SAVE_RGBA( 0 ); | |||
VERT_SAVE_RGBA( 1 ); | |||
VERT_SET_RGBA( v[0], vbcolor[e0] ); | |||
VERT_SET_RGBA( v[1], vbcolor[e1] ); | |||
} | |||
VERT_SAVE_RGBA( 2 ); | |||
VERT_SET_RGBA( v[2], vbcolor[e2] ); | |||
if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { | |||
GLchan (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; | |||
GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->Ptr; | |||
if (!DO_FLAT) { | |||
VERT_SAVE_SPEC( 0 ); | |||
VERT_SAVE_SPEC( 1 ); | |||
VERT_SET_SPEC( v[0], vbspec[e0] ); | |||
VERT_SET_SPEC( v[1], vbspec[e1] ); | |||
} | |||
VERT_SAVE_SPEC( 2 ); | |||
VERT_SET_SPEC( v[2], vbspec[e2] ); | |||
} | |||
} | |||
@@ -288,37 +295,17 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) | |||
if (DO_TWOSIDE && facing == 1) | |||
{ | |||
if (HAVE_RGBA) { | |||
if (HAVE_BACK_COLORS) { | |||
if (!DO_FLAT) { | |||
VERT_RESTORE_RGBA( 0 ); | |||
VERT_RESTORE_RGBA( 1 ); | |||
VERT_RESTORE_RGBA( 2 ); | |||
if (HAVE_SPEC) { | |||
VERT_RESTORE_SPEC( 0 ); | |||
VERT_RESTORE_SPEC( 1 ); | |||
VERT_RESTORE_SPEC( 2 ); | |||
} | |||
} | |||
else { | |||
GLchan (*vbcolor)[4] = VB->ColorPtr[0]->data; | |||
ASSERT(VB->ColorPtr[0]->stride == 4*sizeof(GLchan)); | |||
(void) vbcolor; | |||
VERT_RESTORE_RGBA( 2 ); | |||
if (HAVE_SPEC) { | |||
if (!DO_FLAT) { | |||
VERT_SET_RGBA( v[0], vbcolor[e0] ); | |||
VERT_SET_RGBA( v[1], vbcolor[e1] ); | |||
} | |||
VERT_SET_RGBA( v[2], vbcolor[e2] ); | |||
if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { | |||
GLchan (*vbspec)[4] = VB->SecondaryColorPtr[0]->data; | |||
ASSERT(VB->SecondaryColorPtr[0]->stride == 4*sizeof(GLchan)); | |||
if (!DO_FLAT) { | |||
VERT_SET_SPEC( v[0], vbspec[e0] ); | |||
VERT_SET_SPEC( v[1], vbspec[e1] ); | |||
} | |||
VERT_SET_SPEC( v[2], vbspec[e2] ); | |||
VERT_RESTORE_SPEC( 0 ); | |||
VERT_RESTORE_SPEC( 1 ); | |||
} | |||
VERT_RESTORE_SPEC( 2 ); | |||
} | |||
} | |||
else { | |||
@@ -398,7 +385,7 @@ static void TAG(quad)( GLcontext *ctx, | |||
if (DO_TWOSIDE && facing == 1) | |||
{ | |||
if (HAVE_RGBA) { | |||
GLchan (*vbcolor)[4] = VB->ColorPtr[1]->data; | |||
GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->Ptr; | |||
(void)vbcolor; | |||
if (!DO_FLAT) { | |||
@@ -409,8 +396,8 @@ static void TAG(quad)( GLcontext *ctx, | |||
VERT_SET_RGBA( v[3], vbcolor[e3] ); | |||
if (HAVE_SPEC && VB->SecondaryColorPtr[facing]) { | |||
GLchan (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; | |||
ASSERT(VB->SecondaryColorPtr[1]->stride == 4*sizeof(GLchan)); | |||
GLchan (*vbspec)[4] = VB->SecondaryColorPtr[1]->Ptr; | |||
ASSERT(VB->SecondaryColorPtr[1]->StrideB==4*sizeof(GLfloat)); | |||
if (!DO_FLAT) { | |||
VERT_SET_SPEC( v[0], vbspec[e0] ); | |||
@@ -521,27 +508,19 @@ static void TAG(quad)( GLcontext *ctx, | |||
if (DO_TWOSIDE && facing == 1) | |||
{ | |||
if (HAVE_RGBA) { | |||
GLchan (*vbcolor)[4] = VB->ColorPtr[0]->data; | |||
ASSERT(VB->ColorPtr[0]->stride == 4*sizeof(GLchan)); | |||
(void) vbcolor; | |||
if (!DO_FLAT) { | |||
VERT_SET_RGBA( v[0], vbcolor[e0] ); | |||
VERT_SET_RGBA( v[1], vbcolor[e1] ); | |||
VERT_SET_RGBA( v[2], vbcolor[e2] ); | |||
VERT_RESTORE_RGBA( 0 ); | |||
VERT_RESTORE_RGBA( 1 ); | |||
VERT_RESTORE_RGBA( 2 ); | |||
} | |||
VERT_SET_RGBA( v[3], vbcolor[e3] ); | |||
if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { | |||
GLchan (*vbspec)[4] = VB->SecondaryColorPtr[0]->data; | |||
ASSERT(VB->SecondaryColorPtr[0]->stride == 4*sizeof(GLchan)); | |||
VERT_RESTORE_RGBA( 3 ); | |||
if (HAVE_SPEC) { | |||
if (!DO_FLAT) { | |||
VERT_SET_SPEC( v[0], vbspec[e0] ); | |||
VERT_SET_SPEC( v[1], vbspec[e1] ); | |||
VERT_SET_SPEC( v[2], vbspec[e2] ); | |||
VERT_RESTORE_SPEC( 0 ); | |||
VERT_RESTORE_SPEC( 1 ); | |||
VERT_RESTORE_SPEC( 2 ); | |||
} | |||
VERT_SET_SPEC( v[3], vbspec[e3] ); | |||
VERT_RESTORE_SPEC( 3 ); | |||
} | |||
} | |||
else { |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_dd_vbtmp.h,v 1.10 2001/04/09 10:16:01 alanh Exp $ */ | |||
/* $Id: t_dd_vbtmp.h,v 1.11 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -175,13 +175,17 @@ static void TAG(emit)( GLcontext *ctx, | |||
} | |||
if (DO_RGBA) { | |||
col = VB->ColorPtr[0]->data; | |||
col_stride = VB->ColorPtr[0]->stride; | |||
if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) | |||
IMPORT_FLOAT_COLORS( ctx ); | |||
col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr; | |||
col_stride = VB->ColorPtr[0]->StrideB; | |||
} | |||
if (DO_SPEC) { | |||
spec = VB->SecondaryColorPtr[0]->data; | |||
spec_stride = VB->SecondaryColorPtr[0]->stride; | |||
if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE) | |||
IMPORT_FLOAT_SPEC_COLORS( ctx ); | |||
spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr; | |||
spec_stride = VB->SecondaryColorPtr[0]->StrideB; | |||
} | |||
if (DO_FOG) { | |||
@@ -389,8 +393,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
{ | |||
LOCALVARS | |||
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; | |||
GLubyte (*col)[4] = VB->ColorPtr[0]->data; | |||
GLuint col_stride = VB->ColorPtr[0]->stride; | |||
GLubyte (*col)[4]; | |||
GLuint col_stride; | |||
GLfloat (*coord)[4] = VB->ProjectedClipPtr->data; | |||
GLuint coord_stride = VB->ProjectedClipPtr->stride; | |||
GLfloat *v = (GLfloat *)dest; | |||
@@ -402,6 +406,16 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
ASSERT(stride == 4); | |||
if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) | |||
IMPORT_FLOAT_COLORS( ctx ); | |||
col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr; | |||
col_stride = VB->ColorPtr[0]->StrideB; | |||
ASSERT(VB->ColorPtr[0]->Type == GL_UNSIGNED_BYTE); | |||
/* fprintf(stderr, "%s stride %d importable %d\n", */ | |||
/* __FUNCTION__, col_stride, VB->importable_data); */ | |||
/* Pack what's left into a 4-dword vertex. Color is in a different | |||
* place, and there is no 'w' coordinate. | |||
*/ | |||
@@ -461,11 +475,17 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
{ | |||
LOCALVARS | |||
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; | |||
GLubyte (*col)[4] = VB->ColorPtr[0]->data; | |||
GLuint col_stride = VB->ColorPtr[0]->stride; | |||
GLubyte (*col)[4]; | |||
GLuint col_stride; | |||
GLfloat *v = (GLfloat *)dest; | |||
int i; | |||
if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) | |||
IMPORT_FLOAT_COLORS( ctx ); | |||
col = VB->ColorPtr[0]->data; | |||
col_stride = VB->ColorPtr[0]->stride; | |||
if (start) | |||
STRIDE_4UB(col, col_stride * start); | |||
@@ -579,8 +599,8 @@ static void TAG(interp)( GLcontext *ctx, | |||
const GLfloat *s = GET_VIEWPORT_MAT(); | |||
VERTEX *dst = (VERTEX *)(ddverts + (edst << shift)); | |||
VERTEX *in = (VERTEX *)(ddverts + (eout << shift)); | |||
VERTEX *out = (VERTEX *)(ddverts + (ein << shift)); | |||
VERTEX *in = (VERTEX *)(ddverts + (ein << shift)); | |||
VERTEX *out = (VERTEX *)(ddverts + (eout << shift)); | |||
(void)s; | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: api_noop.c,v 1.7 2001/03/20 18:35:23 gareth Exp $ */ | |||
/* $Id: api_noop.c,v 1.8 2001/04/28 08:39:17 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -155,85 +155,81 @@ void _mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) | |||
void _mesa_noop_Color4ub( GLubyte a, GLubyte b, GLubyte c, GLubyte d ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.Color; | |||
color[0] = UBYTE_TO_CHAN(a); | |||
color[1] = UBYTE_TO_CHAN(b); | |||
color[2] = UBYTE_TO_CHAN(c); | |||
color[3] = UBYTE_TO_CHAN(d); | |||
GLfloat *color = ctx->Current.Color; | |||
color[0] = UBYTE_TO_FLOAT(a); | |||
color[1] = UBYTE_TO_FLOAT(b); | |||
color[2] = UBYTE_TO_FLOAT(c); | |||
color[3] = UBYTE_TO_FLOAT(d); | |||
} | |||
void _mesa_noop_Color4ubv( const GLubyte *v ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.Color; | |||
#if CHAN_TYPE == GL_UNSIGNED_BYTE | |||
COPY_4UBV( color, v ); | |||
#else | |||
color[0] = UBYTE_TO_CHAN(v[0]); | |||
color[1] = UBYTE_TO_CHAN(v[1]); | |||
color[2] = UBYTE_TO_CHAN(v[2]); | |||
color[3] = UBYTE_TO_CHAN(v[3]); | |||
#endif | |||
GLfloat *color = ctx->Current.Color; | |||
color[0] = UBYTE_TO_FLOAT(v[0]); | |||
color[1] = UBYTE_TO_FLOAT(v[1]); | |||
color[2] = UBYTE_TO_FLOAT(v[2]); | |||
color[3] = UBYTE_TO_FLOAT(v[3]); | |||
} | |||
void _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.Color; | |||
UNCLAMPED_FLOAT_TO_CHAN(color[0], a); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[1], b); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[2], c); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[3], d); | |||
GLfloat *color = ctx->Current.Color; | |||
color[0] = a; | |||
color[1] = b; | |||
color[2] = c; | |||
color[3] = d; | |||
} | |||
void _mesa_noop_Color4fv( const GLfloat *v ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.Color; | |||
UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[3], v[3]); | |||
GLfloat *color = ctx->Current.Color; | |||
color[0] = v[0]; | |||
color[1] = v[1]; | |||
color[2] = v[2]; | |||
color[3] = v[3]; | |||
} | |||
void _mesa_noop_Color3ub( GLubyte a, GLubyte b, GLubyte c ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.Color; | |||
color[0] = UBYTE_TO_CHAN(a); | |||
color[1] = UBYTE_TO_CHAN(b); | |||
color[2] = UBYTE_TO_CHAN(c); | |||
color[3] = CHAN_MAX; | |||
GLfloat *color = ctx->Current.Color; | |||
color[0] = UBYTE_TO_FLOAT(a); | |||
color[1] = UBYTE_TO_FLOAT(b); | |||
color[2] = UBYTE_TO_FLOAT(c); | |||
color[3] = 1.0; | |||
} | |||
void _mesa_noop_Color3ubv( const GLubyte *v ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.Color; | |||
color[0] = UBYTE_TO_CHAN(v[0]); | |||
color[1] = UBYTE_TO_CHAN(v[1]); | |||
color[2] = UBYTE_TO_CHAN(v[2]); | |||
color[3] = CHAN_MAX; | |||
GLfloat *color = ctx->Current.Color; | |||
color[0] = UBYTE_TO_FLOAT(v[0]); | |||
color[1] = UBYTE_TO_FLOAT(v[1]); | |||
color[2] = UBYTE_TO_FLOAT(v[2]); | |||
color[3] = 1.0; | |||
} | |||
void _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.Color; | |||
UNCLAMPED_FLOAT_TO_CHAN(color[0], a); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[1], b); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[2], c); | |||
color[3] = CHAN_MAX; | |||
GLfloat *color = ctx->Current.Color; | |||
color[0] = a; | |||
color[1] = b; | |||
color[2] = c; | |||
color[3] = 1.0; | |||
} | |||
void _mesa_noop_Color3fv( const GLfloat *v ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.Color; | |||
UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]); | |||
color[3] = CHAN_MAX; | |||
GLfloat *color = ctx->Current.Color; | |||
color[0] = v[0]; | |||
color[1] = v[1]; | |||
color[2] = v[2]; | |||
color[3] = 1.0; | |||
} | |||
void _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a ) | |||
@@ -376,41 +372,41 @@ void _mesa_noop_MultiTexCoord4fvARB( GLenum target, GLfloat *v ) | |||
void _mesa_noop_SecondaryColor3ubEXT( GLubyte a, GLubyte b, GLubyte c ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.SecondaryColor; | |||
color[0] = UBYTE_TO_CHAN(a); | |||
color[1] = UBYTE_TO_CHAN(b); | |||
color[2] = UBYTE_TO_CHAN(c); | |||
color[3] = CHAN_MAX; | |||
GLfloat *color = ctx->Current.SecondaryColor; | |||
color[0] = UBYTE_TO_FLOAT(a); | |||
color[1] = UBYTE_TO_FLOAT(b); | |||
color[2] = UBYTE_TO_FLOAT(c); | |||
color[3] = 1.0; | |||
} | |||
void _mesa_noop_SecondaryColor3ubvEXT( const GLubyte *v ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.SecondaryColor; | |||
color[0] = UBYTE_TO_CHAN(v[0]); | |||
color[1] = UBYTE_TO_CHAN(v[1]); | |||
color[2] = UBYTE_TO_CHAN(v[2]); | |||
color[3] = CHAN_MAX; | |||
GLfloat *color = ctx->Current.SecondaryColor; | |||
color[0] = UBYTE_TO_FLOAT(v[0]); | |||
color[1] = UBYTE_TO_FLOAT(v[1]); | |||
color[2] = UBYTE_TO_FLOAT(v[2]); | |||
color[3] = 1.0; | |||
} | |||
void _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.SecondaryColor; | |||
UNCLAMPED_FLOAT_TO_CHAN(color[0], a); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[1], b); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[2], c); | |||
color[3] = CHAN_MAX; | |||
GLfloat *color = ctx->Current.SecondaryColor; | |||
color[0] = a; | |||
color[1] = b; | |||
color[2] = c; | |||
color[3] = 1.0; | |||
} | |||
void _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
GLchan *color = ctx->Current.SecondaryColor; | |||
UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]); | |||
UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]); | |||
color[3] = CHAN_MAX; | |||
GLfloat *color = ctx->Current.SecondaryColor; | |||
color[0] = v[0]; | |||
color[1] = v[1]; | |||
color[2] = v[2]; | |||
color[3] = 1.0; | |||
} | |||
void _mesa_noop_TexCoord1f( GLfloat a ) |
@@ -1,4 +1,4 @@ | |||
/* $Id: context.c,v 1.134 2001/04/27 21:17:20 brianp Exp $ */ | |||
/* $Id: context.c,v 1.135 2001/04/28 08:39:17 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -817,7 +817,7 @@ init_attrib_groups( GLcontext *ctx ) | |||
ctx->Color.MultiDrawBuffer = GL_FALSE; | |||
/* Current group */ | |||
ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX ); | |||
ASSIGN_4V( ctx->Current.Color, 1.0, 1.0, 1.0, 1.0 ); | |||
ctx->Current.Index = 1; | |||
for (i=0; i<MAX_TEXTURE_UNITS; i++) | |||
ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 ); | |||
@@ -1156,22 +1156,40 @@ init_attrib_groups( GLcontext *ctx ) | |||
ctx->Array.Vertex.StrideB = 0; | |||
ctx->Array.Vertex.Ptr = NULL; | |||
ctx->Array.Vertex.Enabled = GL_FALSE; | |||
ctx->Array.Vertex.Flags = CA_CLIENT_DATA; | |||
ctx->Array.Normal.Type = GL_FLOAT; | |||
ctx->Array.Normal.Stride = 0; | |||
ctx->Array.Normal.StrideB = 0; | |||
ctx->Array.Normal.Ptr = NULL; | |||
ctx->Array.Normal.Enabled = GL_FALSE; | |||
ctx->Array.Normal.Flags = CA_CLIENT_DATA; | |||
ctx->Array.Color.Size = 4; | |||
ctx->Array.Color.Type = GL_FLOAT; | |||
ctx->Array.Color.Stride = 0; | |||
ctx->Array.Color.StrideB = 0; | |||
ctx->Array.Color.Ptr = NULL; | |||
ctx->Array.Color.Enabled = GL_FALSE; | |||
ctx->Array.Color.Flags = CA_CLIENT_DATA; | |||
ctx->Array.SecondaryColor.Size = 4; | |||
ctx->Array.SecondaryColor.Type = GL_FLOAT; | |||
ctx->Array.SecondaryColor.Stride = 0; | |||
ctx->Array.SecondaryColor.StrideB = 0; | |||
ctx->Array.SecondaryColor.Ptr = NULL; | |||
ctx->Array.SecondaryColor.Enabled = GL_FALSE; | |||
ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA; | |||
ctx->Array.FogCoord.Size = 1; | |||
ctx->Array.FogCoord.Type = GL_FLOAT; | |||
ctx->Array.FogCoord.Stride = 0; | |||
ctx->Array.FogCoord.StrideB = 0; | |||
ctx->Array.FogCoord.Ptr = NULL; | |||
ctx->Array.FogCoord.Enabled = GL_FALSE; | |||
ctx->Array.FogCoord.Flags = CA_CLIENT_DATA; | |||
ctx->Array.Index.Type = GL_FLOAT; | |||
ctx->Array.Index.Stride = 0; | |||
ctx->Array.Index.StrideB = 0; | |||
ctx->Array.Index.Ptr = NULL; | |||
ctx->Array.Index.Enabled = GL_FALSE; | |||
ctx->Array.Index.Flags = CA_CLIENT_DATA; | |||
for (i = 0; i < MAX_TEXTURE_UNITS; i++) { | |||
ctx->Array.TexCoord[i].Size = 4; | |||
ctx->Array.TexCoord[i].Type = GL_FLOAT; | |||
@@ -1179,12 +1197,14 @@ init_attrib_groups( GLcontext *ctx ) | |||
ctx->Array.TexCoord[i].StrideB = 0; | |||
ctx->Array.TexCoord[i].Ptr = NULL; | |||
ctx->Array.TexCoord[i].Enabled = GL_FALSE; | |||
ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA; | |||
} | |||
ctx->Array.TexCoordInterleaveFactor = 1; | |||
ctx->Array.EdgeFlag.Stride = 0; | |||
ctx->Array.EdgeFlag.StrideB = 0; | |||
ctx->Array.EdgeFlag.Ptr = NULL; | |||
ctx->Array.EdgeFlag.Enabled = GL_FALSE; | |||
ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA; | |||
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ | |||
/* Pixel transfer */ |
@@ -1,4 +1,4 @@ | |||
/* $Id: drawpix.c,v 1.52 2001/04/10 15:25:45 brianp Exp $ */ | |||
/* $Id: drawpix.c,v 1.53 2001/04/28 08:39:17 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -73,14 +73,9 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, | |||
} | |||
else if (ctx->RenderMode==GL_FEEDBACK) { | |||
if (ctx->Current.RasterPosValid) { | |||
GLfloat color[4]; | |||
GLfloat texcoord[4], invq; | |||
FLUSH_CURRENT(ctx, 0); | |||
color[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); | |||
color[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); | |||
color[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); | |||
color[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); | |||
invq = 1.0F / ctx->Current.Texcoord[0][3]; | |||
texcoord[0] = ctx->Current.Texcoord[0][0] * invq; | |||
texcoord[1] = ctx->Current.Texcoord[0][1] * invq; | |||
@@ -88,8 +83,10 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, | |||
texcoord[3] = ctx->Current.Texcoord[0][3]; | |||
FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); | |||
_mesa_feedback_vertex( ctx, | |||
ctx->Current.RasterPos, | |||
color, ctx->Current.Index, texcoord ); | |||
ctx->Current.RasterPos, | |||
ctx->Current.Color, | |||
ctx->Current.Index, | |||
texcoord ); | |||
} | |||
} | |||
else if (ctx->RenderMode==GL_SELECT) { |
@@ -1,4 +1,4 @@ | |||
/* $Id: get.c,v 1.57 2001/03/18 08:53:49 gareth Exp $ */ | |||
/* $Id: get.c,v 1.58 2001/04/28 08:39:17 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -228,10 +228,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) | |||
break; | |||
case GL_CURRENT_COLOR: | |||
FLUSH_CURRENT(ctx, 0); | |||
params[0] = INT_TO_BOOL(ctx->Current.Color[0]); | |||
params[1] = INT_TO_BOOL(ctx->Current.Color[1]); | |||
params[2] = INT_TO_BOOL(ctx->Current.Color[2]); | |||
params[3] = INT_TO_BOOL(ctx->Current.Color[3]); | |||
params[0] = FLOAT_TO_BOOL(ctx->Current.Color[0]); | |||
params[1] = FLOAT_TO_BOOL(ctx->Current.Color[1]); | |||
params[2] = FLOAT_TO_BOOL(ctx->Current.Color[2]); | |||
params[3] = FLOAT_TO_BOOL(ctx->Current.Color[3]); | |||
break; | |||
case GL_CURRENT_INDEX: | |||
FLUSH_CURRENT(ctx, 0); | |||
@@ -1427,10 +1427,10 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) | |||
break; | |||
case GL_CURRENT_COLOR: | |||
FLUSH_CURRENT(ctx, 0); | |||
params[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); | |||
params[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); | |||
params[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); | |||
params[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); | |||
params[0] = (ctx->Current.Color[0]); | |||
params[1] = (ctx->Current.Color[1]); | |||
params[2] = (ctx->Current.Color[2]); | |||
params[3] = (ctx->Current.Color[3]); | |||
break; | |||
case GL_CURRENT_INDEX: | |||
FLUSH_CURRENT(ctx, 0); | |||
@@ -2420,9 +2420,9 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) | |||
break; | |||
case GL_CURRENT_SECONDARY_COLOR_EXT: | |||
FLUSH_CURRENT(ctx, 0); | |||
params[0] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[0]); | |||
params[1] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[1]); | |||
params[2] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[2]); | |||
params[0] = (ctx->Current.SecondaryColor[0]); | |||
params[1] = (ctx->Current.SecondaryColor[1]); | |||
params[2] = (ctx->Current.SecondaryColor[2]); | |||
break; | |||
case GL_SECONDARY_COLOR_ARRAY_EXT: | |||
*params = (GLdouble) ctx->Array.SecondaryColor.Enabled; | |||
@@ -2626,10 +2626,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) | |||
break; | |||
case GL_CURRENT_COLOR: | |||
FLUSH_CURRENT(ctx, 0); | |||
params[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); | |||
params[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); | |||
params[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); | |||
params[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); | |||
params[0] = (ctx->Current.Color[0]); | |||
params[1] = (ctx->Current.Color[1]); | |||
params[2] = (ctx->Current.Color[2]); | |||
params[3] = (ctx->Current.Color[3]); | |||
break; | |||
case GL_CURRENT_INDEX: | |||
FLUSH_CURRENT(ctx, 0); | |||
@@ -3593,9 +3593,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) | |||
break; | |||
case GL_CURRENT_SECONDARY_COLOR_EXT: | |||
FLUSH_CURRENT(ctx, 0); | |||
params[0] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[0]); | |||
params[1] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[1]); | |||
params[2] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[2]); | |||
params[0] = (ctx->Current.SecondaryColor[0]); | |||
params[1] = (ctx->Current.SecondaryColor[1]); | |||
params[2] = (ctx->Current.SecondaryColor[2]); | |||
break; | |||
case GL_SECONDARY_COLOR_ARRAY_EXT: | |||
*params = (GLfloat) ctx->Array.SecondaryColor.Enabled; | |||
@@ -3773,10 +3773,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) | |||
*params = (GLint) ctx->Transform.ClipEnabled[i]; | |||
break; | |||
case GL_COLOR_CLEAR_VALUE: | |||
params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Color.ClearColor[0]) ); | |||
params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Color.ClearColor[1]) ); | |||
params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Color.ClearColor[2]) ); | |||
params[3] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Color.ClearColor[3]) ); | |||
params[0] = FLOAT_TO_INT( (ctx->Color.ClearColor[0]) ); | |||
params[1] = FLOAT_TO_INT( (ctx->Color.ClearColor[1]) ); | |||
params[2] = FLOAT_TO_INT( (ctx->Color.ClearColor[2]) ); | |||
params[3] = FLOAT_TO_INT( (ctx->Color.ClearColor[3]) ); | |||
break; | |||
case GL_COLOR_MATERIAL: | |||
*params = (GLint) ctx->Light.ColorMaterialEnabled; | |||
@@ -3801,10 +3801,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) | |||
break; | |||
case GL_CURRENT_COLOR: | |||
FLUSH_CURRENT(ctx, 0); | |||
params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[0] ) ); | |||
params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[1] ) ); | |||
params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[2] ) ); | |||
params[3] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[3] ) ); | |||
params[0] = FLOAT_TO_INT( ( ctx->Current.Color[0] ) ); | |||
params[1] = FLOAT_TO_INT( ( ctx->Current.Color[1] ) ); | |||
params[2] = FLOAT_TO_INT( ( ctx->Current.Color[2] ) ); | |||
params[3] = FLOAT_TO_INT( ( ctx->Current.Color[3] ) ); | |||
break; | |||
case GL_CURRENT_INDEX: | |||
FLUSH_CURRENT(ctx, 0); | |||
@@ -4795,9 +4795,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) | |||
break; | |||
case GL_CURRENT_SECONDARY_COLOR_EXT: | |||
FLUSH_CURRENT(ctx, 0); | |||
params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Current.SecondaryColor[0]) ); | |||
params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Current.SecondaryColor[1]) ); | |||
params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Current.SecondaryColor[2]) ); | |||
params[0] = FLOAT_TO_INT( (ctx->Current.SecondaryColor[0]) ); | |||
params[1] = FLOAT_TO_INT( (ctx->Current.SecondaryColor[1]) ); | |||
params[2] = FLOAT_TO_INT( (ctx->Current.SecondaryColor[2]) ); | |||
break; | |||
case GL_SECONDARY_COLOR_ARRAY_EXT: | |||
*params = (GLint) ctx->Array.SecondaryColor.Enabled; |
@@ -1,4 +1,4 @@ | |||
/* $Id: light.c,v 1.42 2001/03/29 16:50:32 brianp Exp $ */ | |||
/* $Id: light.c,v 1.43 2001/04/28 08:39:17 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -745,16 +745,10 @@ void _mesa_update_material( GLcontext *ctx, | |||
* set by glColorMaterial(). | |||
*/ | |||
void _mesa_update_color_material( GLcontext *ctx, | |||
const GLchan rgba[4] ) | |||
const GLfloat color[4] ) | |||
{ | |||
struct gl_light *light, *list = &ctx->Light.EnabledList; | |||
GLuint bitmask = ctx->Light.ColorMaterialBitmask; | |||
GLfloat color[4]; | |||
color[0] = CHAN_TO_FLOAT(rgba[0]); | |||
color[1] = CHAN_TO_FLOAT(rgba[1]); | |||
color[2] = CHAN_TO_FLOAT(rgba[2]); | |||
color[3] = CHAN_TO_FLOAT(rgba[3]); | |||
if (MESA_VERBOSE&VERBOSE_IMMEDIATE) | |||
fprintf(stderr, "_mesa_update_color_material, mask 0x%x\n", bitmask); |
@@ -1,4 +1,4 @@ | |||
/* $Id: light.h,v 1.12 2001/03/12 00:48:38 gareth Exp $ */ | |||
/* $Id: light.h,v 1.13 2001/04/28 08:39:17 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -116,7 +116,7 @@ extern void _mesa_copy_material_pairs( struct gl_material dst[2], | |||
GLuint bitmask ); | |||
extern void _mesa_update_color_material( GLcontext *ctx, | |||
const GLchan rgba[4] ); | |||
const GLfloat rgba[4] ); | |||
#endif |
@@ -1,4 +1,4 @@ | |||
/* $Id: mtypes.h,v 1.40 2001/04/20 16:46:04 brianp Exp $ */ | |||
/* $Id: mtypes.h,v 1.41 2001/04/28 08:39:17 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -297,8 +297,8 @@ struct gl_current_attrib { | |||
/* These values valid only when FLUSH_VERTICES has been called. | |||
*/ | |||
GLfloat Normal[3]; /* Current vertex normal */ | |||
GLchan Color[4]; /* Current RGBA color */ | |||
GLchan SecondaryColor[4]; /* Current secondary color */ | |||
GLfloat Color[4]; /* Current RGBA color */ | |||
GLfloat SecondaryColor[4]; /* Current secondary color */ | |||
GLfloat FogCoord; /* Current Fog coord */ | |||
GLuint Index; /* Current color index */ | |||
GLboolean EdgeFlag; /* Current edge flag */ | |||
@@ -489,7 +489,7 @@ struct gl_light_attrib { | |||
GLboolean _NeedVertices; /* Use fast shader? */ | |||
GLuint _Flags; /* LIGHT_* flags, see below */ | |||
GLfloat _BaseColor[2][3]; | |||
GLchan _BaseAlpha[2]; | |||
GLfloat _BaseAlpha[2]; | |||
}; | |||
@@ -970,6 +970,9 @@ struct gl_pixelstore_attrib { | |||
}; | |||
#define CA_CLIENT_DATA 0x1 /* Data not alloced by mesa */ | |||
/* | |||
* Client vertex array attributes | |||
*/ | |||
@@ -979,6 +982,7 @@ struct gl_client_array { | |||
GLsizei Stride; /* user-specified stride */ | |||
GLsizei StrideB; /* actual stride in bytes */ | |||
void *Ptr; | |||
GLuint Flags; | |||
GLboolean Enabled; | |||
}; | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: rastpos.c,v 1.22 2001/03/12 00:48:38 gareth Exp $ */ | |||
/* $Id: rastpos.c,v 1.23 2001/04/28 08:39:17 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -274,10 +274,10 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | |||
else { | |||
/* use current color or index */ | |||
if (ctx->Visual.rgbMode) { | |||
ctx->Current.RasterColor[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); | |||
ctx->Current.RasterColor[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); | |||
ctx->Current.RasterColor[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); | |||
ctx->Current.RasterColor[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); | |||
ctx->Current.RasterColor[0] = (ctx->Current.Color[0]); | |||
ctx->Current.RasterColor[1] = (ctx->Current.Color[1]); | |||
ctx->Current.RasterColor[2] = (ctx->Current.Color[2]); | |||
ctx->Current.RasterColor[3] = (ctx->Current.Color[3]); | |||
} | |||
else { | |||
ctx->Current.RasterIndex = ctx->Current.Index; |
@@ -1,4 +1,4 @@ | |||
/* $Id: m_translate.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ | |||
/* $Id: m_translate.c,v 1.7 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -167,19 +167,27 @@ static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES]; | |||
*/ | |||
#define SRC GLubyte | |||
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE) | |||
#define TRX_3F(f,n) /* unused */ | |||
#define TRX_4F(f,n) /* unused */ | |||
#define TRX_3F(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) | |||
#define TRX_4F(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) | |||
#define TRX_UB(ub, f,n) ub = PTR_ELT(f,n) | |||
#define TRX_US(us, f,n) us = UBYTE_TO_USHORT(PTR_ELT(f,n)) | |||
#define TRX_UI(f,n) (GLuint)PTR_ELT(f,n) | |||
/* 4ub->4ub handled in special case below. | |||
*/ | |||
#define SZ 4 | |||
#define INIT init_trans_4_GLubyte_raw | |||
#define DEST_4F trans_4_GLubyte_4f_raw | |||
#define DEST_4US trans_4_GLubyte_4us_raw | |||
#include "m_trans_tmp.h" | |||
#define SZ 3 | |||
#define INIT init_trans_3_GLubyte_raw | |||
#define DEST_4UB trans_3_GLubyte_4ub_raw | |||
#define DEST_4US trans_3_GLubyte_4us_raw | |||
#define DEST_3F trans_3_GLubyte_3f_raw | |||
#define DEST_4F trans_3_GLubyte_4f_raw | |||
#include "m_trans_tmp.h" | |||
@@ -507,14 +515,13 @@ static void init_translate_raw(void) | |||
MEMSET( TAB(_4us), 0, sizeof(TAB(_4us)) ); | |||
MEMSET( TAB(_4f), 0, sizeof(TAB(_4f)) ); | |||
TAB(_4ub)[4][TYPE_IDX(GL_UNSIGNED_BYTE)] = trans_4_GLubyte_4ub_raw; | |||
init_trans_4_GLbyte_raw(); | |||
init_trans_3_GLbyte_raw(); | |||
init_trans_2_GLbyte_raw(); | |||
init_trans_1_GLbyte_raw(); | |||
init_trans_1_GLubyte_raw(); | |||
init_trans_3_GLubyte_raw(); | |||
init_trans_4_GLubyte_raw(); | |||
init_trans_4_GLshort_raw(); | |||
init_trans_3_GLshort_raw(); | |||
init_trans_2_GLshort_raw(); | |||
@@ -539,6 +546,8 @@ static void init_translate_raw(void) | |||
init_trans_3_GLfloat_raw(); | |||
init_trans_2_GLfloat_raw(); | |||
init_trans_1_GLfloat_raw(); | |||
TAB(_4ub)[4][TYPE_IDX(GL_UNSIGNED_BYTE)] = trans_4_GLubyte_4ub_raw; | |||
} | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: ss_triangle.c,v 1.12 2001/03/12 00:48:43 gareth Exp $ */ | |||
/* $Id: ss_triangle.c,v 1.13 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -141,8 +141,8 @@ static void _swsetup_render_point_tri( GLcontext *ctx, | |||
} | |||
} | |||
#define SS_COLOR(a,b) COPY_CHAN4(a,b) | |||
#define SS_SPEC(a,b) COPY_CHAN4(a,b) | |||
#define SS_COLOR(a,b) UNCLAMPED_FLOAT_TO_RGBA_CHAN(a,b) | |||
#define SS_SPEC(a,b) UNCLAMPED_FLOAT_TO_RGB_CHAN(a,b) | |||
#define SS_IND(a,b) (a = b) | |||
#define IND (0) |
@@ -1,4 +1,4 @@ | |||
/* $Id: ss_tritmp.h,v 1.11 2001/03/21 17:11:32 pesco Exp $ */ | |||
/* $Id: ss_tritmp.h,v 1.12 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -61,8 +61,8 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) | |||
if (facing == 1) { | |||
if (IND & SS_TWOSIDE_BIT) { | |||
if (IND & SS_RGBA_BIT) { | |||
GLchan (*vbcolor)[4] = VB->ColorPtr[1]->data; | |||
GLchan (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; | |||
GLfloat (*vbcolor)[4] = (GLfloat (*)[4])VB->ColorPtr[1]->Ptr; | |||
GLfloat (*vbspec)[4] = (GLfloat (*)[4])VB->SecondaryColorPtr[1]->Ptr; | |||
SS_COLOR(v[0]->color, vbcolor[e0]); | |||
SS_COLOR(v[1]->color, vbcolor[e1]); | |||
SS_COLOR(v[2]->color, vbcolor[e2]); | |||
@@ -134,8 +134,8 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) | |||
if (IND & SS_TWOSIDE_BIT) { | |||
if (facing == 1) { | |||
if (IND & SS_RGBA_BIT) { | |||
GLchan (*vbcolor)[4] = VB->ColorPtr[0]->data; | |||
GLchan (*vbspec)[4] = VB->SecondaryColorPtr[0]->data; | |||
GLfloat (*vbcolor)[4] = (GLfloat (*)[4])VB->ColorPtr[0]->Ptr; | |||
GLfloat (*vbspec)[4] = (GLfloat (*)[4])VB->SecondaryColorPtr[0]->Ptr; | |||
SS_COLOR(v[0]->color, vbcolor[e0]); | |||
SS_COLOR(v[1]->color, vbcolor[e1]); | |||
SS_COLOR(v[2]->color, vbcolor[e2]); |
@@ -1,4 +1,4 @@ | |||
/* $Id: ss_vbtmp.h,v 1.13 2001/03/29 16:50:33 brianp Exp $ */ | |||
/* $Id: ss_vbtmp.h,v 1.14 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -35,8 +35,8 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) | |||
SWvertex *v; | |||
GLfloat (*proj)[4]; /* projected clip coordinates */ | |||
GLfloat (*tc[MAX_TEXTURE_UNITS])[4]; | |||
GLchan (*color)[4]; | |||
GLchan (*spec)[4]; | |||
GLfloat (*color)[4]; | |||
GLfloat (*spec)[4]; | |||
GLuint *index; | |||
GLfloat *fog; | |||
GLfloat *pointSize; | |||
@@ -57,6 +57,10 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) | |||
} | |||
/* TODO: Get import_client_data to pad vectors out to 4 cleanly. | |||
* | |||
* NOTE: This has the effect of converting any remaining ubyte | |||
* colors to floats... As they're already there 90% of the | |||
* time, this isn't a bad thing. | |||
*/ | |||
if (VB->importable_data) | |||
VB->import_data( ctx, VB->importable_data & newinputs, | |||
@@ -92,9 +96,9 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) | |||
if (IND & FOG) | |||
fog = VB->FogCoordPtr->data; | |||
if (IND & COLOR) | |||
color = VB->ColorPtr[0]->data; | |||
color = (GLfloat (*)[4])VB->ColorPtr[0]->Ptr; | |||
if (IND & SPEC) | |||
spec = VB->SecondaryColorPtr[0]->data; | |||
spec = (GLfloat (*)[4])VB->SecondaryColorPtr[0]->Ptr; | |||
if (IND & INDEX) | |||
index = VB->IndexPtr[0]->data; | |||
if (IND & POINT) | |||
@@ -120,10 +124,10 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) | |||
} | |||
if (IND & COLOR) | |||
COPY_CHAN4(v->color, color[i]); | |||
UNCLAMPED_FLOAT_TO_RGBA_CHAN(v->color, color[i]); | |||
if (IND & SPEC) | |||
COPY_CHAN4(v->specular, spec[i]); | |||
UNCLAMPED_FLOAT_TO_RGBA_CHAN(v->specular, spec[i]); | |||
if (IND & FOG) | |||
v->fog = fog[i]; |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_array_api.c,v 1.11 2001/04/26 14:51:06 keithw Exp $ */ | |||
/* $Id: t_array_api.c,v 1.12 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -417,9 +417,9 @@ void _tnl_array_init( GLcontext *ctx ) | |||
/* Setup vector pointers that will be used to bind arrays to VB's. | |||
*/ | |||
_mesa_vector4f_init( &tmp->Obj, 0, 0 ); | |||
_mesa_vector3f_init( &tmp->Normal, 0, 0 ); | |||
_mesa_vector4chan_init( &tmp->Color, 0, 0 ); | |||
_mesa_vector4chan_init( &tmp->SecondaryColor, 0, 0 ); | |||
_mesa_vector3f_init( &tmp->Normal, 0, 0 ); | |||
/* _mesa_vector4chan_init( &tmp->Color, 0, 0 ); */ | |||
/* _mesa_vector4chan_init( &tmp->SecondaryColor, 0, 0 ); */ | |||
_mesa_vector1f_init( &tmp->FogCoord, 0, 0 ); | |||
_mesa_vector1ui_init( &tmp->Index, 0, 0 ); | |||
_mesa_vector1ub_init( &tmp->EdgeFlag, 0, 0 ); |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_array_import.c,v 1.13 2001/04/26 14:53:48 keithw Exp $ */ | |||
/* $Id: t_array_import.c,v 1.14 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -43,8 +43,8 @@ | |||
static void _tnl_import_vertex( GLcontext *ctx, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
{ | |||
struct gl_client_array *tmp; | |||
GLboolean is_writeable = 0; | |||
@@ -69,8 +69,8 @@ static void _tnl_import_vertex( GLcontext *ctx, | |||
} | |||
static void _tnl_import_normal( GLcontext *ctx, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
{ | |||
struct gl_client_array *tmp; | |||
GLboolean is_writeable = 0; | |||
@@ -92,6 +92,7 @@ static void _tnl_import_normal( GLcontext *ctx, | |||
static void _tnl_import_color( GLcontext *ctx, | |||
GLenum type, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
{ | |||
@@ -102,50 +103,38 @@ static void _tnl_import_color( GLcontext *ctx, | |||
/* fprintf(stderr, "%s\n", __FUNCTION__); */ | |||
tmp = _ac_import_color(ctx, | |||
GL_UNSIGNED_BYTE, | |||
stride ? 4*sizeof(GLubyte) : 0, | |||
type, | |||
stride ? 4*sizeof(GLfloat) : 0, | |||
4, | |||
writeable, | |||
&is_writeable); | |||
inputs->Color.data = (GLchan (*)[4]) tmp->Ptr; | |||
inputs->Color.start = (GLchan *) tmp->Ptr; | |||
inputs->Color.stride = tmp->StrideB; | |||
inputs->Color.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); | |||
if (inputs->Color.stride != 4*sizeof(GLchan)) | |||
inputs->Color.flags |= VEC_BAD_STRIDE; | |||
if (!is_writeable) | |||
inputs->Color.flags |= VEC_NOT_WRITEABLE; | |||
inputs->Color = *tmp; | |||
} | |||
static void _tnl_import_secondarycolor( GLcontext *ctx, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
GLenum type, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
{ | |||
struct gl_client_array *tmp; | |||
GLboolean is_writeable = 0; | |||
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; | |||
tmp = _ac_import_secondarycolor(ctx, GL_UNSIGNED_BYTE, | |||
stride ? 4*sizeof(GLubyte) : 0, | |||
tmp = _ac_import_secondarycolor(ctx, | |||
type, | |||
stride ? 4*sizeof(GLfloat) : 0, | |||
4, | |||
writeable, | |||
&is_writeable); | |||
inputs->SecondaryColor.data = (GLchan (*)[4]) tmp->Ptr; | |||
inputs->SecondaryColor.start = (GLchan *) tmp->Ptr; | |||
inputs->SecondaryColor.stride = tmp->StrideB; | |||
inputs->SecondaryColor.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); | |||
if (inputs->SecondaryColor.stride != 4*sizeof(GLubyte)) | |||
inputs->SecondaryColor.flags |= VEC_BAD_STRIDE; | |||
if (!is_writeable) | |||
inputs->SecondaryColor.flags |= VEC_NOT_WRITEABLE; | |||
inputs->SecondaryColor = *tmp; | |||
} | |||
static void _tnl_import_fogcoord( GLcontext *ctx, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
{ | |||
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; | |||
struct gl_client_array *tmp; | |||
@@ -166,8 +155,8 @@ static void _tnl_import_fogcoord( GLcontext *ctx, | |||
} | |||
static void _tnl_import_index( GLcontext *ctx, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
{ | |||
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; | |||
struct gl_client_array *tmp; | |||
@@ -189,9 +178,9 @@ static void _tnl_import_index( GLcontext *ctx, | |||
static void _tnl_import_texcoord( GLcontext *ctx, | |||
GLuint i, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
GLuint i, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
{ | |||
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; | |||
struct gl_client_array *tmp; | |||
@@ -216,8 +205,8 @@ static void _tnl_import_texcoord( GLcontext *ctx, | |||
static void _tnl_import_edgeflag( GLcontext *ctx, | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
GLboolean writeable, | |||
GLboolean stride ) | |||
{ | |||
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; | |||
struct gl_client_array *tmp; | |||
@@ -253,8 +242,11 @@ static void _tnl_upgrade_client_data( GLcontext *ctx, | |||
GLboolean writeable = (flags & VEC_NOT_WRITEABLE) != 0; | |||
GLboolean stride = (flags & VEC_BAD_STRIDE) != 0; | |||
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; | |||
GLuint ca_flags = 0; | |||
(void) inputs; | |||
if (writeable || stride) ca_flags |= CA_CLIENT_DATA; | |||
if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr) | |||
required |= VERT_OBJ; | |||
@@ -272,15 +264,16 @@ static void _tnl_upgrade_client_data( GLcontext *ctx, | |||
VB->importable_data &= ~VERT_NORM; | |||
} | |||
if ((required & VERT_RGBA) && (VB->ColorPtr[0]->flags & flags)) { | |||
if ((required & VERT_RGBA) && (VB->ColorPtr[0]->Flags & ca_flags)) { | |||
ASSERT(VB->ColorPtr[0] == &inputs->Color); | |||
_tnl_import_color( ctx, writeable, stride ); | |||
_tnl_import_color( ctx, GL_FLOAT, writeable, stride ); | |||
VB->importable_data &= ~VERT_RGBA; | |||
} | |||
if ((required & VERT_SPEC_RGB) && (VB->SecondaryColorPtr[0]->flags&flags)) { | |||
if ((required & VERT_SPEC_RGB) && | |||
(VB->SecondaryColorPtr[0]->Flags & ca_flags)) { | |||
ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor); | |||
_tnl_import_secondarycolor( ctx, writeable, stride ); | |||
_tnl_import_secondarycolor( ctx, GL_FLOAT, writeable, stride ); | |||
VB->importable_data &= ~VERT_SPEC_RGB; | |||
} | |||
@@ -308,8 +301,6 @@ static void _tnl_upgrade_client_data( GLcontext *ctx, | |||
void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) | |||
{ | |||
TNLcontext *tnl = TNL_CONTEXT(ctx); | |||
@@ -360,11 +351,13 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) | |||
if (inputs & VERT_RGBA) { | |||
if (imports & VERT_RGBA) { | |||
_tnl_import_color( ctx, 0, 0 ); | |||
tmp->Color.count = VB->Count; | |||
_tnl_import_color( ctx, 0, 0, 0 ); | |||
} | |||
VB->ColorPtr[0] = &tmp->Color; | |||
VB->ColorPtr[1] = 0; | |||
/* fprintf(stderr, "VB->ColorPtr[0]->StrideB %d Type %s\n", */ | |||
/* VB->ColorPtr[0]->StrideB, */ | |||
/* _mesa_lookup_enum_by_nr(VB->ColorPtr[0]->Type)); */ | |||
} | |||
if (inputs & VERT_INDEX) { | |||
@@ -392,9 +385,9 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) | |||
if (inputs & VERT_SPEC_RGB) { | |||
if (imports & VERT_SPEC_RGB) { | |||
_tnl_import_secondarycolor( ctx, 0, 0 ); | |||
tmp->SecondaryColor.count = VB->Count; | |||
_tnl_import_secondarycolor( ctx, 0, 0, 0 ); | |||
} | |||
VB->SecondaryColorPtr[0] = &tmp->SecondaryColor; | |||
VB->SecondaryColorPtr[1] = 0; | |||
} | |||
@@ -414,9 +407,10 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) | |||
VB->Primitive = tnl->tmp_primitive; | |||
VB->PrimitiveLength = tnl->tmp_primitive_length; | |||
VB->import_data = _tnl_upgrade_client_data; | |||
VB->importable_data = imports & VERT_FIXUP; | |||
/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: importable", VB->importable_data); */ | |||
VB->importable_data = inputs & VERT_FIXUP; | |||
/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: importable", */ | |||
/* VB->importable_data); */ | |||
} | |||
@@ -469,21 +463,21 @@ void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM, | |||
} | |||
if (required & VERT_RGBA) { | |||
_math_trans_4chan( IM->Color + IM->Start, | |||
ctx->Array.Color.Ptr, | |||
ctx->Array.Color.StrideB, | |||
ctx->Array.Color.Type, | |||
ctx->Array.Color.Size, | |||
start, n ); | |||
_math_trans_4f( IM->Color + IM->Start, | |||
ctx->Array.Color.Ptr, | |||
ctx->Array.Color.StrideB, | |||
ctx->Array.Color.Type, | |||
ctx->Array.Color.Size, | |||
start, n ); | |||
} | |||
if (required & VERT_SPEC_RGB) { | |||
_math_trans_4chan( IM->SecondaryColor + IM->Start, | |||
ctx->Array.SecondaryColor.Ptr, | |||
ctx->Array.SecondaryColor.StrideB, | |||
ctx->Array.SecondaryColor.Type, | |||
ctx->Array.SecondaryColor.Size, | |||
start, n ); | |||
_math_trans_4f( IM->SecondaryColor + IM->Start, | |||
ctx->Array.SecondaryColor.Ptr, | |||
ctx->Array.SecondaryColor.StrideB, | |||
ctx->Array.SecondaryColor.Type, | |||
ctx->Array.SecondaryColor.Size, | |||
start, n ); | |||
} | |||
if (required & VERT_FOG_COORD) { |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_array_import.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ | |||
/* $Id: t_array_import.h,v 1.3 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -38,5 +38,4 @@ extern void _tnl_fill_immediate_drawarrays( GLcontext *ctx, | |||
extern void _tnl_array_import_init( GLcontext *ctx ); | |||
#endif |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_context.h,v 1.20 2001/04/26 14:53:48 keithw Exp $ */ | |||
/* $Id: t_context.h,v 1.21 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -201,14 +201,14 @@ struct immediate | |||
GLuint Primitive[IMM_SIZE]; /* BEGIN/END */ | |||
GLuint PrimitiveLength[IMM_SIZE]; /* BEGIN/END */ | |||
GLuint Flag[IMM_SIZE]; /* VERT_* flags */ | |||
GLchan Color[IMM_SIZE][4]; | |||
GLfloat Color[IMM_SIZE][4]; | |||
GLfloat Obj[IMM_SIZE][4]; | |||
GLfloat Normal[IMM_SIZE][3]; | |||
GLfloat TexCoord0[IMM_SIZE][4]; /* just VERT_TEX0 */ | |||
GLuint Elt[IMM_SIZE]; | |||
GLubyte EdgeFlag[IMM_SIZE]; | |||
GLuint Index[IMM_SIZE]; | |||
GLchan SecondaryColor[IMM_SIZE][4]; | |||
GLfloat SecondaryColor[IMM_SIZE][4]; | |||
GLfloat FogCoord[IMM_SIZE]; | |||
}; | |||
@@ -217,8 +217,8 @@ struct vertex_arrays | |||
{ | |||
GLvector4f Obj; | |||
GLvector3f Normal; | |||
GLvector4chan Color; | |||
GLvector4chan SecondaryColor; | |||
struct gl_client_array Color; | |||
struct gl_client_array SecondaryColor; | |||
GLvector1ui Index; | |||
GLvector1ub EdgeFlag; | |||
GLvector4f TexCoord[MAX_TEXTURE_UNITS]; | |||
@@ -256,8 +256,8 @@ typedef struct vertex_buffer | |||
GLboolean *EdgeFlag; /* VERT_EDGE */ | |||
GLvector4f *TexCoordPtr[MAX_TEXTURE_UNITS]; /* VERT_TEX_0..n */ | |||
GLvector1ui *IndexPtr[2]; /* VERT_INDEX */ | |||
GLvector4chan *ColorPtr[2]; /* VERT_RGBA */ | |||
GLvector4chan *SecondaryColorPtr[2]; /* VERT_SPEC_RGB */ | |||
struct gl_client_array *ColorPtr[2]; /* VERT_RGBA */ | |||
struct gl_client_array *SecondaryColorPtr[2]; /* VERT_SPEC_RGB */ | |||
GLvector1f *FogCoordPtr; /* VERT_FOG_COORD */ | |||
GLvector1f *PointSizePtr; /* VERT_POINT_SIZE */ | |||
GLmaterial (*Material)[2]; /* VERT_MATERIAL, optional */ |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_imm_api.c,v 1.10 2001/04/09 14:47:34 keithw Exp $ */ | |||
/* $Id: t_imm_api.c,v 1.11 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -348,56 +348,29 @@ _tnl_End(void) | |||
IM->Color[count][3] = a; \ | |||
} | |||
#define COLORV( IM, v ) \ | |||
{ \ | |||
GLuint count = IM->Count; \ | |||
IM->Flag[count] |= VERT_RGBA; \ | |||
COPY_CHAN4(IM->Color[count], v); \ | |||
} | |||
static void | |||
_tnl_Color3f( GLfloat red, GLfloat green, GLfloat blue ) | |||
{ | |||
GLchan col[4]; | |||
GET_IMMEDIATE; | |||
UNCLAMPED_FLOAT_TO_CHAN(col[0], red); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[1], green); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[2], blue); | |||
col[3] = CHAN_MAX; | |||
COLORV( IM, col ); | |||
COLOR( IM, red, green, blue, 1.0 ); | |||
} | |||
static void | |||
_tnl_Color3ub( GLubyte red, GLubyte green, GLubyte blue ) | |||
{ | |||
#if CHAN_BITS == 8 | |||
GET_IMMEDIATE; | |||
COLOR( IM, red, green, blue, CHAN_MAX ); | |||
#else | |||
GET_IMMEDIATE; | |||
COLOR(IM, | |||
UBYTE_TO_CHAN(red), | |||
UBYTE_TO_CHAN(green), | |||
UBYTE_TO_CHAN(blue), | |||
CHAN_MAX); | |||
#endif | |||
UBYTE_TO_FLOAT(red), | |||
UBYTE_TO_FLOAT(green), | |||
UBYTE_TO_FLOAT(blue), | |||
1.0); | |||
} | |||
static void | |||
_tnl_Color4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) | |||
{ | |||
GLchan col[4]; | |||
GET_IMMEDIATE; | |||
UNCLAMPED_FLOAT_TO_CHAN(col[0], red); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[1], green); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[2], blue); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[3], alpha); | |||
COLORV( IM, col ); | |||
COLOR( IM, red, green, blue, alpha ); | |||
} | |||
static void | |||
@@ -405,61 +378,46 @@ _tnl_Color4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) | |||
{ | |||
GET_IMMEDIATE; | |||
COLOR(IM, | |||
UBYTE_TO_CHAN(red), | |||
UBYTE_TO_CHAN(green), | |||
UBYTE_TO_CHAN(blue), | |||
UBYTE_TO_CHAN(alpha)); | |||
UBYTE_TO_FLOAT(red), | |||
UBYTE_TO_FLOAT(green), | |||
UBYTE_TO_FLOAT(blue), | |||
UBYTE_TO_FLOAT(alpha)); | |||
} | |||
static void | |||
_tnl_Color3fv( const GLfloat *v ) | |||
{ | |||
GLchan col[4]; | |||
GET_IMMEDIATE; | |||
UNCLAMPED_FLOAT_TO_CHAN(col[0], v[0]); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[1], v[1]); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[2], v[2]); | |||
col[3] = CHAN_MAX; | |||
COLORV( IM, col ); | |||
COLOR( IM, v[0], v[1], v[2], 1.0 ); | |||
} | |||
static void | |||
_tnl_Color3ubv( const GLubyte *v ) | |||
{ | |||
GET_IMMEDIATE; | |||
COLOR(IM, | |||
UBYTE_TO_CHAN(v[0]), | |||
UBYTE_TO_CHAN(v[1]), | |||
UBYTE_TO_CHAN(v[2]), | |||
CHAN_MAX ); | |||
UBYTE_TO_FLOAT(v[0]), | |||
UBYTE_TO_FLOAT(v[1]), | |||
UBYTE_TO_FLOAT(v[2]), | |||
1.0 ); | |||
} | |||
static void | |||
_tnl_Color4fv( const GLfloat *v ) | |||
{ | |||
GLchan col[4]; | |||
GET_IMMEDIATE; | |||
UNCLAMPED_FLOAT_TO_CHAN(col[0], v[0]); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[1], v[1]); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[2], v[2]); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[3], v[3]); | |||
COLORV( IM, col ); | |||
COLOR( IM, v[0], v[1], v[2], v[3] ); | |||
} | |||
static void | |||
_tnl_Color4ubv( const GLubyte *v) | |||
{ | |||
GET_IMMEDIATE; | |||
COLOR(IM, | |||
UBYTE_TO_CHAN(v[0]), | |||
UBYTE_TO_CHAN(v[1]), | |||
UBYTE_TO_CHAN(v[2]), | |||
UBYTE_TO_CHAN(v[3])); | |||
UBYTE_TO_FLOAT(v[0]), | |||
UBYTE_TO_FLOAT(v[1]), | |||
UBYTE_TO_FLOAT(v[2]), | |||
UBYTE_TO_FLOAT(v[3])); | |||
} | |||
@@ -474,65 +432,38 @@ _tnl_Color4ubv( const GLubyte *v) | |||
IM->SecondaryColor[count][2] = b; \ | |||
} | |||
#define SECONDARY_COLORV( IM, v ) \ | |||
{ \ | |||
GLuint count = IM->Count; \ | |||
IM->Flag[count] |= VERT_SPEC_RGB; \ | |||
IM->SecondaryColor[count][0] = v[0]; \ | |||
IM->SecondaryColor[count][1] = v[1]; \ | |||
IM->SecondaryColor[count][2] = v[2]; \ | |||
} | |||
static void | |||
_tnl_SecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) | |||
{ | |||
GLchan col[3]; | |||
GET_IMMEDIATE; | |||
UNCLAMPED_FLOAT_TO_CHAN(col[0], red); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[1], green); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[2], blue); | |||
SECONDARY_COLORV( IM, col ); | |||
SECONDARY_COLOR( IM, red, green, blue ); | |||
} | |||
static void | |||
_tnl_SecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) | |||
{ | |||
GET_IMMEDIATE; | |||
SECONDARY_COLOR(IM, | |||
UBYTE_TO_CHAN(red), | |||
UBYTE_TO_CHAN(green), | |||
UBYTE_TO_CHAN(blue)); | |||
UBYTE_TO_FLOAT(red), | |||
UBYTE_TO_FLOAT(green), | |||
UBYTE_TO_FLOAT(blue)); | |||
} | |||
static void | |||
_tnl_SecondaryColor3fvEXT( const GLfloat *v ) | |||
{ | |||
GLchan col[3]; | |||
GET_IMMEDIATE; | |||
UNCLAMPED_FLOAT_TO_CHAN(col[0], v[0]); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[1], v[1]); | |||
UNCLAMPED_FLOAT_TO_CHAN(col[2], v[2]); | |||
SECONDARY_COLORV( IM, col ); | |||
SECONDARY_COLOR( IM, v[0], v[1], v[2] ); | |||
} | |||
static void | |||
_tnl_SecondaryColor3ubvEXT( const GLubyte *v ) | |||
{ | |||
GET_IMMEDIATE; | |||
SECONDARY_COLOR(IM, | |||
UBYTE_TO_CHAN(v[0]), | |||
UBYTE_TO_CHAN(v[1]), | |||
UBYTE_TO_CHAN(v[2])); | |||
UBYTE_TO_FLOAT(v[0]), | |||
UBYTE_TO_FLOAT(v[1]), | |||
UBYTE_TO_FLOAT(v[2])); | |||
} | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: t_imm_debug.c,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ | |||
/* $Id: t_imm_debug.c,v 1.3 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -125,12 +125,12 @@ void _tnl_print_cassette( struct immediate *IM ) | |||
} | |||
if (req & flags[i] & VERT_RGBA) | |||
fprintf(stderr, " Rgba %d %d %d %d ", | |||
fprintf(stderr, " Rgba %f %f %f %f ", | |||
IM->Color[i][0], IM->Color[i][1], | |||
IM->Color[i][2], IM->Color[i][3]); | |||
if (req & flags[i] & VERT_SPEC_RGB) | |||
fprintf(stderr, " Spec %d %d %d ", | |||
fprintf(stderr, " Spec %f %f %f ", | |||
IM->SecondaryColor[i][0], IM->SecondaryColor[i][1], | |||
IM->SecondaryColor[i][2]); | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: t_imm_elt.c,v 1.7 2001/04/26 14:53:48 keithw Exp $ */ | |||
/* $Id: t_imm_elt.c,v 1.8 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -647,6 +647,7 @@ static void _tnl_trans_elt_1ub(GLubyte *to, | |||
} | |||
#if 0 | |||
static void _tnl_trans_elt_4ub(GLubyte (*to)[4], | |||
const struct gl_client_array *from, | |||
GLuint *flags, | |||
@@ -665,7 +666,9 @@ static void _tnl_trans_elt_4ub(GLubyte (*to)[4], | |||
n ); | |||
} | |||
#endif | |||
#if 0 | |||
static void _tnl_trans_elt_4us(GLushort (*to)[4], | |||
const struct gl_client_array *from, | |||
GLuint *flags, | |||
@@ -684,6 +687,7 @@ static void _tnl_trans_elt_4us(GLushort (*to)[4], | |||
n ); | |||
} | |||
#endif | |||
static void _tnl_trans_elt_4f(GLfloat (*to)[4], | |||
const struct gl_client_array *from, | |||
@@ -704,25 +708,6 @@ static void _tnl_trans_elt_4f(GLfloat (*to)[4], | |||
} | |||
static void _tnl_trans_elt_4chan(GLchan (*to)[4], | |||
const struct gl_client_array *from, | |||
GLuint *flags, | |||
GLuint *elts, | |||
GLuint match, | |||
GLuint start, | |||
GLuint n ) | |||
{ | |||
#if CHAN_TYPE == GL_UNSIGNED_BYTE | |||
_tnl_trans_elt_4ub( to, from, flags, elts, match, start, n ); | |||
(void)_tnl_trans_elt_4us; | |||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT | |||
_tnl_trans_elt_4us( to, from, flags, elts, match, start, n ); | |||
#elif CHAN_TYPE == GL_FLOAT | |||
_tnl_trans_elt_4f( to, from, flags, elts, match, start, n ); | |||
(void)_tnl_trans_elt_4us; | |||
#endif | |||
} | |||
static void _tnl_trans_elt_3f(GLfloat (*to)[3], | |||
@@ -789,17 +774,17 @@ void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM, | |||
start, count); | |||
if (translate & VERT_RGBA) { | |||
_tnl_trans_elt_4chan( IM->Color, | |||
&ctx->Array.Color, | |||
flags, elts, (VERT_ELT|VERT_RGBA), | |||
start, count); | |||
_tnl_trans_elt_4f( IM->Color, | |||
&ctx->Array.Color, | |||
flags, elts, (VERT_ELT|VERT_RGBA), | |||
start, count); | |||
} | |||
if (translate & VERT_SPEC_RGB) { | |||
_tnl_trans_elt_4chan( IM->SecondaryColor, | |||
&ctx->Array.SecondaryColor, | |||
flags, elts, (VERT_ELT|VERT_SPEC_RGB), | |||
start, count); | |||
_tnl_trans_elt_4f( IM->SecondaryColor, | |||
&ctx->Array.SecondaryColor, | |||
flags, elts, (VERT_ELT|VERT_SPEC_RGB), | |||
start, count); | |||
} | |||
if (translate & VERT_FOG_COORD) |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_imm_eval.c,v 1.7 2001/04/26 14:53:48 keithw Exp $ */ | |||
/* $Id: t_imm_eval.c,v 1.8 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -85,10 +85,10 @@ static const GLubyte dirty_flags[5] = { | |||
static void eval1_4f( GLvector4f *dest, | |||
GLfloat coord[][4], | |||
const GLuint *flags, | |||
GLuint dimension, | |||
struct gl_1d_map *map ) | |||
GLfloat coord[][4], | |||
const GLuint *flags, | |||
GLuint dimension, | |||
struct gl_1d_map *map ) | |||
{ | |||
const GLfloat u1 = map->u1; | |||
const GLfloat du = map->du; | |||
@@ -107,6 +107,31 @@ static void eval1_4f( GLvector4f *dest, | |||
dest->flags |= dirty_flags[dimension]; | |||
} | |||
static void eval1_4f_ca( struct gl_client_array *dest, | |||
GLfloat coord[][4], | |||
const GLuint *flags, | |||
GLuint dimension, | |||
struct gl_1d_map *map ) | |||
{ | |||
const GLfloat u1 = map->u1; | |||
const GLfloat du = map->du; | |||
GLfloat (*to)[4] = (GLfloat (*)[4])dest->Ptr; | |||
GLuint i; | |||
ASSERT(dest->Type == GL_FLOAT); | |||
ASSERT(dest->StrideB == 4 * sizeof(GLfloat)); | |||
for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) | |||
if (flags[i] & (VERT_EVAL_C1|VERT_EVAL_P1)) { | |||
GLfloat u = (coord[i][0] - u1) * du; | |||
ASSIGN_4V(to[i], 0,0,0,1); | |||
_math_horner_bezier_curve(map->Points, to[i], u, | |||
dimension, map->Order); | |||
} | |||
dest->Size = MAX2(dest->Size, dimension); | |||
} | |||
static void eval1_1ui( GLvector1ui *dest, | |||
GLfloat coord[][4], | |||
@@ -145,25 +170,6 @@ static void eval1_norm( GLvector3f *dest, | |||
} | |||
} | |||
static void eval1_color( GLvector4chan *dest, | |||
GLfloat coord[][4], | |||
const GLuint *flags, | |||
struct gl_1d_map *map ) | |||
{ | |||
const GLfloat u1 = map->u1; | |||
const GLfloat du = map->du; | |||
GLchan (*to)[4] = dest->data; | |||
GLuint i; | |||
for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) { | |||
if (flags[i] & (VERT_EVAL_C1|VERT_EVAL_P1)) { | |||
GLfloat u = (coord[i][0] - u1) * du; | |||
GLfloat fcolor[4]; | |||
_math_horner_bezier_curve(map->Points, fcolor, u, 4, map->Order); | |||
UNCLAMPED_FLOAT_TO_RGBA_CHAN(to[i], fcolor); | |||
} | |||
} | |||
} | |||
@@ -227,6 +233,33 @@ static void eval2_4f( GLvector4f *dest, | |||
dest->flags |= dirty_flags[dimension]; | |||
} | |||
static void eval2_4f_ca( struct gl_client_array *dest, | |||
GLfloat coord[][4], | |||
const GLuint *flags, | |||
GLuint dimension, | |||
struct gl_2d_map *map ) | |||
{ | |||
const GLfloat u1 = map->u1; | |||
const GLfloat du = map->du; | |||
const GLfloat v1 = map->v1; | |||
const GLfloat dv = map->dv; | |||
GLfloat (*to)[4] = (GLfloat (*)[4])dest->Ptr; | |||
GLuint i; | |||
ASSERT(dest->Type == GL_FLOAT); | |||
ASSERT(dest->StrideB == 4 * sizeof(GLfloat)); | |||
for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) | |||
if (flags[i] & (VERT_EVAL_C2|VERT_EVAL_P2)) { | |||
GLfloat u = (coord[i][0] - u1) * du; | |||
GLfloat v = (coord[i][1] - v1) * dv; | |||
_math_horner_bezier_surf(map->Points, to[i], u, v, dimension, | |||
map->Uorder, map->Vorder); | |||
} | |||
dest->Size = MAX2(dest->Size, dimension); | |||
} | |||
static void eval2_norm( GLvector3f *dest, | |||
GLfloat coord[][4], | |||
@@ -277,29 +310,6 @@ static void eval2_1ui( GLvector1ui *dest, | |||
static void eval2_color( GLvector4chan *dest, | |||
GLfloat coord[][4], | |||
GLuint *flags, | |||
struct gl_2d_map *map ) | |||
{ | |||
const GLfloat u1 = map->u1; | |||
const GLfloat du = map->du; | |||
const GLfloat v1 = map->v1; | |||
const GLfloat dv = map->dv; | |||
GLchan (*to)[4] = dest->data; | |||
GLuint i; | |||
for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) { | |||
if (flags[i] & (VERT_EVAL_C2|VERT_EVAL_P2)) { | |||
GLfloat u = (coord[i][0] - u1) * du; | |||
GLfloat v = (coord[i][1] - v1) * dv; | |||
GLfloat fcolor[4]; | |||
_math_horner_bezier_surf(map->Points, fcolor, u, v, 4, | |||
map->Uorder, map->Vorder); | |||
UNCLAMPED_FLOAT_TO_RGBA_CHAN(to[i], fcolor); | |||
} | |||
} | |||
} | |||
@@ -313,10 +323,6 @@ static void copy_3f( GLfloat to[][3], GLfloat from[][3], GLuint count ) | |||
MEMCPY( to, from, (count) * sizeof(to[0])); | |||
} | |||
static void copy_4chan( GLchan to[][4], GLchan from[][4], GLuint count ) | |||
{ | |||
MEMCPY( to, from, (count) * sizeof(to[0])); | |||
} | |||
static void copy_1ui( GLuint to[], GLuint from[], GLuint count ) | |||
{ | |||
@@ -496,18 +502,17 @@ void _tnl_eval_vb( GLcontext *ctx, | |||
GLuint generated = 0; | |||
if (!all_eval) | |||
copy_4chan( store->Color, tmp->Color.data, count ); | |||
copy_4f( store->Color, (GLfloat (*)[4])tmp->Color.Ptr, count ); | |||
tmp->Color.data = store->Color; | |||
tmp->Color.start = (GLchan *) store->Color; | |||
tmp->Color.Ptr = store->Color; | |||
if (ctx->Eval.Map1Color4 && any_eval1) { | |||
eval1_color( &tmp->Color, coord, flags, &ctx->EvalMap.Map1Color4 ); | |||
eval1_4f_ca( &tmp->Color, coord, flags, 4, &ctx->EvalMap.Map1Color4 ); | |||
generated |= VERT_EVAL_C1|VERT_EVAL_P1; | |||
} | |||
if (ctx->Eval.Map2Color4 && any_eval2) { | |||
eval2_color( &tmp->Color, coord, flags, &ctx->EvalMap.Map2Color4 ); | |||
eval2_4f_ca( &tmp->Color, coord, flags, 4, &ctx->EvalMap.Map2Color4 ); | |||
generated |= VERT_EVAL_C2|VERT_EVAL_P2; | |||
} | |||
@@ -515,11 +520,11 @@ void _tnl_eval_vb( GLcontext *ctx, | |||
* maps are disabled. | |||
*/ | |||
if (purge_flags & generated) | |||
_tnl_fixup_4chan( store->Color, flags, 0, | |||
VERT_RGBA| | |||
VERT_OBJ| | |||
generated| | |||
(VERT_EVAL_ANY&~purge_flags) ); | |||
_tnl_fixup_4f( store->Color, flags, 0, | |||
VERT_RGBA| | |||
VERT_OBJ| | |||
generated| | |||
(VERT_EVAL_ANY&~purge_flags) ); | |||
} | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: t_imm_exec.c,v 1.17 2001/04/09 14:47:34 keithw Exp $ */ | |||
/* $Id: t_imm_exec.c,v 1.18 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -109,7 +109,7 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, | |||
ctx->Current.EdgeFlag = IM->EdgeFlag[count]; | |||
if (flag & VERT_RGBA) { | |||
COPY_CHAN4(ctx->Current.Color, IM->Color[count]); | |||
COPY_4FV(ctx->Current.Color, IM->Color[count]); | |||
if (ctx->Light.ColorMaterialEnabled) { | |||
_mesa_update_color_material( ctx, ctx->Current.Color ); | |||
_mesa_validate_all_lighting_tables( ctx ); | |||
@@ -117,7 +117,7 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, | |||
} | |||
if (flag & VERT_SPEC_RGB) | |||
COPY_CHAN4(ctx->Current.SecondaryColor, IM->SecondaryColor[count]); | |||
COPY_4FV(ctx->Current.SecondaryColor, IM->SecondaryColor[count]); | |||
if (flag & VERT_FOG_COORD) | |||
ctx->Current.FogCoord = IM->FogCoord[count]; | |||
@@ -179,6 +179,9 @@ void _tnl_compute_orflag( struct immediate *IM ) | |||
/* Note: The 'start' member of the GLvector structs is now redundant | |||
* because we always re-transform copied vertices, and the vectors | |||
* below are set up so that the first copied vertex (if any) appears | |||
@@ -268,9 +271,7 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) | |||
} | |||
if (inputs & VERT_SPEC_RGB) { | |||
tmp->SecondaryColor.data = IM->SecondaryColor + start; | |||
tmp->SecondaryColor.start = (GLchan *)(IM->SecondaryColor + start); | |||
tmp->SecondaryColor.count = count; | |||
tmp->SecondaryColor.Ptr = IM->SecondaryColor + start; | |||
VB->SecondaryColorPtr[0] = &tmp->SecondaryColor; | |||
} | |||
@@ -279,9 +280,17 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) | |||
} | |||
if (inputs & VERT_RGBA) { | |||
tmp->Color.data = IM->Color + start; | |||
tmp->Color.start = (GLchan *)(IM->Color + start); | |||
tmp->Color.count = count; | |||
if (IM->CopyOrFlag & VERT_RGBA) { | |||
tmp->Color.Ptr = IM->Color + start; | |||
tmp->Color.StrideB = 4 * sizeof(GLfloat); | |||
tmp->Color.Flags = 0; | |||
} else { | |||
tmp->Color.Ptr = ctx->Current.Color; | |||
tmp->Color.StrideB = 0; | |||
tmp->Color.Flags = CA_CLIENT_DATA; /* hack */ | |||
VB->importable_data |= VERT_RGBA; | |||
VB->import_data = _tnl_upgrade_current_data; | |||
} | |||
VB->ColorPtr[0] = &tmp->Color; | |||
} | |||
@@ -308,6 +317,10 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) | |||
VB->MaterialMask = IM->MaterialMask + start; | |||
VB->Material = IM->Material + start; | |||
} | |||
/* _tnl_print_vert_flags("_tnl_vb_bind_immediate: importable", */ | |||
/* VB->importable_data); */ | |||
} | |||
@@ -477,8 +490,21 @@ void _tnl_imm_init( GLcontext *ctx ) | |||
_mesa_vector4f_init( &tmp->Obj, 0, 0 ); | |||
_mesa_vector3f_init( &tmp->Normal, 0, 0 ); | |||
_mesa_vector4chan_init( &tmp->Color, 0, 0 ); | |||
_mesa_vector4chan_init( &tmp->SecondaryColor, 0, 0 ); | |||
tmp->Color.Ptr = 0; | |||
tmp->Color.Type = GL_FLOAT; | |||
tmp->Color.Size = 4; | |||
tmp->Color.Stride = 0; | |||
tmp->Color.StrideB = 4 * sizeof(GLfloat); | |||
tmp->Color.Flags = 0; | |||
tmp->SecondaryColor.Ptr = 0; | |||
tmp->SecondaryColor.Type = GL_FLOAT; | |||
tmp->SecondaryColor.Size = 4; | |||
tmp->SecondaryColor.Stride = 0; | |||
tmp->SecondaryColor.StrideB = 4 * sizeof(GLfloat); | |||
tmp->SecondaryColor.Flags = 0; | |||
_mesa_vector1f_init( &tmp->FogCoord, 0, 0 ); | |||
_mesa_vector1ui_init( &tmp->Index, 0, 0 ); | |||
_mesa_vector1ub_init( &tmp->EdgeFlag, 0, 0 ); |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_imm_fixup.c,v 1.11 2001/04/26 14:53:48 keithw Exp $ */ | |||
/* $Id: t_imm_fixup.c,v 1.12 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -126,21 +126,6 @@ _tnl_fixup_1ub( GLubyte *data, GLuint flag[], GLuint start, GLuint match ) | |||
} | |||
void | |||
_tnl_fixup_4chan( GLchan data[][4], GLuint flag[], GLuint start, GLuint match ) | |||
{ | |||
GLuint i = start; | |||
for (;;) { | |||
if ((flag[++i] & match) == 0) { | |||
COPY_CHAN4(data[i], data[i-1]); | |||
if (flag[i] & VERT_END_VB) break; | |||
} | |||
} | |||
flag[i] |= match; | |||
} | |||
static void | |||
fixup_first_4f( GLfloat data[][4], GLuint flag[], GLuint match, | |||
GLuint start, GLfloat *dflt ) | |||
@@ -199,18 +184,6 @@ fixup_first_1ub( GLubyte data[], GLuint flag[], GLuint match, | |||
} | |||
static void | |||
fixup_first_4chan( GLchan data[][4], GLuint flag[], GLuint match, | |||
GLuint start, GLchan dflt[4] ) | |||
{ | |||
GLuint i = start-1; | |||
match |= VERT_END_VB; | |||
while ((flag[++i]&match) == 0) | |||
COPY_CHAN4(data[i], dflt); | |||
} | |||
void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) | |||
{ | |||
TNLcontext *tnl = TNL_CONTEXT(ctx); | |||
@@ -255,11 +228,11 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) | |||
} | |||
if (copy & VERT_RGBA) { | |||
COPY_CHAN4( IM->Color[start], ctx->Current.Color); | |||
COPY_4FV( IM->Color[start], ctx->Current.Color); | |||
} | |||
if (copy & VERT_SPEC_RGB) | |||
COPY_CHAN4( IM->SecondaryColor[start], ctx->Current.SecondaryColor); | |||
COPY_4FV( IM->SecondaryColor[start], ctx->Current.SecondaryColor); | |||
if (copy & VERT_FOG_COORD) | |||
IM->FogCoord[start] = ctx->Current.FogCoord; | |||
@@ -315,19 +288,19 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) | |||
if (fixup & VERT_RGBA) { | |||
if (orflag & VERT_RGBA) | |||
_tnl_fixup_4chan( IM->Color, IM->Flag, start, VERT_RGBA ); | |||
else | |||
fixup_first_4chan( IM->Color, IM->Flag, VERT_END_VB, start, | |||
IM->Color[start] ); | |||
_tnl_fixup_4f( IM->Color, IM->Flag, start, VERT_RGBA ); | |||
/* else */ | |||
/* fixup_first_4f( IM->Color, IM->Flag, VERT_END_VB, start, */ | |||
/* IM->Color[start] ); */ | |||
} | |||
if (fixup & VERT_SPEC_RGB) { | |||
if (orflag & VERT_SPEC_RGB) | |||
_tnl_fixup_4chan( IM->SecondaryColor, IM->Flag, start, | |||
VERT_SPEC_RGB ); | |||
_tnl_fixup_4f( IM->SecondaryColor, IM->Flag, start, | |||
VERT_SPEC_RGB ); | |||
else | |||
fixup_first_4chan( IM->SecondaryColor, IM->Flag, VERT_END_VB, start, | |||
IM->SecondaryColor[start] ); | |||
fixup_first_4f( IM->SecondaryColor, IM->Flag, VERT_END_VB, start, | |||
IM->SecondaryColor[start] ); | |||
} | |||
if (fixup & VERT_FOG_COORD) { | |||
@@ -422,7 +395,7 @@ static void copy_vertices( GLcontext *ctx, | |||
COPY_4FV( next->Obj[dst], prev->Obj[src] ); | |||
COPY_3FV( next->Normal[dst], prev->Normal[src] ); | |||
COPY_CHAN4( next->Color[dst], prev->Color[src] ); | |||
COPY_4FV( next->Color[dst], prev->Color[src] ); | |||
if (prev->OrFlag & VERT_TEX_ANY) { | |||
GLuint i; | |||
@@ -438,7 +411,7 @@ static void copy_vertices( GLcontext *ctx, | |||
next->Elt[dst] = prev->Elt[src]; | |||
next->EdgeFlag[dst] = prev->EdgeFlag[src]; | |||
next->Index[dst] = prev->Index[src]; | |||
COPY_CHAN4( next->SecondaryColor[dst], prev->SecondaryColor[src] ); | |||
COPY_4FV( next->SecondaryColor[dst], prev->SecondaryColor[src] ); | |||
next->FogCoord[dst] = prev->FogCoord[src]; | |||
next->Flag[dst] = (prev->CopyOrFlag & VERT_FIXUP); | |||
next->CopyOrFlag |= prev->Flag[src]; /* redundant for current_im */ | |||
@@ -550,12 +523,13 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) | |||
ctx->Current.Index ); | |||
if (fixup & VERT_RGBA) | |||
fixup_first_4chan(IM->Color, IM->Flag, VERT_RGBA, start, | |||
ctx->Current.Color ); | |||
if (IM->CopyOrFlag & VERT_RGBA) | |||
fixup_first_4f(IM->Color, IM->Flag, VERT_RGBA, start, | |||
ctx->Current.Color ); | |||
if (fixup & VERT_SPEC_RGB) | |||
fixup_first_4chan(IM->SecondaryColor, IM->Flag, VERT_SPEC_RGB, start, | |||
ctx->Current.SecondaryColor ); | |||
fixup_first_4f(IM->SecondaryColor, IM->Flag, VERT_SPEC_RGB, start, | |||
ctx->Current.SecondaryColor ); | |||
if (fixup & VERT_FOG_COORD) | |||
fixup_first_1f(IM->FogCoord, IM->Flag, VERT_FOG_COORD, start, | |||
@@ -795,7 +769,7 @@ void _tnl_fixup_purged_eval( GLcontext *ctx, struct immediate *IM ) | |||
GLenum prim = IM->Primitive[last]; | |||
GLuint pincr = increment[prim]; | |||
GLuint pintro = intro[prim]; | |||
GLuint ovf, i; | |||
GLuint ovf = 0, i; | |||
tnl->ExecCopyCount = 0; | |||
tnl->ExecParity = IM->PrimitiveLength[last] & 1; | |||
@@ -810,3 +784,30 @@ void _tnl_fixup_purged_eval( GLcontext *ctx, struct immediate *IM ) | |||
tnl->ExecCopyElts[i] = IM->Elt[tnl->ExecCopyElts[i]]; | |||
} | |||
} | |||
void _tnl_upgrade_current_data( GLcontext *ctx, | |||
GLuint required, | |||
GLuint flags ) | |||
{ | |||
TNLcontext *tnl = TNL_CONTEXT(ctx); | |||
struct immediate *IM = tnl->ExecCopySource; | |||
struct vertex_buffer *VB = &tnl->vb; | |||
/* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */ | |||
if ((required & VERT_RGBA) && (VB->ColorPtr[0]->Flags & CA_CLIENT_DATA)) { | |||
struct gl_client_array *tmp = &tnl->imm_inputs.Color; | |||
GLuint start = IM->CopyStart; | |||
tmp->Ptr = IM->Color + start; | |||
tmp->StrideB = 4 * sizeof(GLfloat); | |||
tmp->Flags = 0; | |||
COPY_4FV( IM->Color[start], ctx->Current.Color); | |||
fixup_first_4f( IM->Color, IM->Flag, VERT_END_VB, start, | |||
IM->Color[start] ); | |||
VB->importable_data &= ~VERT_RGBA; | |||
} | |||
} |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_imm_fixup.h,v 1.3 2001/04/26 14:53:48 keithw Exp $ */ | |||
/* $Id: t_imm_fixup.h,v 1.4 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -31,9 +31,6 @@ | |||
#include "mtypes.h" | |||
#include "t_context.h" | |||
extern void _tnl_fixup_4chan( GLchan data[][4], GLuint flag[], | |||
GLuint start, GLuint match ); | |||
extern void _tnl_fixup_1ub( GLubyte *data, GLuint flag[], | |||
GLuint start, GLuint match ); | |||
@@ -60,7 +57,12 @@ extern void _tnl_restore_compiled_cassette( GLcontext *ctx, | |||
extern void _tnl_fixup_purged_eval( GLcontext *ctx, struct immediate *IM ); | |||
extern void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *IM ); | |||
extern void _tnl_copy_immediate_vertices( GLcontext *ctx, | |||
struct immediate *IM ); | |||
extern void _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM ); | |||
extern void _tnl_upgrade_current_data( GLcontext *ctx, GLuint required, | |||
GLuint flags ); | |||
#endif |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_vb_cliptmp.h,v 1.10 2001/03/19 02:25:37 keithw Exp $ */ | |||
/* $Id: t_vb_cliptmp.h,v 1.11 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -58,13 +58,13 @@ do { \ | |||
* know dp != dpPrev from DIFFERENT_SIGNS, above. \ | |||
*/ \ | |||
GLfloat t = dp / (dp - dpPrev); \ | |||
LINTERP_4F( t, coord, newvert, idx, idxPrev, SIZE ); \ | |||
INTERP_4F( t, coord[newvert], coord[idx], coord[idxPrev]); \ | |||
interp( ctx, t, newvert, idx, idxPrev, GL_TRUE ); \ | |||
} else { \ | |||
/* Coming back in. \ | |||
*/ \ | |||
GLfloat t = dpPrev / (dpPrev - dp); \ | |||
LINTERP_4F( t, coord, newvert, idxPrev, idx, SIZE ); \ | |||
INTERP_4F( t, coord[newvert], coord[idxPrev], coord[idx]); \ | |||
interp( ctx, t, newvert, idxPrev, idx, GL_FALSE ); \ | |||
} \ | |||
} \ | |||
@@ -86,32 +86,32 @@ do { \ | |||
} while (0) | |||
#define LINE_CLIP(PLANE, A, B, C, D ) \ | |||
do { \ | |||
if (mask & PLANE) { \ | |||
GLfloat dpI = CLIP_DOTPROD( ii, A, B, C, D ); \ | |||
GLfloat dpJ = CLIP_DOTPROD( jj, A, B, C, D ); \ | |||
\ | |||
if (DIFFERENT_SIGNS(dpI, dpJ)) { \ | |||
GLuint newvert = VB->LastClipped++; \ | |||
VB->ClipMask[newvert] = 0; \ | |||
if (NEGATIVE(dpJ)) { \ | |||
GLfloat t = dpI / (dpI - dpJ); \ | |||
VB->ClipMask[jj] |= PLANE; \ | |||
LINTERP_4F( t, coord, newvert, ii, jj, SIZE ); \ | |||
interp( ctx, t, newvert, ii, jj, GL_FALSE ); \ | |||
jj = newvert; \ | |||
} else { \ | |||
GLfloat t = dpJ / (dpJ - dpI); \ | |||
VB->ClipMask[ii] |= PLANE; \ | |||
LINTERP_4F( t, coord, newvert, jj, ii, SIZE ); \ | |||
interp( ctx, t, newvert, jj, ii, GL_FALSE ); \ | |||
ii = newvert; \ | |||
} \ | |||
} \ | |||
else if (NEGATIVE(dpI)) \ | |||
return; \ | |||
} \ | |||
#define LINE_CLIP(PLANE, A, B, C, D ) \ | |||
do { \ | |||
if (mask & PLANE) { \ | |||
GLfloat dpI = CLIP_DOTPROD( ii, A, B, C, D ); \ | |||
GLfloat dpJ = CLIP_DOTPROD( jj, A, B, C, D ); \ | |||
\ | |||
if (DIFFERENT_SIGNS(dpI, dpJ)) { \ | |||
GLuint newvert = VB->LastClipped++; \ | |||
VB->ClipMask[newvert] = 0; \ | |||
if (NEGATIVE(dpJ)) { \ | |||
GLfloat t = dpI / (dpI - dpJ); \ | |||
VB->ClipMask[jj] |= PLANE; \ | |||
INTERP_4F( t, coord[newvert], coord[ii], coord[jj] ); \ | |||
interp( ctx, t, newvert, ii, jj, GL_FALSE ); \ | |||
jj = newvert; \ | |||
} else { \ | |||
GLfloat t = dpJ / (dpJ - dpI); \ | |||
VB->ClipMask[ii] |= PLANE; \ | |||
INTERP_4F( t, coord[newvert], coord[jj], coord[ii] ); \ | |||
interp( ctx, t, newvert, jj, ii, GL_FALSE ); \ | |||
ii = newvert; \ | |||
} \ | |||
} \ | |||
else if (NEGATIVE(dpI)) \ | |||
return; \ | |||
} \ | |||
} while (0) | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: t_vb_light.c,v 1.13 2001/04/26 14:53:48 keithw Exp $ */ | |||
/* $Id: t_vb_light.c,v 1.14 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -49,8 +49,8 @@ typedef void (*light_func)( GLcontext *ctx, | |||
GLvector4f *input ); | |||
struct light_stage_data { | |||
GLvector4chan LitColor[2]; | |||
GLvector4chan LitSecondary[2]; | |||
struct gl_client_array LitColor[2]; | |||
struct gl_client_array LitSecondary[2]; | |||
GLvector1ui LitIndex[2]; | |||
light_func *light_func_tab; | |||
}; | |||
@@ -149,8 +149,8 @@ static GLboolean run_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) | |||
else | |||
ind = 0; | |||
/* The individual tabs know about replaying side-effects vs. full | |||
* re-execution. | |||
/* The individual functions know about replaying side-effects | |||
* vs. full re-execution. | |||
*/ | |||
store->light_func_tab[ind]( ctx, VB, stage, input ); | |||
@@ -201,6 +201,22 @@ static GLboolean run_validate_lighting( GLcontext *ctx, | |||
return stage->run( ctx, stage ); | |||
} | |||
static void alloc_4f( struct gl_client_array *a, GLuint sz ) | |||
{ | |||
a->Ptr = ALIGN_MALLOC( sz * sizeof(GLfloat) * 4, 32 ); | |||
a->Size = 4; | |||
a->Type = GL_FLOAT; | |||
a->Stride = 0; | |||
a->StrideB = sizeof(GLfloat) * 4; | |||
a->Enabled = 0; | |||
a->Flags = 0; | |||
} | |||
static void free_4f( struct gl_client_array *a ) | |||
{ | |||
ALIGN_FREE( a->Ptr ); | |||
} | |||
/* Called the first time stage->run is called. In effect, don't | |||
* allocate data until the first time the stage is run. | |||
*/ | |||
@@ -220,10 +236,11 @@ static GLboolean run_init_lighting( GLcontext *ctx, | |||
*/ | |||
init_lighting(); | |||
_mesa_vector4chan_alloc( &store->LitColor[0], 0, size, 32 ); | |||
_mesa_vector4chan_alloc( &store->LitColor[1], 0, size, 32 ); | |||
_mesa_vector4chan_alloc( &store->LitSecondary[0], 0, size, 32 ); | |||
_mesa_vector4chan_alloc( &store->LitSecondary[1], 0, size, 32 ); | |||
alloc_4f( &store->LitColor[0], size ); | |||
alloc_4f( &store->LitColor[1], size ); | |||
alloc_4f( &store->LitSecondary[0], size ); | |||
alloc_4f( &store->LitSecondary[1], size ); | |||
_mesa_vector1ui_alloc( &store->LitIndex[0], 0, size, 32 ); | |||
_mesa_vector1ui_alloc( &store->LitIndex[1], 0, size, 32 ); | |||
@@ -263,10 +280,10 @@ static void dtr( struct gl_pipeline_stage *stage ) | |||
struct light_stage_data *store = LIGHT_STAGE_DATA(stage); | |||
if (store) { | |||
_mesa_vector4chan_free( &store->LitColor[0] ); | |||
_mesa_vector4chan_free( &store->LitColor[1] ); | |||
_mesa_vector4chan_free( &store->LitSecondary[0] ); | |||
_mesa_vector4chan_free( &store->LitSecondary[1] ); | |||
free_4f( &store->LitColor[0] ); | |||
free_4f( &store->LitColor[1] ); | |||
free_4f( &store->LitSecondary[0] ); | |||
free_4f( &store->LitSecondary[1] ); | |||
_mesa_vector1ui_free( &store->LitIndex[0] ); | |||
_mesa_vector1ui_free( &store->LitIndex[1] ); | |||
FREE( store ); |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_vb_lighttmp.h,v 1.11 2001/04/19 12:22:09 keithw Exp $ */ | |||
/* $Id: t_vb_lighttmp.h,v 1.12 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -36,7 +36,7 @@ | |||
# define CHECK_MATERIAL(x) (flags[x] & VERT_MATERIAL) | |||
# define CHECK_END_VB(x) (flags[x] & VERT_END_VB) | |||
# if (IDX & LIGHT_COLORMATERIAL) | |||
# define CMSTRIDE STRIDE_CHAN(CMcolor, (4 * sizeof(GLchan))) | |||
# define CMSTRIDE STRIDE_F(CMcolor, (4 * sizeof(GLfloat))) | |||
# define CHECK_COLOR_MATERIAL(x) (flags[x] & VERT_RGBA) | |||
# define CHECK_VALIDATE(x) (flags[x] & (VERT_RGBA|VERT_MATERIAL)) | |||
# define DO_ANOTHER_NORMAL(x) \ | |||
@@ -58,7 +58,7 @@ | |||
# define CHECK_MATERIAL(x) 0 /* no materials on array paths */ | |||
# define CHECK_END_VB(XX) (XX >= nr) | |||
# if (IDX & LIGHT_COLORMATERIAL) | |||
# define CMSTRIDE STRIDE_CHAN(CMcolor, CMstride) | |||
# define CMSTRIDE STRIDE_F(CMcolor, CMstride) | |||
# define CHECK_COLOR_MATERIAL(x) (x < nr) /* always have colormaterial */ | |||
# define CHECK_VALIDATE(x) (x < nr) | |||
# define DO_ANOTHER_NORMAL(x) 0 /* always stop to recalc colormat */ | |||
@@ -88,7 +88,7 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, | |||
{ | |||
struct light_stage_data *store = LIGHT_STAGE_DATA(stage); | |||
GLfloat (*base)[3] = ctx->Light._BaseColor; | |||
const GLchan *sumA = ctx->Light._BaseAlpha; | |||
const GLfloat *sumA = ctx->Light._BaseAlpha; | |||
GLuint j; | |||
@@ -97,15 +97,16 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, | |||
GLuint nstride = VB->NormalPtr->stride; | |||
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; | |||
GLchan *CMcolor; | |||
GLfloat *CMcolor; | |||
GLuint CMstride; | |||
GLchan (*Fcolor)[4] = (GLchan (*)[4]) store->LitColor[0].data; | |||
GLchan (*Bcolor)[4] = (GLchan (*)[4]) store->LitColor[1].data; | |||
GLchan (*Fspec)[4] = (GLchan (*)[4]) store->LitSecondary[0].data; | |||
GLchan (*Bspec)[4] = (GLchan (*)[4]) store->LitSecondary[1].data; | |||
GLuint nr = VB->Count; | |||
GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].Ptr; | |||
GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].Ptr; | |||
GLfloat (*Fspec)[4] = (GLfloat (*)[4]) store->LitSecondary[0].Ptr; | |||
GLfloat (*Bspec)[4] = (GLfloat (*)[4]) store->LitSecondary[1].Ptr; | |||
GLfloat (*spec[2])[4]; | |||
GLuint nr = VB->Count; | |||
GLuint *flags = VB->Flag; | |||
struct gl_material (*new_material)[2] = VB->Material; | |||
GLuint *new_material_mask = VB->MaterialMask; | |||
@@ -114,11 +115,18 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, | |||
(void) nstride; | |||
(void) vstride; | |||
/* fprintf(stderr, "%s\n", __FUNCTION__ ); */ | |||
spec[0] = Fspec; | |||
spec[1] = Bspec; | |||
if (IDX & LIGHT_COLORMATERIAL) { | |||
CMcolor = (GLchan *) VB->ColorPtr[0]->data; | |||
CMstride = VB->ColorPtr[0]->stride; | |||
if (VB->ColorPtr[0]->Type != GL_FLOAT) | |||
VB->import_data( ctx, VERT_RGBA, ~0 ); | |||
CMcolor = (GLfloat *) VB->ColorPtr[0]->Ptr; | |||
CMstride = VB->ColorPtr[0]->StrideB; | |||
} | |||
VB->ColorPtr[0] = &store->LitColor[0]; | |||
@@ -138,7 +146,6 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, | |||
j<nr ; | |||
j++,STRIDE_F(vertex,VSTRIDE),STRIDE_F(normal,NSTRIDE),CMSTRIDE) | |||
{ | |||
GLfloat sum[2][3], spec[2][3]; | |||
struct gl_light *light; | |||
if ( CHECK_COLOR_MATERIAL(j) ) | |||
@@ -150,12 +157,14 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, | |||
if ( CHECK_VALIDATE(j) ) | |||
_mesa_validate_all_lighting_tables( ctx ); | |||
COPY_3V(sum[0], base[0]); | |||
ZERO_3V(spec[0]); | |||
COPY_3V(Fcolor[j], base[0]); | |||
Fcolor[j][3] = sumA[0]; | |||
ZERO_3V(Fspec[j]); | |||
if (IDX & LIGHT_TWOSIDE) { | |||
COPY_3V(sum[1], base[1]); | |||
ZERO_3V(spec[1]); | |||
COPY_3V(Bcolor[j], base[1]); | |||
Bcolor[j][3] = sumA[1]; | |||
ZERO_3V(Bspec[j]); | |||
} | |||
/* Add contribution from each enabled light source */ | |||
@@ -217,27 +226,30 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, | |||
/* Which side gets the diffuse & specular terms? */ | |||
if (n_dot_VP < 0.0F) { | |||
ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]); | |||
ACC_SCALE_SCALAR_3V(Fcolor[j], attenuation, light->_MatAmbient[0]); | |||
if (!(IDX & LIGHT_TWOSIDE)) { | |||
continue; | |||
} | |||
side = 1; | |||
/* diffuse term */ | |||
COPY_3V(contrib, light->_MatAmbient[1]); | |||
ACC_SCALE_SCALAR_3V(contrib, -n_dot_VP, light->_MatDiffuse[1]); | |||
ACC_SCALE_SCALAR_3V(Bcolor[j], attenuation, contrib ); | |||
correction = -1; | |||
n_dot_VP = -n_dot_VP; | |||
side = 1; | |||
} | |||
else { | |||
if (IDX & LIGHT_TWOSIDE) { | |||
ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]); | |||
ACC_SCALE_SCALAR_3V( Bcolor[j], attenuation, | |||
light->_MatAmbient[1]); | |||
} | |||
side = 0; | |||
/* diffuse term */ | |||
COPY_3V(contrib, light->_MatAmbient[0]); | |||
ACC_SCALE_SCALAR_3V(contrib, n_dot_VP, light->_MatDiffuse[0]); | |||
ACC_SCALE_SCALAR_3V(Fcolor[j], attenuation, contrib ); | |||
correction = 1; | |||
side = 0; | |||
} | |||
/* diffuse term */ | |||
COPY_3V(contrib, light->_MatAmbient[side]); | |||
ACC_SCALE_SCALAR_3V(contrib, n_dot_VP, light->_MatDiffuse[side]); | |||
ACC_SCALE_SCALAR_3V(sum[side], attenuation, contrib ); | |||
/* specular term - cannibalize VP... */ | |||
if (ctx->Light.Model.LocalViewer) { | |||
GLfloat v[3]; | |||
@@ -265,21 +277,11 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, | |||
if (spec_coef > 1.0e-10) { | |||
spec_coef *= attenuation; | |||
ACC_SCALE_SCALAR_3V( spec[side], spec_coef, | |||
ACC_SCALE_SCALAR_3V( spec[side][j], spec_coef, | |||
light->_MatSpecular[side]); | |||
} | |||
} | |||
} /*loop over lights*/ | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( Fcolor[j], sum[0] ); | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( Fspec[j], spec[0] ); | |||
Fcolor[j][3] = sumA[0]; | |||
if (IDX & LIGHT_TWOSIDE) { | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( Bcolor[j], sum[1] ); | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( Bspec[j], spec[1] ); | |||
Bcolor[j][3] = sumA[1]; | |||
} | |||
} | |||
} | |||
@@ -293,18 +295,19 @@ static void TAG(light_rgba)( GLcontext *ctx, | |||
GLuint j; | |||
GLfloat (*base)[3] = ctx->Light._BaseColor; | |||
const GLchan *sumA = ctx->Light._BaseAlpha; | |||
const GLfloat *sumA = ctx->Light._BaseAlpha; | |||
GLuint vstride = input->stride; | |||
const GLfloat *vertex = (GLfloat *) input->data; | |||
GLuint nstride = VB->NormalPtr->stride; | |||
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; | |||
GLchan *CMcolor; | |||
GLfloat *CMcolor; | |||
GLuint CMstride; | |||
GLchan (*Fcolor)[4] = (GLchan (*)[4]) store->LitColor[0].data; | |||
GLchan (*Bcolor)[4] = (GLchan (*)[4]) store->LitColor[1].data; | |||
GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].Ptr; | |||
GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].Ptr; | |||
GLfloat (*color[2])[4]; | |||
GLuint *flags = VB->Flag; | |||
struct gl_material (*new_material)[2] = VB->Material; | |||
@@ -316,9 +319,15 @@ static void TAG(light_rgba)( GLcontext *ctx, | |||
(void) nstride; | |||
(void) vstride; | |||
color[0] = Fcolor; | |||
color[1] = Bcolor; | |||
if (IDX & LIGHT_COLORMATERIAL) { | |||
CMcolor = (GLchan *)VB->ColorPtr[0]->data; | |||
CMstride = VB->ColorPtr[0]->stride; | |||
if (VB->ColorPtr[0]->Type != GL_FLOAT) | |||
VB->import_data( ctx, VERT_RGBA, ~0 ); | |||
CMcolor = (GLfloat *)VB->ColorPtr[0]->Ptr; | |||
CMstride = VB->ColorPtr[0]->StrideB; | |||
} | |||
VB->ColorPtr[0] = &store->LitColor[0]; | |||
@@ -332,7 +341,6 @@ static void TAG(light_rgba)( GLcontext *ctx, | |||
j<nr ; | |||
j++,STRIDE_F(vertex,VSTRIDE), STRIDE_F(normal,NSTRIDE),CMSTRIDE) | |||
{ | |||
GLfloat sum[2][3]; | |||
struct gl_light *light; | |||
if ( CHECK_COLOR_MATERIAL(j) ) | |||
@@ -344,10 +352,14 @@ static void TAG(light_rgba)( GLcontext *ctx, | |||
if ( CHECK_VALIDATE(j) ) | |||
_mesa_validate_all_lighting_tables( ctx ); | |||
COPY_3V(sum[0], base[0]); | |||
COPY_3V(Fcolor[j], base[0]); | |||
Fcolor[j][3] = sumA[0]; | |||
if (IDX & LIGHT_TWOSIDE) { | |||
COPY_3V(Bcolor[j], base[1]); | |||
Bcolor[j][3] = sumA[1]; | |||
} | |||
if ( IDX & LIGHT_TWOSIDE ) | |||
COPY_3V(sum[1], base[1]); | |||
/* Add contribution from each enabled light source */ | |||
foreach (light, &ctx->Light.EnabledList) { | |||
@@ -411,7 +423,7 @@ static void TAG(light_rgba)( GLcontext *ctx, | |||
/* which side are we lighting? */ | |||
if (n_dot_VP < 0.0F) { | |||
ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]); | |||
ACC_SCALE_SCALAR_3V(Fcolor[j], attenuation, light->_MatAmbient[0]); | |||
if (!(IDX & LIGHT_TWOSIDE)) | |||
continue; | |||
@@ -422,7 +434,8 @@ static void TAG(light_rgba)( GLcontext *ctx, | |||
} | |||
else { | |||
if (IDX & LIGHT_TWOSIDE) { | |||
ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]); | |||
ACC_SCALE_SCALAR_3V(Bcolor[j], attenuation, | |||
light->_MatAmbient[1]); | |||
} | |||
side = 0; | |||
correction = 1; | |||
@@ -465,16 +478,9 @@ static void TAG(light_rgba)( GLcontext *ctx, | |||
light->_MatSpecular[side]); | |||
} | |||
} | |||
ACC_SCALE_SCALAR_3V( sum[side], attenuation, contrib ); | |||
} | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( Fcolor[j], sum[0] ); | |||
Fcolor[j][3] = sumA[0]; | |||
if (IDX & LIGHT_TWOSIDE) { | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( Bcolor[j], sum[1] ); | |||
Bcolor[j][3] = sumA[1]; | |||
ACC_SCALE_SCALAR_3V( color[side][j], attenuation, contrib ); | |||
} | |||
} | |||
} | |||
@@ -493,17 +499,16 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, | |||
struct light_stage_data *store = LIGHT_STAGE_DATA(stage); | |||
GLuint nstride = VB->NormalPtr->stride; | |||
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; | |||
GLchan *CMcolor; | |||
GLfloat *CMcolor; | |||
GLuint CMstride; | |||
GLchan (*Fcolor)[4] = (GLchan (*)[4]) store->LitColor[0].data; | |||
GLchan (*Bcolor)[4] = (GLchan (*)[4]) store->LitColor[1].data; | |||
GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].Ptr; | |||
GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].Ptr; | |||
struct gl_light *light = ctx->Light.EnabledList.next; | |||
GLuint *flags = VB->Flag; | |||
GLchan baseubyte[2][4]; | |||
GLuint j = 0; | |||
struct gl_material (*new_material)[2] = VB->Material; | |||
GLuint *new_material_mask = VB->MaterialMask; | |||
GLfloat base[2][3]; | |||
GLfloat base[2][4]; | |||
GLuint nr = VB->Count; | |||
/* fprintf(stderr, "%s\n", __FUNCTION__ ); */ | |||
@@ -513,8 +518,11 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, | |||
(void) nstride; | |||
if (IDX & LIGHT_COLORMATERIAL) { | |||
CMcolor = (GLchan *)VB->ColorPtr[0]->data; | |||
CMstride = VB->ColorPtr[0]->stride; | |||
if (VB->ColorPtr[0]->Type != GL_FLOAT) | |||
VB->import_data( ctx, VERT_RGBA, ~0 ); | |||
CMcolor = (GLfloat *)VB->ColorPtr[0]->Ptr; | |||
CMstride = VB->ColorPtr[0]->StrideB; | |||
} | |||
VB->ColorPtr[0] = &store->LitColor[0]; | |||
@@ -535,54 +543,42 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, | |||
if ( CHECK_VALIDATE(j) ) | |||
_mesa_validate_all_lighting_tables( ctx ); | |||
baseubyte[0][3] = ctx->Light._BaseAlpha[0]; | |||
baseubyte[1][3] = ctx->Light._BaseAlpha[1]; | |||
/* No attenuation, so incoporate _MatAmbient into base color. | |||
*/ | |||
{ | |||
COPY_3V(base[0], light->_MatAmbient[0]); | |||
ACC_3V(base[0], ctx->Light._BaseColor[0] ); | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( baseubyte[0], base[0] ); | |||
COPY_3V(base[0], light->_MatAmbient[0]); | |||
ACC_3V(base[0], ctx->Light._BaseColor[0] ); | |||
base[0][3] = ctx->Light._BaseAlpha[0]; | |||
if (IDX & LIGHT_TWOSIDE) { | |||
COPY_3V(base[1], light->_MatAmbient[1]); | |||
ACC_3V(base[1], ctx->Light._BaseColor[1]); | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( baseubyte[1], base[1]); | |||
} | |||
if (IDX & LIGHT_TWOSIDE) { | |||
COPY_3V(base[1], light->_MatAmbient[1]); | |||
ACC_3V(base[1], ctx->Light._BaseColor[1]); | |||
base[1][3] = ctx->Light._BaseAlpha[1]; | |||
} | |||
do { | |||
GLfloat n_dot_VP = DOT3(normal, light->_VP_inf_norm); | |||
GLfloat n_dot_VP; | |||
COPY_CHAN4(Fcolor[j], baseubyte[0]); | |||
if (IDX & LIGHT_TWOSIDE) COPY_CHAN4(Bcolor[j], baseubyte[1]); | |||
COPY_4FV(Fcolor[j], base[0]); | |||
if (IDX & LIGHT_TWOSIDE) COPY_4FV(Bcolor[j], base[1]); | |||
if (n_dot_VP < 0.0F) { | |||
if (IDX & LIGHT_TWOSIDE) { | |||
GLfloat n_dot_h = -DOT3(normal, light->_h_inf_norm); | |||
GLfloat sum[3]; | |||
COPY_3V(sum, base[1]); | |||
ACC_SCALE_SCALAR_3V(sum, -n_dot_VP, light->_MatDiffuse[1]); | |||
if (n_dot_h > 0.0F) { | |||
GLfloat spec; | |||
GET_SHINE_TAB_ENTRY( ctx->_ShineTable[1], n_dot_h, spec ); | |||
ACC_SCALE_SCALAR_3V(sum, spec, light->_MatSpecular[1]); | |||
} | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN(Bcolor[j], sum ); | |||
} | |||
} else { | |||
n_dot_VP = DOT3(normal, light->_VP_inf_norm); | |||
if (n_dot_VP > 0.0F) { | |||
GLfloat n_dot_h = DOT3(normal, light->_h_inf_norm); | |||
GLfloat sum[3]; | |||
COPY_3V(sum, base[0]); | |||
ACC_SCALE_SCALAR_3V(sum, n_dot_VP, light->_MatDiffuse[0]); | |||
ACC_SCALE_SCALAR_3V(Fcolor[j], n_dot_VP, light->_MatDiffuse[0]); | |||
if (n_dot_h > 0.0F) { | |||
GLfloat spec; | |||
GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec ); | |||
ACC_SCALE_SCALAR_3V(sum, spec, light->_MatSpecular[0]); | |||
ACC_SCALE_SCALAR_3V( Fcolor[j], spec, light->_MatSpecular[0]); | |||
} | |||
} | |||
else if (IDX & LIGHT_TWOSIDE) { | |||
GLfloat n_dot_h = -DOT3(normal, light->_h_inf_norm); | |||
ACC_SCALE_SCALAR_3V(Bcolor[j], -n_dot_VP, light->_MatDiffuse[1]); | |||
if (n_dot_h > 0.0F) { | |||
GLfloat spec; | |||
GET_SHINE_TAB_ENTRY( ctx->_ShineTable[1], n_dot_h, spec ); | |||
ACC_SCALE_SCALAR_3V( Bcolor[j], spec, light->_MatSpecular[1]); | |||
} | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN(Fcolor[j], sum ); | |||
} | |||
j++; | |||
@@ -591,11 +587,11 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, | |||
} while (DO_ANOTHER_NORMAL(j)); | |||
for ( ; REUSE_LIGHT_RESULTS(j) ; j++, CMSTRIDE ) { | |||
COPY_CHAN4(Fcolor[j], Fcolor[j-1]); | |||
for ( ; REUSE_LIGHT_RESULTS(j) ; j++, CMSTRIDE, STRIDE_F(normal,NSTRIDE)) | |||
{ | |||
COPY_4FV(Fcolor[j], Fcolor[j-1]); | |||
if (IDX & LIGHT_TWOSIDE) | |||
COPY_CHAN4(Bcolor[j], Bcolor[j-1]); | |||
STRIDE_F(normal, NSTRIDE); | |||
COPY_4FV(Bcolor[j], Bcolor[j-1]); | |||
} | |||
} while (!CHECK_END_VB(j)); | |||
@@ -610,13 +606,13 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, | |||
GLvector4f *input ) | |||
{ | |||
struct light_stage_data *store = LIGHT_STAGE_DATA(stage); | |||
const GLchan *sumA = ctx->Light._BaseAlpha; | |||
const GLfloat *sumA = ctx->Light._BaseAlpha; | |||
GLuint nstride = VB->NormalPtr->stride; | |||
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; | |||
GLchan *CMcolor; | |||
GLfloat *CMcolor; | |||
GLuint CMstride; | |||
GLchan (*Fcolor)[4] = (GLchan (*)[4]) store->LitColor[0].data; | |||
GLchan (*Bcolor)[4] = (GLchan (*)[4]) store->LitColor[1].data; | |||
GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].Ptr; | |||
GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].Ptr; | |||
GLuint *flags = VB->Flag; | |||
GLuint j = 0; | |||
struct gl_material (*new_material)[2] = VB->Material; | |||
@@ -631,8 +627,11 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, | |||
(void) nstride; | |||
if (IDX & LIGHT_COLORMATERIAL) { | |||
CMcolor = (GLchan *)VB->ColorPtr[0]->data; | |||
CMstride = VB->ColorPtr[0]->stride; | |||
if (VB->ColorPtr[0]->Type != GL_FLOAT) | |||
VB->import_data( ctx, VERT_RGBA, ~0 ); | |||
CMcolor = (GLfloat *)VB->ColorPtr[0]->Ptr; | |||
CMstride = VB->ColorPtr[0]->StrideB; | |||
} | |||
VB->ColorPtr[0] = &store->LitColor[0]; | |||
@@ -644,8 +643,6 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, | |||
do { | |||
do { | |||
GLfloat sum[2][3]; | |||
if ( CHECK_COLOR_MATERIAL(j) ) | |||
_mesa_update_color_material( ctx, CMcolor ); | |||
@@ -656,49 +653,45 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, | |||
_mesa_validate_all_lighting_tables( ctx ); | |||
COPY_3V(sum[0], ctx->Light._BaseColor[0]); | |||
if (IDX & LIGHT_TWOSIDE) | |||
COPY_3V(sum[1], ctx->Light._BaseColor[1]); | |||
COPY_3V(Fcolor[j], ctx->Light._BaseColor[0]); | |||
Fcolor[j][3] = sumA[0]; | |||
if (IDX & LIGHT_TWOSIDE) { | |||
COPY_3V(Bcolor[j], ctx->Light._BaseColor[1]); | |||
Bcolor[j][3] = sumA[1]; | |||
} | |||
foreach (light, &ctx->Light.EnabledList) { | |||
GLfloat n_dot_h, n_dot_VP, spec; | |||
ACC_3V(sum[0], light->_MatAmbient[0]); | |||
ACC_3V(Fcolor[j], light->_MatAmbient[0]); | |||
if (IDX & LIGHT_TWOSIDE) | |||
ACC_3V(sum[1], light->_MatAmbient[1]); | |||
ACC_3V(Bcolor[j], light->_MatAmbient[1]); | |||
n_dot_VP = DOT3(normal, light->_VP_inf_norm); | |||
if (n_dot_VP > 0.0F) { | |||
ACC_SCALE_SCALAR_3V(sum[0], n_dot_VP, light->_MatDiffuse[0]); | |||
ACC_SCALE_SCALAR_3V(Fcolor[j], n_dot_VP, light->_MatDiffuse[0]); | |||
n_dot_h = DOT3(normal, light->_h_inf_norm); | |||
if (n_dot_h > 0.0F) { | |||
struct gl_shine_tab *tab = ctx->_ShineTable[0]; | |||
GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec ); | |||
ACC_SCALE_SCALAR_3V( sum[0], spec, | |||
ACC_SCALE_SCALAR_3V( Fcolor[j], spec, | |||
light->_MatSpecular[0]); | |||
} | |||
} | |||
else if (IDX & LIGHT_TWOSIDE) { | |||
ACC_SCALE_SCALAR_3V(sum[1], -n_dot_VP, light->_MatDiffuse[1]); | |||
ACC_SCALE_SCALAR_3V(Bcolor[j], -n_dot_VP, light->_MatDiffuse[1]); | |||
n_dot_h = -DOT3(normal, light->_h_inf_norm); | |||
if (n_dot_h > 0.0F) { | |||
struct gl_shine_tab *tab = ctx->_ShineTable[1]; | |||
GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec ); | |||
ACC_SCALE_SCALAR_3V( sum[1], spec, | |||
ACC_SCALE_SCALAR_3V( Bcolor[j], spec, | |||
light->_MatSpecular[1]); | |||
} | |||
} | |||
} | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( Fcolor[j], sum[0] ); | |||
Fcolor[j][3] = sumA[0]; | |||
if (IDX & LIGHT_TWOSIDE) { | |||
UNCLAMPED_FLOAT_TO_RGB_CHAN( Bcolor[j], sum[1] ); | |||
Bcolor[j][3] = sumA[1]; | |||
} | |||
j++; | |||
CMSTRIDE; | |||
STRIDE_F(normal, NSTRIDE); | |||
@@ -707,11 +700,11 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, | |||
/* Reuse the shading results while there is no change to | |||
* normal or material values. | |||
*/ | |||
for ( ; REUSE_LIGHT_RESULTS(j) ; j++, CMSTRIDE ) { | |||
COPY_CHAN4(Fcolor[j], Fcolor[j-1]); | |||
for ( ; REUSE_LIGHT_RESULTS(j) ; j++, CMSTRIDE, STRIDE_F(normal, NSTRIDE)) | |||
{ | |||
COPY_4FV(Fcolor[j], Fcolor[j-1]); | |||
if (IDX & LIGHT_TWOSIDE) | |||
COPY_CHAN4(Bcolor[j], Bcolor[j-1]); | |||
STRIDE_F(normal, NSTRIDE); | |||
COPY_4FV(Bcolor[j], Bcolor[j-1]); | |||
} | |||
} while (!CHECK_END_VB(j)); | |||
@@ -741,7 +734,7 @@ static void TAG(light_ci)( GLcontext *ctx, | |||
const GLfloat *vertex = (GLfloat *) input->data; | |||
GLuint nstride = VB->NormalPtr->stride; | |||
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; | |||
GLchan *CMcolor; | |||
GLfloat *CMcolor; | |||
GLuint CMstride; | |||
GLuint *flags = VB->Flag; | |||
GLuint *indexResult[2]; | |||
@@ -766,8 +759,11 @@ static void TAG(light_ci)( GLcontext *ctx, | |||
indexResult[1] = VB->IndexPtr[1]->data; | |||
if (IDX & LIGHT_COLORMATERIAL) { | |||
CMcolor = (GLchan *)VB->ColorPtr[0]->data; | |||
CMstride = VB->ColorPtr[0]->stride; | |||
if (VB->ColorPtr[0]->Type != GL_FLOAT) | |||
VB->import_data( ctx, VERT_RGBA, ~0 ); | |||
CMcolor = (GLfloat *)VB->ColorPtr[0]->Ptr; | |||
CMstride = VB->ColorPtr[0]->StrideB; | |||
} | |||
/* loop over vertices */ |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_vb_render.c,v 1.18 2001/04/26 14:53:48 keithw Exp $ */ | |||
/* $Id: t_vb_render.c,v 1.19 2001/04/28 08:39:18 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -79,27 +79,6 @@ | |||
*/ | |||
#endif | |||
#define LINTERP_SZ( t, vec, to, a, b, sz ) \ | |||
do { \ | |||
switch (sz) { \ | |||
case 2: vec[to][2] = 0.0; \ | |||
case 3: vec[to][3] = 1.0; \ | |||
} \ | |||
switch (sz) { \ | |||
case 4: vec[to][3] = LINTERP( t, vec[a][3], vec[b][3] ); \ | |||
case 3: vec[to][2] = LINTERP( t, vec[a][2], vec[b][2] ); \ | |||
case 2: vec[to][1] = LINTERP( t, vec[a][1], vec[b][1] ); \ | |||
vec[to][0] = LINTERP( t, vec[a][0], vec[b][0] ); \ | |||
} \ | |||
} while(0) | |||
#define LINTERP_4F( t, vec, to, a, b, sz ) \ | |||
do { \ | |||
vec[to][3] = LINTERP( t, vec[a][3], vec[b][3] ); \ | |||
vec[to][2] = LINTERP( t, vec[a][2], vec[b][2] ); \ | |||
vec[to][1] = LINTERP( t, vec[a][1], vec[b][1] ); \ | |||
vec[to][0] = LINTERP( t, vec[a][0], vec[b][0] ); \ | |||
} while (0) | |||
#define W(i) coord[i][3] | |||
#define Z(i) coord[i][2] |